Files
gods-eye-view/src/data/localGeojson.test.mjs
T
Sameh Khamis 2006c035d9 chore: remove four modules nothing in the app uses (#1403)
* chore: remove four modules nothing in the app uses

src/app/sourceSlot.js re-exported src/sources/sourceSlot.js, which every
caller imports directly. src/data/flowTiles.js and src/data/issPass.js were
reached only by their own tests. src/data/localGeojson.js wrapped
localGeojsonCore.js with the app's services, which the catalog already
passes itself. The local GeoJSON layer tests now build layers the way the
catalog does, so they keep covering localGeojsonCore.js; only the test of
the wrapper's own default host goes. Boundary lists, format scope and docs
drop the removed paths.

* docs: changelog for #1403
2026-10-25 17:21:41 -07:00

1348 lines
51 KiB
JavaScript

import test from 'node:test';
import assert from 'node:assert/strict';
import { readFileSync } from 'node:fs';
import * as Cesium from 'cesium';
import {
GROUND_SAMPLE_MAX_ARMED_RETRIES,
LOCAL_OVERLAY_COHORT_LIMIT,
LOCAL_STEM_TIP_EPSILON_M,
createLocalGeoJsonLayer as createLayer,
createLocalInfrastructureOverlayEntry,
createLocalInfrastructureOverlayPublisher,
localDatasetError,
localInfrastructureOverlayCopy,
selectLocalInfrastructureOverlayCohort,
} from './localGeojsonCore.js';
import { localGeoJsonServices } from '../app/localGeojsonServices.js';
import { layerFeedState } from './manager.js';
import { INFRA_LOD_ACTIVE_MIN, INFRA_LOD_ACTIVE_MAX } from './localGeojsonLod.js';
import {
installRenderGovernor,
getRenderGovernorDiagnostics,
_resetRenderGovernorForTest,
} from '../renderGovernor.js';
/** The catalog's services, with the overlay host each test supplies. */
const createLocalGeoJsonLayer = (options) =>
createLayer(options, {
...localGeoJsonServices,
overlayHost: options.overlayHost ?? localGeoJsonServices.overlayHost,
});
class MockLayerEvent {
constructor() {
this.listeners = new Set();
this.addCount = 0;
this.removeCount = 0;
}
addEventListener(listener) {
this.addCount++;
this.listeners.add(listener);
let active = true;
return () => {
if (!active) return;
active = false;
this.removeCount++;
this.listeners.delete(listener);
};
}
raise(...args) {
for (const listener of [...this.listeners]) listener(...args);
}
}
/**
* @param {object} [options]
* @param {boolean} [options.sampleHeightSupported] Scene height-sampling capability.
* @param {Function} [options.sampleHeight] Initial scene.sampleHeight behavior
* (default: throws like a scene whose tiles are not sampleable yet).
*/
async function createRealLocalLayerHarness({
sampleHeightSupported = false,
sampleHeight = () => { throw new Error('tiles not sampleable yet'); },
} = {}) {
const originalFetch = globalThis.fetch;
const originalWindow = globalThis.window;
const preRender = new MockLayerEvent();
const moveEnd = new MockLayerEvent();
const dataSources = [];
const hostCalls = [];
globalThis.fetch = async () => ({
ok: true,
status: 200,
text: async () => JSON.stringify({
type: 'Feature',
id: 'real-dam',
properties: { name: 'Runtime Dam', tags: { associated_river: 'Test River' } },
geometry: {
type: 'Polygon',
coordinates: [[
[-97.70, 30.20],
[-97.69, 30.20],
[-97.69, 30.21],
[-97.70, 30.20],
]],
},
}),
});
globalThis.window = { dispatchEvent() {} };
let sampleHeightImpl = sampleHeight;
const sampleCalls = { count: 0 };
const overlayHost = {
setVisible: (...args) => hostCalls.push(['visible', ...args]),
setEntries: (...args) => hostCalls.push(['entries', ...args]),
clearSource: (...args) => hostCalls.push(['clear', ...args]),
};
const viewer = {
selectedEntity: undefined,
dataSources: {
add(dataSource) { dataSources.push(dataSource); return dataSource; },
remove(dataSource) {
const index = dataSources.indexOf(dataSource);
if (index >= 0) dataSources.splice(index, 1);
return index >= 0;
},
},
camera: {
positionWC: Cesium.Cartesian3.fromDegrees(-97.695, 30.205, 100_000),
frustum: { fov: Math.PI / 3 },
moveEnd,
flyTo() {},
},
scene: {
canvas: { clientWidth: 800, clientHeight: 600 },
preRender,
sampleHeightSupported,
sampleHeight: (...args) => {
sampleCalls.count += 1;
return sampleHeightImpl(...args);
},
screenSpaceCameraController: { enableInputs: true },
pick() { return null; },
requestRender() {},
},
};
const layer = createLocalGeoJsonLayer({
id: 'local-dams',
url: '/runtime-dam.geojsonl',
name: 'Runtime Dams',
color: '#0088ff',
overlayHost,
projectToWindow: () => ({ x: 400, y: 300 }),
screenSpaceEventHandlerFactory: () => ({
setInputAction() {},
destroy() {},
}),
});
try {
await layer.enable(viewer);
} finally {
globalThis.fetch = originalFetch;
}
return {
layer,
viewer,
dataSources,
hostCalls,
preRender,
moveEnd,
sampleCalls,
/** Swap scene.sampleHeight mid-test (e.g. tiles finally arrive). */
setSampleHeight(next) { sampleHeightImpl = next; },
cleanup() {
if (originalWindow === undefined) delete globalThis.window;
else globalThis.window = originalWindow;
},
};
}
test('local infrastructure card copy uses the owner-approved source fields', () => {
assert.deepEqual(localInfrastructureOverlayCopy({
tags: {
name: 'DFW-1',
operator: 'Example Cloud',
'capacity:it_load': '27 MW',
},
}, 'local-datacenters'), {
title: 'DFW-1',
details: ['Example Cloud · 27 MW'],
});
assert.deepEqual(localInfrastructureOverlayCopy({
name: 'Barrage Bin el Ouidane',
tags: { associated_river: 'El Abid' },
}, 'local-dams'), {
title: 'Barrage Bin el Ouidane',
details: ['El Abid'],
});
assert.deepEqual(localInfrastructureOverlayCopy({
tags: { name: 'Amazon Web Services', operator: 'Amazon Web Services' },
}, 'local-datacenters'), {
title: 'Amazon Web Services',
details: [],
});
});
test('local infrastructure entries satisfy the shared presentation contract', () => {
const position = Cesium.Cartesian3.fromDegrees(-97.7, 30.2, 2000);
const entry = createLocalInfrastructureOverlayEntry({
id: 'dc-42',
layerId: 'local-datacenters',
position,
properties: { tags: { name: 'AUS-1', operator: 'Example Cloud' } },
priority: 1180,
accent: '#00ffff',
});
assert.equal(entry.id, 'dc-42');
assert.equal(entry.source, 'local-datacenters');
assert.equal(entry.position, position, 'entry stays attached to the mutable stem-tip Cartesian');
assert.equal(entry.variant, 'card');
assert.equal(entry.title, 'AUS-1');
assert.deepEqual(entry.details, ['Example Cloud']);
assert.equal(entry.priority, 1180);
assert.equal(entry.collisionGroup, 'ambient-card');
assert.equal(entry.interactive, false, 'point/stem picking remains Cesium-native');
assert.equal(entry.maxDistance, 14_000_000);
assert.equal(entry.distanceFadeStartRatio, 250_000 / 14_000_000);
assert.deepEqual(entry.distanceScale, {
near: 250_000,
nearValue: 1,
far: 9_000_000,
farValue: 0.62,
});
assert.equal(entry.edgeFade, 'keyhole');
assert.equal(entry.horizonCull, true);
assert.equal(entry.terrainOcclusion, false);
});
test('shipped local cohorts keep one grid winner plus bounded surplus contenders', () => {
const makeRecord = (id, priority, x, y = 20) => ({
id,
priority,
screen: { x, y },
entry: { id },
});
const sameCell = [
makeRecord('low', 1, 20),
makeRecord('high', 3, 21),
makeRecord('mid', 2, 22),
makeRecord('offscreen', 100, -500),
];
const selected = selectLocalInfrastructureOverlayCohort(sameCell, {
maxEntries: 700,
cohortLimit: LOCAL_OVERLAY_COHORT_LIMIT,
gridPx: 138,
width: 1440,
height: 900,
project: (record) => record.screen,
});
assert.deepEqual(selected.map(({ id }) => id), ['high', 'mid']);
const field = Array.from({ length: 220 }, (_, index) => makeRecord(
`record-${index}`,
1000 - index,
index * 140,
));
const datacenters = selectLocalInfrastructureOverlayCohort(field, {
maxEntries: 700,
cohortLimit: LOCAL_OVERLAY_COHORT_LIMIT,
gridPx: 138,
width: 150_000,
height: 900,
project: (record) => record.screen,
});
const dams = selectLocalInfrastructureOverlayCohort(field, {
maxEntries: 900,
cohortLimit: LOCAL_OVERLAY_COHORT_LIMIT,
gridPx: 132,
width: 150_000,
height: 900,
project: (record) => record.screen,
});
assert.equal(datacenters.length, LOCAL_OVERLAY_COHORT_LIMIT);
assert.equal(dams.length, LOCAL_OVERLAY_COHORT_LIMIT);
const pairedCells = Array.from({ length: 120 }, (_, index) => [
makeRecord(`primary-${index}`, 1000, index * 140),
makeRecord(`surplus-${index}`, 900, index * 140 + 1),
]).flat();
const hostBound = selectLocalInfrastructureOverlayCohort(pairedCells, {
maxEntries: 700,
cohortLimit: LOCAL_OVERLAY_COHORT_LIMIT,
gridPx: 138,
width: 20_000,
height: 900,
project: (record) => record.screen,
});
assert.equal(hostBound.length, LOCAL_OVERLAY_COHORT_LIMIT);
assert.equal(hostBound.filter(({ id }) => id.startsWith('primary-')).length, 120);
assert.equal(hostBound.filter(({ id }) => id.startsWith('surplus-')).length, 40);
});
test('local overlay publisher owns add/remove/visibility lifecycle and becomes inert on destroy', () => {
const calls = [];
const publisher = createLocalInfrastructureOverlayPublisher({
sourceId: 'local-datacenters',
host: {
setVisible: (...args) => calls.push(['visible', ...args]),
setEntries: (...args) => calls.push(['entries', ...args]),
clearSource: (...args) => calls.push(['clear', ...args]),
},
});
publisher.publish([{ id: 'ignored-before-show' }]);
publisher.show();
publisher.show();
publisher.publish([{ id: 'dc-1' }]);
publisher.publish([]);
publisher.hide();
publisher.show();
publisher.publish([{ id: 'dc-2' }]);
publisher.destroy();
const countAtDestroy = calls.length;
publisher.show();
publisher.publish([{ id: 'zombie' }]);
assert.equal(calls.length, countAtDestroy, 'destroyed publishers reject late source work');
assert.deepEqual(calls[0], ['visible', 'local-datacenters', true]);
assert.deepEqual(calls[1].slice(0, 3), ['entries', 'local-datacenters', [{ id: 'dc-1' }]]);
assert.deepEqual(calls[1][3], {
cohortLimit: LOCAL_OVERLAY_COHORT_LIMIT,
collisionCapacity: 96,
moving: false,
});
assert.deepEqual(calls[2].slice(0, 3), ['entries', 'local-datacenters', []]);
assert.deepEqual(calls[3], ['visible', 'local-datacenters', false]);
assert.deepEqual(calls[4], ['visible', 'local-datacenters', true]);
assert.deepEqual(calls[6], ['clear', 'local-datacenters']);
assert.deepEqual(calls[7], ['visible', 'local-datacenters', false]);
});
test('slow parked frames do not keep republishing the same local overlay cohort', async (t) => {
const env = await createRealLocalLayerHarness();
const clock = installFakeClock(t);
t.after(() => { env.layer.destroy(env.viewer); env.cleanup(); });
const publications = () => env.hostCalls.filter(([type]) => type === 'entries');
env.preRender.raise();
assert.equal(publications().length, 1);
assert.ok(publications()[0][2].length > 0, 'the initial cohort must be populated');
for (let i = 0; i < 6; i++) {
clock.advance(1_000); // Every slow frame passes the 450 ms source throttle.
env.preRender.raise();
}
assert.equal(publications().length, 1,
'unchanged publication invalidates the real host and requests another slow frame');
const camera = env.viewer.camera.positionWC;
env.viewer.camera.positionWC = Cesium.Cartesian3.add(camera,
new Cesium.Cartesian3(10_000, 0, 0), new Cesium.Cartesian3());
env.moveEnd.raise();
env.preRender.raise();
assert.equal(publications().length, 2, 'changed stem positions must still reach the host');
env.layer.disable(env.viewer);
await env.layer.enable(env.viewer);
env.preRender.raise();
assert.equal(publications().length, 3, 're-enable must republish after clearing the host');
});
test('real layer disable clears its published host entries and balances settle listeners', async () => {
const env = await createRealLocalLayerHarness();
env.preRender.raise();
assert.ok(env.hostCalls.some(([type]) => type === 'entries'), 'real preRender path did not publish');
env.layer.disable(env.viewer);
assert.ok(
env.hostCalls.some((call) => call[0] === 'clear' && call[1] === 'local-dams'),
'real disable path must clear the host source',
);
assert.equal(env.moveEnd.listeners.size, 0);
assert.equal(env.moveEnd.addCount, 1);
assert.equal(env.moveEnd.removeCount, 1);
await env.layer.enable(env.viewer);
await env.layer.enable(env.viewer);
assert.equal(env.moveEnd.listeners.size, 1, 'repeated enable must retain one settle listener');
env.layer.disable(env.viewer);
assert.equal(env.moveEnd.addCount, 2);
assert.equal(env.moveEnd.removeCount, 2);
await env.layer.enable(env.viewer);
env.layer.destroy(env.viewer);
assert.equal(env.moveEnd.listeners.size, 0);
assert.equal(env.moveEnd.addCount, 3);
assert.equal(env.moveEnd.removeCount, 3);
const addCountAtDestroy = env.moveEnd.addCount;
await env.layer.enable(env.viewer);
assert.equal(env.moveEnd.addCount, addCountAtDestroy, 'destroyed layer must stay permanently inert');
env.cleanup();
});
test('unchanged moveEnds do not redefine stem constants and real tip changes update once', async () => {
const env = await createRealLocalLayerHarness();
env.preRender.raise();
const entity = env.dataSources[0].entities.values[0];
let positionSetCalls = 0;
let polylineSetCalls = 0;
let polylineDefinitionChanges = 0;
const stemArrays = [];
const initialStemArray = entity.polyline.positions.getValue();
const originalPositionSet = entity.position.setValue.bind(entity.position);
const originalPolylineSet = entity.polyline.positions.setValue.bind(entity.polyline.positions);
const removeDefinitionListener = entity.polyline.definitionChanged.addEventListener(
(_polyline, propertyName) => {
if (propertyName === 'positions') polylineDefinitionChanges++;
},
);
entity.position.setValue = (...args) => {
positionSetCalls++;
return originalPositionSet(...args);
};
entity.polyline.positions.setValue = (...args) => {
polylineSetCalls++;
stemArrays.push(args[0]);
return originalPolylineSet(...args);
};
env.moveEnd.raise();
env.preRender.raise();
env.moveEnd.raise();
env.preRender.raise();
assert.equal(positionSetCalls, 0);
assert.equal(polylineSetCalls, 0);
assert.equal(polylineDefinitionChanges, 0);
const camera = env.viewer.camera.positionWC;
env.viewer.camera.positionWC = Cesium.Cartesian3.add(
camera,
new Cesium.Cartesian3(LOCAL_STEM_TIP_EPSILON_M / 10, 0, 0),
new Cesium.Cartesian3(),
);
env.moveEnd.raise();
env.preRender.raise();
assert.equal(positionSetCalls, 0, 'sub-epsilon camera noise must not redefine the tip');
assert.equal(polylineSetCalls, 0);
assert.equal(polylineDefinitionChanges, 0, 'sub-epsilon jitter must not redefine the polyline');
env.viewer.camera.positionWC = Cesium.Cartesian3.add(
camera,
new Cesium.Cartesian3(10_000, 0, 0),
new Cesium.Cartesian3(),
);
env.moveEnd.raise();
env.preRender.raise();
assert.equal(positionSetCalls, 1);
assert.equal(polylineSetCalls, 1);
assert.equal(polylineDefinitionChanges, 1, 'one real tip change must emit one polyline notification');
env.viewer.camera.positionWC = Cesium.Cartesian3.add(
camera,
new Cesium.Cartesian3(20_000, 0, 0),
new Cesium.Cartesian3(),
);
env.moveEnd.raise();
env.preRender.raise();
assert.equal(positionSetCalls, 2);
assert.equal(polylineSetCalls, 2);
assert.equal(polylineDefinitionChanges, 2, 'each real tip change must emit exactly one notification');
env.viewer.camera.positionWC = Cesium.Cartesian3.add(
camera,
new Cesium.Cartesian3(30_000, 0, 0),
new Cesium.Cartesian3(),
);
env.moveEnd.raise();
env.preRender.raise();
assert.equal(positionSetCalls, 3);
assert.equal(polylineSetCalls, 3);
assert.equal(polylineDefinitionChanges, 3, 'third real tip change must emit exactly one notification');
assert.notEqual(stemArrays[0], initialStemArray, 'first real update must select the alternate buffer');
assert.equal(stemArrays[1], initialStemArray, 'second real update must return to the initial buffer');
assert.equal(stemArrays[2], stemArrays[0], 'consecutive real updates must alternate buffer identity');
assert.equal(
new Set([initialStemArray, ...stemArrays]).size,
2,
'steady-state updates must allocate no stem arrays beyond the two preallocated buffers',
);
removeDefinitionListener();
env.layer.destroy(env.viewer);
env.cleanup();
});
test('a real enabled local layer has no native label graphics at runtime', async () => {
const env = await createRealLocalLayerHarness();
const entities = env.dataSources[0].entities.values;
assert.ok(entities.length > 0, 'runtime guard requires a populated real data source');
assert.ok(entities.every((entity) => entity.label === undefined));
env.layer.destroy(env.viewer);
env.cleanup();
});
for (const [heightM, minStemM, maxStemM] of [[500, 45, 90], [10000, 1100, 1400]]) {
test(`local infrastructure keeps stems proportional at ${heightM} m`, async (t) => {
const env = await createRealLocalLayerHarness();
t.after(() => { env.layer.destroy(env.viewer); env.cleanup(); });
const entity = env.dataSources[0].entities.values[0];
const carto = entity.__localBaseCarto;
env.viewer.camera.positionWC = Cesium.Cartesian3.fromRadians(carto.longitude, carto.latitude, heightM);
env.preRender.raise(env.viewer.scene, Cesium.JulianDate.now());
const positions = entity.polyline.positions.getValue(Cesium.JulianDate.now());
const stemM = Cesium.Cartesian3.distance(positions[0], positions[1]);
assert.ok(stemM >= minStemM && stemM <= maxStemM,
`a ${heightM} m close-up must not inherit a globe-sized stem: ${stemM.toFixed(1)} m`);
});
}
test('local infrastructure creates no native labels or per-frame geometry callbacks', () => {
const source = readFileSync(new URL('./localGeojsonCore.js', import.meta.url), 'utf8');
assert.doesNotMatch(source, /new Cesium\.LabelGraphics/);
assert.doesNotMatch(source, /new Cesium\.CallbackProperty/);
assert.match(source, /feature\.position = tip/);
assert.match(source, /record\.entity\.position\.setValue\(record\.tip\)/);
assert.match(source, /const stemPositionBuffers = \[\s*\[base, tip\],\s*\[base, tip\],?\s*\]/);
assert.match(source, /record\.entity\.polyline\.positions\.setValue\(stemPositions\)/);
assert.match(source, /viewer\.camera\.moveEnd\.addEventListener/);
assert.match(source, /if \(refreshStemGeometry \|\| terrainFloorChanged\)/);
assert.match(source, /now - _lastVisibilityUpdate < VISIBILITY_UPDATE_MS/);
});
// ─── Bundled-dataset failure surfacing (roadmap L7) ───────────
//
// These datasets ship with the build, so a failed load means a broken
// install. Before this contract the catch only logged: a dead layer and an
// empty one both reported {count: 0} and the manager painted a green ON chip.
/** Build the failing layer alone — the harness above owns the happy path. */
async function enableLayerWithFetch(fetchImpl, { dataSources, windowStub } = {}) {
const originalFetch = globalThis.fetch;
const originalWindow = globalThis.window;
globalThis.window = windowStub || { dispatchEvent() {} };
const viewer = {
dataSources: dataSources || { add() {}, remove() { return true; } },
camera: { positionWC: Cesium.Cartesian3.fromDegrees(0, 0, 1000), moveEnd: new MockLayerEvent() },
scene: { canvas: {}, preRender: new MockLayerEvent(), pick() { return null; } },
};
const layer = createLocalGeoJsonLayer({
id: 'local-dams',
url: '/missing.geojsonl',
name: 'Dams',
color: '#0088ff',
overlayHost: { setVisible() {}, setEntries() {}, clearSource() {} },
screenSpaceEventHandlerFactory: () => ({ setInputAction() {}, destroy() {} }),
});
const enable = async () => {
globalThis.fetch = fetchImpl;
try {
await layer.enable(viewer);
} finally {
globalThis.fetch = originalFetch;
}
};
await enable();
const cleanup = () => {
layer.destroy(viewer);
if (originalWindow === undefined) delete globalThis.window;
else globalThis.window = originalWindow;
};
return { layer, viewer, cleanup, enable };
}
test('a bundled-dataset failure reduces to a short, honest reason', () => {
assert.equal(
localDatasetError(new SyntaxError('Unexpected token < in JSON at position 0')),
'dataset is malformed',
);
assert.equal(localDatasetError(new Error('HTTP 404')), 'dataset unavailable (HTTP 404)');
assert.equal(localDatasetError(new Error('')), 'dataset unavailable');
assert.equal(localDatasetError(undefined), 'dataset unavailable');
});
test('a missing dataset reports UNAVAILABLE instead of a silent empty layer', async () => {
const { layer, cleanup } = await enableLayerWithFetch(async () => ({
ok: false,
status: 404,
text: async () => '<!DOCTYPE html>',
}));
const stats = layer.getStats();
assert.equal(stats.count, 0);
assert.equal(stats.lastUpdate, null);
assert.equal(stats.error, 'dataset unavailable (HTTP 404)');
assert.equal(layerFeedState(stats), 'unavailable');
cleanup();
});
test('a corrupt dataset line reports malformed rather than parsing into nothing', async () => {
const { layer, cleanup } = await enableLayerWithFetch(async () => ({
ok: true,
status: 200,
text: async () => '{"type":"Feature"\n',
}));
const stats = layer.getStats();
assert.equal(stats.error, 'dataset is malformed');
assert.equal(layerFeedState(stats), 'unavailable');
cleanup();
});
// Polygon, like the harness above: Cesium builds Point features through a
// canvas pin builder, which needs a DOM these tests do not have.
const ONE_POLYGON_FEATURE = JSON.stringify({
type: 'Feature',
id: 'dam-1',
properties: { name: 'Test Dam' },
geometry: {
type: 'Polygon',
coordinates: [[[-97.70, 30.20], [-97.69, 30.20], [-97.69, 30.21], [-97.70, 30.20]]],
},
});
const serveOnePolygon = async () => ({
ok: true,
status: 200,
text: async () => ONE_POLYGON_FEATURE,
});
/**
* Scene collection with Cesium's real timing: DataSourceCollection.add()
* returns a promise and inserts on a LATER microtask, so the source is not in
* the collection when add() returns. A synchronous mock hides exactly the bug
* this models.
*/
function asyncDataSources({ rejectAdd = false } = {}) {
const added = [];
return {
added,
add(dataSource) {
if (rejectAdd) return Promise.reject(new Error('scene rejected the data source'));
return Promise.resolve().then(() => {
added.push(dataSource);
return dataSource;
});
},
remove(dataSource) {
const index = added.indexOf(dataSource);
if (index >= 0) added.splice(index, 1);
return index >= 0;
},
};
}
/** A window whose context store throws once — an exception during post-processing. */
function windowThatFailsOnce() {
let armed = true;
let store;
return {
dispatchEvent() {},
get __gevContextStore() {
if (armed) {
armed = false;
throw new Error('post-processing failed');
}
return store;
},
set __gevContextStore(value) { store = value; },
};
}
test('a post-processing failure after the scene accepts the source rolls it back, and the retry does not double-add', async () => {
// The window between GeoJsonDataSource.load() and the end of entity
// post-processing. Publishing early made every later enable() skip the
// loader; rolling back before the add settled left Cesium to insert the
// "removed" source afterwards, which the retry would then double up on.
const scene = asyncDataSources();
const { layer, cleanup, enable } = await enableLayerWithFetch(serveOnePolygon, {
dataSources: scene,
windowStub: windowThatFailsOnce(),
});
const failed = layer.getStats();
assert.equal(failed.error, 'dataset unavailable (post-processing failed)');
assert.equal(failed.count, 0);
assert.equal(failed.lastUpdate, null);
assert.equal(layerFeedState(failed), 'unavailable');
assert.equal(scene.added.length, 0,
'rollback must remove the source the scene already accepted');
await enable();
const retried = layer.getStats();
assert.equal(retried.error, null, 'the retry must clear the error, not skip the loader');
assert.equal(retried.count, 1);
assert.ok(Number.isFinite(retried.lastUpdate));
assert.equal(scene.added.length, 1, 'the retry must not leave two sources in the scene');
cleanup();
});
test('a rejected scene add surfaces as an error instead of healthy stats', async () => {
const scene = asyncDataSources({ rejectAdd: true });
const { layer, cleanup } = await enableLayerWithFetch(serveOnePolygon, {
dataSources: scene,
});
const stats = layer.getStats();
assert.equal(stats.error, 'dataset unavailable (scene rejected the data source)');
assert.equal(stats.count, 0);
assert.equal(stats.lastUpdate, null);
assert.equal(layerFeedState(stats), 'unavailable');
assert.equal(scene.added.length, 0);
cleanup();
});
test('a loaded dataset is distinguishable from a dead one', async () => {
const env = await createRealLocalLayerHarness();
const stats = env.layer.getStats();
assert.equal(stats.error, null);
assert.ok(stats.count > 0);
assert.ok(Number.isFinite(stats.lastUpdate), 'a successful load must timestamp itself');
assert.equal(layerFeedState(stats), 'nominal');
env.layer.destroy(env.viewer);
env.cleanup();
});
// ── Ground-sample retry vs the idle render governor ───────────────────────────
//
// These layers take NO continuous hold and have updateInterval 0, so nothing
// else ever asks for a frame. The stem grounding retry lives in preRender: if
// the first sample fails (tiles not yet sampleable) and no frame is scheduled,
// a parked camera never produces the retry frame and the stem stays at
// ellipsoid height — buried in, or floating over, the photoreal mesh until the
// user happens to move. main retried continuously; under the governor the
// retry must schedule its own frame. (perf rebase 2026-08-17)
/** Drop the camera to `altM` above the fixture dam so retries are in range. */
function setCameraAltitude(env, altM) {
env.viewer.camera.positionWC = Cesium.Cartesian3.fromDegrees(-97.695, 30.205, altM);
}
function governorReasons() {
return getRenderGovernorDiagnostics().recentRequests.map((entry) => entry.reason);
}
test('ground sampling waits for visible globe tiles before caching a height', async (t) => {
const env = await createRealLocalLayerHarness({
sampleHeightSupported: true, sampleHeight: () => 117,
});
const clock = installFakeClock(t);
t.after(() => { env.layer.destroy(env.viewer); env.cleanup(); });
env.viewer.scene.globe = { show: true, tilesLoaded: false, getHeight: () => 117 };
setCameraAltitude(env, 20_000);
env.preRender.raise();
assert.equal(env.sampleCalls.count, 0, 'streaming terrain must not become a permanent coarse sample');
assert.ok(Math.abs(baseHeightM(env)) < 0.01);
env.viewer.scene.globe.tilesLoaded = true;
clock.advance(2_100);
env.preRender.raise();
assert.equal(env.sampleCalls.count, 1, 'the existing retry must sample the settled scene');
assert.ok(Math.abs(baseHeightM(env) - 117) < 0.01);
});
test('settled terrain refinement lifts an already sampled stem without another GPU sample', async (t) => {
const env = await createRealLocalLayerHarness({
sampleHeightSupported: true, sampleHeight: () => 117,
});
const clock = installFakeClock(t);
t.after(() => { env.layer.destroy(env.viewer); env.cleanup(); });
let terrain = 117;
const globe = { show: true, tilesLoaded: true, getHeight: () => terrain };
env.viewer.scene.globe = globe;
setCameraAltitude(env, 20_000);
env.preRender.raise();
assert.ok(Math.abs(baseHeightM(env) - 117) < 0.01);
terrain = 120;
globe.tilesLoaded = false;
clock.advance(500);
env.preRender.raise();
assert.ok(Math.abs(baseHeightM(env) - 117) < 0.01, 'wait for the refined mesh to settle');
globe.tilesLoaded = true;
clock.advance(500);
env.preRender.raise();
assert.ok(Math.abs(baseHeightM(env) - 120) < 0.01, 'a parked marker must follow the refined floor');
terrain = 110;
clock.advance(500);
env.preRender.raise();
assert.ok(Math.abs(baseHeightM(env) - 120) < 0.01, 'a lower floor must not flatten existing geometry');
terrain = 140;
globe.show = false;
clock.advance(500);
env.preRender.raise();
assert.ok(Math.abs(baseHeightM(env) - 120) < 0.01, 'hidden globe terrain must not constrain geometry');
assert.equal(env.sampleCalls.count, 1, 'terrain maintenance must not repeat the GPU readback');
});
for (const [terrainHeight, sampledHeight, expectedHeight, globeShown] of [
[117, -2238, 117, true],
[-400, -410, -400, true],
[117, 180, 180, true],
[117, -20, -20, false],
]) {
test(`ground sampling respects terrain ${terrainHeight} and geometry ${sampledHeight} with globe ${globeShown}`, async (t) => {
const env = await createRealLocalLayerHarness({
sampleHeightSupported: true, sampleHeight: () => sampledHeight,
});
installFakeClock(t);
t.after(() => { env.layer.destroy(env.viewer); env.cleanup(); });
env.viewer.scene.globe = { show: globeShown, getHeight: () => terrainHeight };
setCameraAltitude(env, 20_000);
env.preRender.raise();
assert.ok(Math.abs(baseHeightM(env) - expectedHeight) < 0.01,
`base ${baseHeightM(env)} must respect the visible terrain without flattening roofs or below-sea-level terrain`);
});
}
test('a failed ground sample schedules the retry frame the idle governor would never produce', async (t) => {
const env = await createRealLocalLayerHarness({ sampleHeightSupported: true });
_resetRenderGovernorForTest();
installRenderGovernor({ scene: { requestRender() {} } });
t.mock.timers.enable({ apis: ['setTimeout'] });
t.after(() => {
env.layer.destroy(env.viewer);
env.cleanup();
_resetRenderGovernorForTest();
});
// Close enough that a retry could succeed, on a scene that CAN sample but
// whose tiles are not sampleable yet — a camera parked over a dam while the
// photoreal mesh is still streaming in.
setCameraAltitude(env, 20_000);
env.preRender.raise();
assert.ok(
!governorReasons().some((reason) => reason.startsWith('local-ground-retry')),
'the request must be DEFERRED by the retry window, not fired inline',
);
t.mock.timers.tick(2_100); // GROUND_SAMPLE_RETRY_MS (2000) + slack
assert.ok(
governorReasons().includes('local-ground-retry:local-dams'),
`expected a scheduled retry render; saw ${JSON.stringify(governorReasons())}`,
);
});
test('a far camera arms no retry render — the governor stays fully idle', async (t) => {
const env = await createRealLocalLayerHarness({ sampleHeightSupported: true });
_resetRenderGovernorForTest();
installRenderGovernor({ scene: { requestRender() {} } });
t.mock.timers.enable({ apis: ['setTimeout'] });
t.after(() => {
env.layer.destroy(env.viewer);
env.cleanup();
_resetRenderGovernorForTest();
});
// 400 km up: way beyond GROUND_SAMPLE_MAX_DISTANCE_M, so no retry can ever
// succeed and asking for frames would just spin the governor forever.
setCameraAltitude(env, 400_000);
env.preRender.raise();
t.mock.timers.tick(5_000);
assert.ok(
!governorReasons().some((reason) => reason.startsWith('local-ground-retry')),
`a far camera must not request frames; saw ${JSON.stringify(governorReasons())}`,
);
});
test('disable cancels a pending ground-retry render', async (t) => {
const env = await createRealLocalLayerHarness({ sampleHeightSupported: true });
_resetRenderGovernorForTest();
installRenderGovernor({ scene: { requestRender() {} } });
t.mock.timers.enable({ apis: ['setTimeout'] });
t.after(() => {
env.layer.destroy(env.viewer);
env.cleanup();
_resetRenderGovernorForTest();
});
setCameraAltitude(env, 20_000);
env.preRender.raise();
env.layer.disable(env.viewer);
t.mock.timers.tick(5_000);
assert.ok(
!governorReasons().some((reason) => reason.startsWith('local-ground-retry')),
`a disabled layer must not wake the scene; saw ${JSON.stringify(governorReasons())}`,
);
});
// ── The retry must be able to STOP (review round 2) ───────────────────────────
//
// The retry above arms itself off its own requested frame, so anything that
// makes the sample permanently impossible turns it into a perpetual-motion
// machine: every frame it asks for schedules the next 2 s timer, and the idle
// governor never gets to sleep. Two gates close that: the scene CAPABILITY
// (a scene that cannot sample heights must never arm) and a bounded budget of
// consecutive arms (a sampleable scene with no sampleable surface).
/** Freeze performance.now so the 450 ms visibility gate is under test control. */
function installFakeClock(t, startMs = 1_000_000) {
const original = performance.now;
let nowMs = startMs;
performance.now = () => nowMs;
t.after(() => { performance.now = original; });
return { advance(ms) { nowMs += ms; } };
}
/**
* Run the self-armed retry chain: each preRender walk arms a timer, the timer
* asks the governor for a frame, and that frame is the next walk.
*/
function runArmedRetryChain(env, t, clock, cycles) {
for (let i = 0; i < cycles; i += 1) {
env.preRender.raise();
clock.advance(2_100); // > GROUND_SAMPLE_RETRY_MS, in lockstep with the timers
t.mock.timers.tick(2_100);
}
}
/** Height of the (mutated-in-place) stem base — 0 until a sample lands. */
function baseHeightM(env) {
const entity = env.dataSources[0].entities.values[0];
return Cesium.Cartographic.fromCartesian(entity.__localBaseCartesian).height;
}
/**
* Count Cartesian3.distance calls. The retry path costs one per ungrounded
* record per walk; on a scene that cannot sample, every one of them is waste
* (O(N) every 450 ms in a keyless scene that some other layer keeps awake).
*/
function countDistanceCalls(t) {
const original = Cesium.Cartesian3.distance;
const calls = { count: 0 };
Cesium.Cartesian3.distance = (...args) => {
calls.count += 1;
return original(...args);
};
t.after(() => { Cesium.Cartesian3.distance = original; });
return calls;
}
test('a scene that cannot sample heights never arms a retry — not even once', async (t) => {
// Keyless/no-sampleable-surface scene: sampleHeightSupported === false, so a
// retry can NEVER succeed. Arming here re-armed forever (one 2 s timer per
// requested frame) and quietly defeated the idle governor.
const env = await createRealLocalLayerHarness({ sampleHeightSupported: false });
_resetRenderGovernorForTest();
const governorScene = { renders: 0, requestRender() { this.renders += 1; } };
installRenderGovernor({ scene: governorScene });
governorScene.renders = 0; // discard the governor's own install settling frame
t.mock.timers.enable({ apis: ['setTimeout'] });
const clock = installFakeClock(t);
t.after(() => {
env.layer.destroy(env.viewer);
env.cleanup();
_resetRenderGovernorForTest();
});
setCameraAltitude(env, 20_000); // in range: the ONLY thing missing is the capability
// Settle the one-off geometry refresh (that walk legitimately measures the
// camera distance to size the stem), then measure the STEADY state.
env.preRender.raise();
clock.advance(2_100);
const distances = countDistanceCalls(t);
runArmedRetryChain(env, t, clock, 5);
assert.equal(governorScene.renders, 0, 'an unsampleable scene must ask for no frames at all');
assert.ok(
!governorReasons().some((reason) => reason.startsWith('local-ground-retry')),
`no retry may be armed without the capability; saw ${JSON.stringify(governorReasons())}`,
);
assert.equal(env.sampleCalls.count, 0, 'and it must not even attempt the sample');
assert.equal(
distances.count,
0,
'nor spend a single per-record distance on a retry that cannot succeed',
);
assert.equal(baseHeightM(env), 0, 'records stay at ellipsoid height — the pre-perf behavior');
});
test('a sampleable scene still measures the retry distance it needs', async (t) => {
// The mirror of the guard above: the capability check must gate the work, not
// remove it — a scene that CAN sample still pays one distance per walk.
const env = await createRealLocalLayerHarness({ sampleHeightSupported: true });
_resetRenderGovernorForTest();
installRenderGovernor({ scene: { requestRender() {} } });
t.mock.timers.enable({ apis: ['setTimeout'] });
const clock = installFakeClock(t);
t.after(() => {
env.layer.destroy(env.viewer);
env.cleanup();
_resetRenderGovernorForTest();
});
setCameraAltitude(env, 20_000);
env.preRender.raise();
clock.advance(2_100);
const distances = countDistanceCalls(t);
runArmedRetryChain(env, t, clock, 5);
assert.ok(distances.count > 0, 'the retry path must still measure range when it can sample');
assert.ok(env.sampleCalls.count > 0, 'and must still attempt the sample');
});
test('capability arriving late re-opens a spent budget without camera motion', async (t) => {
// WebGL context restore / a tileset that only becomes sampleable later. A
// parked camera has no moveEnd to re-open the budget, so the false→true edge
// must do it — otherwise the layer stays permanently given-up.
const env = await createRealLocalLayerHarness({ sampleHeightSupported: true });
_resetRenderGovernorForTest();
const governorScene = { renders: 0, requestRender() { this.renders += 1; } };
installRenderGovernor({ scene: governorScene });
governorScene.renders = 0;
t.mock.timers.enable({ apis: ['setTimeout'] });
const clock = installFakeClock(t);
t.after(() => {
env.layer.destroy(env.viewer);
env.cleanup();
_resetRenderGovernorForTest();
});
setCameraAltitude(env, 20_000);
runArmedRetryChain(env, t, clock, GROUND_SAMPLE_MAX_ARMED_RETRIES + 2);
assert.equal(governorScene.renders, GROUND_SAMPLE_MAX_ARMED_RETRIES, 'budget spent');
// Context lost, then restored — with the camera never touched.
env.viewer.scene.sampleHeightSupported = false;
runArmedRetryChain(env, t, clock, 2);
assert.equal(governorScene.renders, GROUND_SAMPLE_MAX_ARMED_RETRIES, 'no arming while unsupported');
env.viewer.scene.sampleHeightSupported = true;
runArmedRetryChain(env, t, clock, 3);
assert.equal(
governorScene.renders,
GROUND_SAMPLE_MAX_ARMED_RETRIES + 3,
'the false→true edge must re-open the budget on a parked camera',
);
});
test('a sampleable scene that keeps failing gives up after a bounded run of arms', async (t) => {
// Supported, but nothing under the feature is sampleable: every retry fails.
const env = await createRealLocalLayerHarness({ sampleHeightSupported: true });
_resetRenderGovernorForTest();
const governorScene = { renders: 0, requestRender() { this.renders += 1; } };
installRenderGovernor({ scene: governorScene });
governorScene.renders = 0; // discard the governor's own install settling frame
t.mock.timers.enable({ apis: ['setTimeout'] });
const clock = installFakeClock(t);
t.after(() => {
env.layer.destroy(env.viewer);
env.cleanup();
_resetRenderGovernorForTest();
});
setCameraAltitude(env, 20_000);
runArmedRetryChain(env, t, clock, GROUND_SAMPLE_MAX_ARMED_RETRIES);
assert.equal(
governorScene.renders,
GROUND_SAMPLE_MAX_ARMED_RETRIES,
'the chain must run its full budget before giving up',
);
// Budget spent: further parked frames retry the sample (free) but ask for
// nothing more — the idle governor is allowed to sleep.
runArmedRetryChain(env, t, clock, 10);
assert.equal(
governorScene.renders,
GROUND_SAMPLE_MAX_ARMED_RETRIES,
'past the cap the layer must stop arming instead of re-arming forever',
);
});
test('after the cap a camera-motion frame still samples, and re-opens the budget', async (t) => {
const env = await createRealLocalLayerHarness({ sampleHeightSupported: true });
_resetRenderGovernorForTest();
const governorScene = { renders: 0, requestRender() { this.renders += 1; } };
installRenderGovernor({ scene: governorScene });
governorScene.renders = 0; // discard the governor's own install settling frame
t.mock.timers.enable({ apis: ['setTimeout'] });
const clock = installFakeClock(t);
t.after(() => {
env.layer.destroy(env.viewer);
env.cleanup();
_resetRenderGovernorForTest();
});
setCameraAltitude(env, 20_000);
runArmedRetryChain(env, t, clock, GROUND_SAMPLE_MAX_ARMED_RETRIES + 3);
assert.equal(governorScene.renders, GROUND_SAMPLE_MAX_ARMED_RETRIES, 'budget spent');
assert.equal(baseHeightM(env), 0, 'still ungrounded while the tiles were missing');
// The tiles finally arrive. Camera-motion frames are free (the user is
// already paying for them), so the walk they trigger must still sample.
env.setSampleHeight(() => 210);
setCameraAltitude(env, 19_000);
env.moveEnd.raise();
clock.advance(2_100);
env.preRender.raise();
assert.ok(
Math.abs(baseHeightM(env) - 210) < 1e-6,
`the motion frame must ground the stem; base height ${baseHeightM(env)}`,
);
// Grounded, so there is nothing left to arm: no new frame requests either.
runArmedRetryChain(env, t, clock, 5);
assert.equal(
governorScene.renders,
GROUND_SAMPLE_MAX_ARMED_RETRIES,
'a grounded record asks for no further frames',
);
});
// ── Globe-LOD: bound the active-stem set by camera height ────────────────────
//
// createLocalGeoJsonLayer used to give every feature a live stem and walk all
// of them (geometry trig + Cesium property writes) on every camera move. With
// three bundled-infra layers that is ~5,700 records on a full-earth view — the
// frame-rate cliff that got the INFRASTRUCTURE first-run tile cut. The walk
// now asks src/data/localGeojsonLod.js which records may carry a stem, sized to
// the camera-height budget, and skips all per-frame cost for the rest.
/**
* Harness with N in-view point features and a controllable camera height.
* Even-indexed features are named (high label priority), odd ones anonymous.
*/
async function createMultiFeatureLodHarness({ featureCount = 150, cameraHeightM = 9_000_000 } = {}) {
const originalFetch = globalThis.fetch;
const originalWindow = globalThis.window;
const preRender = new MockLayerEvent();
const moveEnd = new MockLayerEvent();
const dataSources = [];
const centerLon = -97.7;
const centerLat = 30.2;
// Polygons, not Points: Cesium's GeoJsonDataSource builds a PinBuilder
// billboard for a Point, which needs a DOM canvas the node test env lacks.
// The layer takes the polygon's bounding-sphere centre as the stem anchor.
const lines = Array.from({ length: featureCount }, (_, i) => {
const lon = centerLon + (i % 12) * 0.02;
const lat = centerLat + Math.floor(i / 12) * 0.02;
return JSON.stringify({
type: 'Feature',
id: `dc-${i}`,
properties: i % 2 === 0
? { name: `Datacenter ${i}`, tags: { name: `Datacenter ${i}`, operator: 'Example Cloud' } }
: { tags: {} },
geometry: {
type: 'Polygon',
coordinates: [[
[lon, lat],
[lon + 0.004, lat],
[lon + 0.004, lat + 0.004],
[lon, lat],
]],
},
});
});
globalThis.fetch = async () => ({ ok: true, status: 200, text: async () => lines.join('\n') });
globalThis.window = { dispatchEvent() {} };
const setPos = (m) => {
const p = Cesium.Cartesian3.fromDegrees(centerLon, centerLat, m);
viewer.camera.positionWC = p;
viewer.camera.positionCartographic = Cesium.Cartographic.fromCartesian(p);
};
const viewer = {
selectedEntity: undefined,
dataSources: {
add(ds) { dataSources.push(ds); return ds; },
remove(ds) {
const i = dataSources.indexOf(ds);
if (i >= 0) dataSources.splice(i, 1);
return i >= 0;
},
},
camera: {
positionWC: null,
positionCartographic: null,
frustum: { fov: Math.PI / 3 },
moveEnd,
flyTo() {},
},
scene: {
canvas: { clientWidth: 1440, clientHeight: 900 },
preRender,
sampleHeightSupported: false,
screenSpaceCameraController: { enableInputs: true },
pick() { return null; },
requestRender() {},
},
};
setPos(cameraHeightM);
const layer = createLocalGeoJsonLayer({
id: 'local-datacenters',
url: '/lod-fixture.geojsonl',
name: 'LOD Datacenters',
color: '#00ffff',
overlayHost: { setVisible() {}, setEntries() {}, clearSource() {} },
projectToWindow: () => ({ x: 700, y: 450 }),
screenSpaceEventHandlerFactory: () => ({ setInputAction() {}, destroy() {} }),
});
try {
await layer.enable(viewer);
} finally {
globalThis.fetch = originalFetch;
}
return {
layer,
viewer,
dataSources,
preRender,
moveEnd,
setCameraHeight: setPos,
shownCount() {
return dataSources[0].entities.values.filter((entity) => entity.show === true).length;
},
cleanup() {
if (originalWindow === undefined) delete globalThis.window;
else globalThis.window = originalWindow;
},
};
}
test('globe-LOD caps live stems at the camera-height budget and widens as you zoom in', async (t) => {
const env = await createMultiFeatureLodHarness({ featureCount: 150, cameraHeightM: 9_000_000 });
const clock = installFakeClock(t);
t.after(() => {
env.layer.destroy(env.viewer);
env.cleanup();
});
// Full-earth framing: 150 in-view features, but the global band allows 80.
env.preRender.raise();
assert.equal(env.dataSources[0].entities.values.length, 150, 'all features are materialized');
assert.equal(env.shownCount(), INFRA_LOD_ACTIVE_MIN, 'only the global-band budget carries a stem');
// Named features (label priority ~1240) outrank anonymous nodes (~60), so
// every one of the 75 named features keeps a stem; the 5 remaining budget
// slots go to unnamed ones.
const shownIds = new Set(
env.dataSources[0].entities.values.filter((entity) => entity.show === true).map((entity) => entity.id),
);
const namedIds = Array.from({ length: 150 }, (_, i) => i).filter((i) => i % 2 === 0).map((i) => `dc-${i}`);
assert.ok(namedIds.every((id) => shownIds.has(id)), 'every named feature wins a stem before any unnamed one');
// Zoom to continental framing: the budget opens to MID (200), so all 150
// in-view features now get a stem.
env.setCameraHeight(1_000_000);
env.moveEnd.raise();
clock.advance(500); // clear the 450 ms visibility gate
env.preRender.raise();
assert.equal(env.shownCount(), 150, 'a closer camera lifts the cap above the in-view count');
});
test('globe-LOD selection is stable between camera moves (no per-frame churn)', async (t) => {
const env = await createMultiFeatureLodHarness({ featureCount: 150, cameraHeightM: 9_000_000 });
const clock = installFakeClock(t);
t.after(() => {
env.layer.destroy(env.viewer);
env.cleanup();
});
env.preRender.raise();
const firstSet = env.dataSources[0].entities.values
.filter((entity) => entity.show === true)
.map((entity) => entity.id)
.sort();
assert.equal(firstSet.length, INFRA_LOD_ACTIVE_MIN);
// A second walk with no intervening moveEnd must not re-select.
clock.advance(500);
env.preRender.raise();
const secondSet = env.dataSources[0].entities.values
.filter((entity) => entity.show === true)
.map((entity) => entity.id)
.sort();
assert.deepEqual(secondSet, firstSet, 'the active set only changes on camera moves');
});
test('getLodDiagnostics reports the active/total split and the band budget', async (t) => {
const env = await createMultiFeatureLodHarness({ featureCount: 150, cameraHeightM: 9_000_000 });
const clock = installFakeClock(t);
t.after(() => {
env.layer.destroy(env.viewer);
env.cleanup();
});
assert.deepEqual(env.layer.getLodDiagnostics(), {
total: 150, active: 0, budgetLimit: 0, computed: false,
}, 'before the first walk: materialized but not yet selected');
env.preRender.raise();
const global = env.layer.getLodDiagnostics();
assert.equal(global.total, 150);
assert.equal(global.active, INFRA_LOD_ACTIVE_MIN);
assert.equal(global.budgetLimit, INFRA_LOD_ACTIVE_MIN);
assert.equal(global.computed, true);
assert.ok(global.active < global.total, 'active < total means the declutter is engaged');
env.setCameraHeight(60_000);
env.moveEnd.raise();
clock.advance(500);
env.preRender.raise();
const regional = env.layer.getLodDiagnostics();
assert.equal(regional.active, 150, 'regional band lifts the cap above the in-view count');
assert.ok(regional.budgetLimit >= 150, `regional budget widened (${regional.budgetLimit})`);
});
test('globe-LOD releases every stem when the layer is disabled', async (t) => {
const env = await createMultiFeatureLodHarness({ featureCount: 40, cameraHeightM: 9_000_000 });
t.after(() => {
env.layer.destroy(env.viewer);
env.cleanup();
});
env.preRender.raise();
assert.equal(env.shownCount(), 40, 'under-budget: all 40 show');
env.layer.disable(env.viewer);
// The data source is hidden wholesale on disable; re-enabling starts from a
// fresh (empty) LOD selection rather than inheriting the old active set.
await env.layer.enable(env.viewer);
env.preRender.raise();
assert.equal(env.shownCount(), 40, 're-enable rebuilds the selection cleanly');
});
test('globe-LOD re-selects during continuous motion, without ever seeing a moveEnd', async (t) => {
// A tracked-entity follow, Cockpit view, route flight, or continuous orbit
// moves the camera indefinitely without emitting moveEnd. Before the motion
// fallback the active set stayed pinned to the region the camera left, and
// the walk hid those records as they passed behind the globe while admitting
// nothing newly visible — the layer bled down to sparse-or-empty until the
// motion stopped.
const env = await createMultiFeatureLodHarness({ featureCount: 150, cameraHeightM: 9_000_000 });
const clock = installFakeClock(t);
t.after(() => {
env.layer.destroy(env.viewer);
env.cleanup();
});
env.preRender.raise();
assert.equal(env.layer.getLodDiagnostics().budgetLimit, INFRA_LOD_ACTIVE_MIN);
assert.equal(env.shownCount(), INFRA_LOD_ACTIVE_MIN, 'global band caps the first selection');
// The camera travels; NO moveEnd is raised, here or anywhere below.
env.setCameraHeight(60_000);
// Inside the probe window the selection deliberately stays put: the fallback
// is rate-limited so continuous motion cannot recompute on every walk.
clock.advance(500); // > the 450 ms visibility gate, < the 1 s probe window
env.preRender.raise();
assert.equal(env.layer.getLodDiagnostics().budgetLimit, INFRA_LOD_ACTIVE_MIN,
'the probe window rate-limits the recompute');
// Past the window, the travelled camera re-selects on its own.
clock.advance(600);
env.preRender.raise();
const moved = env.layer.getLodDiagnostics();
assert.equal(moved.budgetLimit, INFRA_LOD_ACTIVE_MAX, 'the new camera height re-banded the budget');
assert.equal(moved.active, 150, 'every in-view record is admitted again');
assert.equal(env.shownCount(), 150, 'and actually carries a stem');
// A parked camera past the same window costs nothing: travel is measured
// from the last selection, so there is none to report.
const parked = env.layer.getLodDiagnostics();
clock.advance(2_000);
env.preRender.raise();
assert.deepEqual(env.layer.getLodDiagnostics(), parked, 'a parked camera never re-selects');
});