Files
gods-eye-view/index.html
T
Sameh Khamis 5bf797ef71 refactor(build): place the views in the page instead of expanding templates
index.html now lists each view's host and the loading screen itself, so
the gev:template expansion plugin, its view list, the loading-screen
template and the ./build/html export are gone. createApplication takes
omitViews for views an application leaves out; their hosts are removed,
and a view an earlier call rendered is unmounted.
2026-10-31 17:52:47 -07:00

55 lines
3.3 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>God's Eye View</title>
<!-- Raster fallbacks: Safari ignores an SVG apple-touch-icon and falls back to a
screenshot of the page, so an installed app needs a real PNG. Regenerate
these from the logo with `node scripts/generate-icons.mjs`. -->
<link rel="icon" type="image/png" sizes="32x32" href="/icons/icon-32.png" />
<!-- Listed after the PNG: browsers that use the last usable icon keep the SVG
for the tab. -->
<link rel="icon" type="image/svg+xml" href="/logo.svg" />
<link rel="apple-touch-icon" sizes="180x180" href="/icons/icon-180.png" />
<link rel="manifest" href="/manifest.webmanifest" />
<meta name="theme-color" content="#0a0a0f" />
<meta name="mobile-web-app-capable" content="yes" />
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta name="apple-mobile-web-app-status-bar-style" content="black" />
<meta name="apple-mobile-web-app-title" content="God's Eye" />
<link rel="stylesheet" href="/style.css" />
<link rel="preconnect" href="https://fonts.googleapis.com" />
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin />
<link href="https://fonts.googleapis.com/css2?family=JetBrains+Mono:wght@300;400;500;600;700&family=Inter:wght@300;400;500;600&display=swap" rel="stylesheet" />
<!-- Icon font subset to the glyphs this app renders. Keep `icon_names` in sync
with the sources: src/materialSymbolsSubset.test.mjs fails when a source
names a glyph this list is missing, because a missing glyph does not draw
a box — the ligature never forms and the element renders the literal word. -->
<link href="https://fonts.googleapis.com/css2?family=Material+Symbols+Outlined:opsz,wght,FILL,GRAD@20,400,0,0&icon_names=adjust,arrow_drop_down,arrow_forward,arrow_left,arrow_right,bolt,chevron_left,chevron_right,close,close_fullscreen,dark_mode,draw,east,flare,flight,layers,layers_clear,light_mode,local_fire_department,more_horiz,movie,my_location,navigation,normal,on,open_in_full,partly_cloudy_day,public,radar,radio,right_panel_close,right_panel_open,rocket_launch,satellite_alt,search,settings,skip_next,skip_previous,streetview,tune,upload_file,videocam,view_in_ar,visibility,visibility_off" rel="stylesheet" />
</head>
<body>
<div class="gev-view" data-gev-view="scene-chrome"></div>
<div class="gev-view" data-gev-view="cockpit"></div>
<div class="gev-view" data-gev-view="display-controls"></div>
<div class="gev-view" data-gev-view="command-dock"></div>
<div class="gev-view" data-gev-view="layer-panels"></div>
<div class="gev-view" data-gev-view="context"></div>
<div class="gev-view" data-gev-view="welcome"></div>
<div class="gev-view" data-gev-view="provider-settings"></div>
<!-- Intelligence HUD Overlay -->
<div id="intel-hud"></div>
<!-- Loading screen -->
<div id="loading-screen">
<div class="loader-content">
<span class="loader-logo brand-logo" data-logo-gaze data-logo-src="/logo.svg" aria-hidden="true"><img src="/logo.svg" alt="" /></span>
<h2 translate="no">GOD'S EYE <span class="title-accent">VIEW</span></h2>
<p class="loader-status" data-i18n>Initializing photorealistic world...</p>
</div>
</div>
<script type="module" src="/src/main.js"></script>
</body>
</html>