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gods-eye-view/changelog.d/1738-visual-panel.md
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2026-11-14 15:39:39 -08:00

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  • Group the Visual panel into Look, Map source, Overlay and Effects with a Reset at its foot, and add a Scope opacity slider (50–100%) that share links carry when it is below full; Reset keeps the HUD layout, and the HUD gets shadows when Scope is off (manjunath22466, samehkhamis, #1738).