Files
gods-eye-view/src/layers/military/lifecycle.js
T

305 lines
12 KiB
JavaScript

import * as Cesium from 'cesium';
import { JET_MODEL_URL } from './policy.js';
export function createLifecycle({
flightState,
services,
parts,
layer,
resolveAsset,
}) {
const { clearFocusTarget } = services.focus;
const { registerSpriteCollection, restoreSpriteOrder } = services.sprites;
const { holdContinuousRender, releaseContinuousRender } = services.render;
const { ensureGeoidReady } = services.geoid;
const { registerPickOwner, unregisterPickOwner } = services.picking;
const { setMilitaryLayerActive } = services.militaryRegistry;
const methods = {
/** Configure the source before initialization; an active layer keeps its owner. */
setSource(source) {
if (flightState._viewer)
throw new Error('Configure the source before layer initialization');
if (typeof source?.getSnapshot !== 'function')
throw new TypeError('A snapshot source is required');
flightState.feed._source = source;
flightState.feed._lastSource =
source.label || flightState.feed._lastSource;
this.source = flightState.feed._lastSource;
},
/**
* Initialize the layer: create the billboard collection, reset all state,
* and install the click-to-track handler.
* @param {Cesium.Viewer} viewer - The Cesium viewer instance
*/
init(viewer) {
if (flightState._viewer)
throw new Error('Flight layer is already initialized');
if (typeof flightState.feed._source?.getSnapshot !== 'function')
throw new TypeError('A snapshot source is required');
if (flightState.lifetime.signal.aborted)
flightState.lifetime = new AbortController();
clearFocusTarget('militaryFlights');
flightState._viewer = viewer;
flightState._billboardCollection = new Cesium.BillboardCollection();
viewer.scene.primitives.add(flightState._billboardCollection);
registerSpriteCollection('military', flightState._billboardCollection);
flightState._modelCollection = new Cesium.PrimitiveCollection();
viewer.scene.primitives.add(flightState._modelCollection);
// Warm the glTF cache so the tracked plane's model instantiates instantly when first needed
// (keeps the retained instance referenced; never rendered). Captured against this epoch so a
// destroy/re-init mid-load doesn't flip the flag for a torn-down lifecycle.
if (!flightState._preloadModel) {
const epoch = flightState._modelEpoch;
Cesium.Model.fromGltfAsync({
url: resolveAsset(JET_MODEL_URL),
asynchronous: false,
})
.then((m) => {
if (epoch === flightState._modelEpoch) {
flightState._preloadModel = m;
flightState._planeModelLoaded = true;
} else {
try {
m.destroy();
} catch {
/* gone */
}
}
})
.catch(() => {
/* tracked plane just stays a billboard a beat longer */
});
}
flightState._billboards = new Map();
flightState._cullPositions.clear();
flightState._detectionObjects = new Map();
flightState.records.data = new Map();
flightState._positionHistory = new Map();
flightState._displayCourse.clear();
flightState._groundSnap.clear();
flightState.feed._count = 0;
flightState.feed._lastUpdate = null;
flightState.feed._backoff = false;
flightState.feed._retryAt = 0;
flightState.feed._lastError = null;
flightState.feed._lastStatus = null;
flightState._trackedIcao = null;
parts.tracking._resetTrackedSelectionState();
flightState._trackedEntity = null;
flightState._cockpitSubjectId = null;
flightState._cockpitContactMode =
document.body.classList.contains('cockpit-mode');
flightState._cockpitNearContacts = new Set();
if (!flightState._cockpitModeListener) {
flightState._cockpitModeListener = (event) =>
parts.tracking._applyCockpitState(event?.detail);
window.addEventListener(
'gev:cockpit-mode-changed',
flightState._cockpitModeListener,
);
}
parts.tracking._installClickHandler(viewer);
restoreSpriteOrder(viewer);
console.log('[Data:Military] Initialized with billboard icons');
},
/**
* Show the layer and re-install the click handler.
* @param {Cesium.Viewer} viewer - The Cesium viewer instance
*/
enable(viewer) {
if (flightState._billboardCollection)
flightState._billboardCollection.show = true;
holdContinuousRender('military'); // per-frame animator (perf wave 2)
if (flightState._modelCollection)
flightState._modelCollection.show = true;
parts.tracking._setCockpitContactMode(
document.body.classList.contains('cockpit-mode'),
);
// Height-datum fix: warm the geoid grid once per layer-enable. The poll loop
// only reads geoidHeight() synchronously after this resolves (guarded by
// _geoidReady) — never awaited per-aircraft, never blocking a poll tick.
if (!flightState.records.geoidReady) {
const lifetime = flightState.lifetime;
ensureGeoidReady()
.then(() => {
if (!lifetime.signal.aborted) flightState.records.geoidReady = true;
})
.catch(() => {
/* geoid grid failed to load — baro path stays un-geoid-corrected until retried */
});
}
parts.tracking._installClickHandler(viewer);
registerPickOwner('military', (pickedId) =>
flightState._billboards.has(pickedId),
);
// The flights layer suppresses its military duplicates while we render them
setMilitaryLayerActive(true);
// Force a fresh rotation pass on the first tick after re-enable
flightState._lastCamPoseSig = '';
if (!flightState._preRenderRemove && viewer?.scene) {
flightState._preRenderRemove = viewer.scene.preRender.addEventListener(
parts.rendering._fleetTick,
);
}
if (!flightState._trackedModelPreUpdateRemove && viewer?.scene) {
flightState._trackedModelPreUpdateRemove =
viewer.scene.preUpdate.addEventListener(
parts.rendering._updateTrackedModel,
);
}
if (!flightState._moveEndRemove && viewer?.camera) {
// Arrival polish (mirror of flights.js — see the comment there): a settled
// camera move forces a full rotation pass on the very next frame, because
// the pose-signature gate can eat the settle (final easing frames land
// inside one quantization bucket) and leave stale noses for up to
// ROTATION_REFRESH_MS. One extra pass per gesture — nothing per-frame.
flightState._moveEndRemove = viewer.camera.moveEnd.addEventListener(
() => {
flightState._lastCamPoseSig = '';
flightState._lastFleetTickMs = 0;
},
);
}
restoreSpriteOrder(viewer);
},
/**
* Hide the layer, clear any active tracking, and remove input handlers
* so clicks do not get intercepted while the layer is off.
* @param {Cesium.Viewer} viewer - The Cesium viewer instance
*/
disable(viewer) {
parts.controller._abortActiveUpdates();
parts.tracking._cancelPendingTrackingRestore();
if (flightState._billboardCollection)
flightState._billboardCollection.show = false;
releaseContinuousRender('military');
parts.rendering._releaseModels();
if (flightState._modelCollection)
flightState._modelCollection.show = false;
parts.tracking._clearTracking();
parts.tracking._destroyTrail();
// Remove click handler + keydown listener while disabled to avoid
// intercepting input when the layer is off
if (flightState._clickHandler) {
flightState._clickHandler.destroy();
flightState._clickHandler = null;
}
if (flightState._trackedEntityChangedRemove) {
flightState._trackedEntityChangedRemove();
flightState._trackedEntityChangedRemove = null;
}
document.removeEventListener('keydown', parts.tracking._onKeyDown);
unregisterPickOwner('military');
// Flights layer takes over rendering known-military aircraft (amber)
setMilitaryLayerActive(false);
if (flightState._preRenderRemove) {
flightState._preRenderRemove();
flightState._preRenderRemove = null;
}
if (flightState._trackedModelPreUpdateRemove) {
flightState._trackedModelPreUpdateRemove();
flightState._trackedModelPreUpdateRemove = null;
}
if (flightState._moveEndRemove) {
flightState._moveEndRemove();
flightState._moveEndRemove = null;
}
},
/**
* Tear down the layer: clear tracking, remove handlers, remove the billboard
* collection from the scene, and release all state.
* @param {Cesium.Viewer} viewer - The Cesium viewer instance
*/
destroy(viewer) {
flightState.lifetime.abort();
parts.controller._abortActiveUpdates();
releaseContinuousRender('military'); // direct-destroy path (perf wave 2 fix)
parts.tracking._clearTracking();
parts.tracking._destroyTrail();
parts.tracking._cancelPendingTrackingRestore();
if (flightState._clickHandler) {
flightState._clickHandler.destroy();
flightState._clickHandler = null;
}
if (flightState._trackedEntityChangedRemove) {
flightState._trackedEntityChangedRemove();
flightState._trackedEntityChangedRemove = null;
}
document.removeEventListener('keydown', parts.tracking._onKeyDown);
if (flightState._cockpitModeListener) {
window.removeEventListener(
'gev:cockpit-mode-changed',
flightState._cockpitModeListener,
);
flightState._cockpitModeListener = null;
}
unregisterPickOwner('military');
if (flightState._preRenderRemove) {
flightState._preRenderRemove();
flightState._preRenderRemove = null;
}
if (flightState._trackedModelPreUpdateRemove) {
flightState._trackedModelPreUpdateRemove();
flightState._trackedModelPreUpdateRemove = null;
}
if (flightState._moveEndRemove) {
flightState._moveEndRemove();
flightState._moveEndRemove = null;
}
parts.rendering._releaseModels();
if (flightState._billboardCollection) {
viewer.scene.primitives.remove(flightState._billboardCollection);
flightState._billboardCollection = null;
}
if (flightState._modelCollection) {
viewer.scene.primitives.remove(flightState._modelCollection); // removing destroys it + its models
flightState._modelCollection = null;
}
flightState._modelEpoch += 1; // invalidate any in-flight load from this lifecycle (settles post-destroy)
flightState._modelPending.clear();
flightState._modelGen.clear();
if (flightState._preloadModel) {
try {
flightState._preloadModel.destroy();
} catch {
/* gone */
}
flightState._preloadModel = null;
}
flightState._planeModelLoaded = false;
flightState._billboards.clear();
flightState._cullPositions.clear();
flightState._detectionObjects.clear();
flightState.records.data.clear();
flightState._positionHistory.clear();
flightState._displayCourse.clear();
flightState._groundSnap.clear();
flightState.records.missingPolls.clear();
flightState.feed._count = 0;
flightState.feed._lastUpdate = null;
flightState._cockpitContactMode = false;
flightState._cockpitNearContacts = new Set();
flightState._cockpitSubjectId = null;
flightState.feed._trackingRefreshEpoch += 1;
flightState.feed._lastTrackingRefreshOutcome = {
epoch: flightState.feed._trackingRefreshEpoch,
status: 'destroyed',
ids: new Set(),
source: flightState.feed._lastSource,
};
parts.tracking._resetTrackedSelectionState(); // next lifecycle re-evaluates against the ENTER ceiling
flightState._viewer = null;
},
};
return { methods };
}