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47 lines
1.4 KiB
JavaScript
47 lines
1.4 KiB
JavaScript
import { createMilitaryFlightLayer } from '../../layers/military/index.js';
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import * as picking from '../../data/pickRegistry.js';
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import * as sprites from '../../data/spriteOrder.js';
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import * as trails from '../../data/trailRenderer.js';
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import * as aircraftPresentation from '../../data/tr3bRegistry.js';
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import * as camera from '../../data/trackedCamera.js';
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import * as labels from '../../data/detectionDraw.js';
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import * as geoid from '../../data/geoid.js';
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import * as focus from '../../data/focusDeemphasis.js';
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import * as readout from '../../data/trackedReadout.js';
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import * as context from '../../data/contextStore.js';
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import * as render from '../../renderGovernor.js';
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import * as recession from '../../data/aircraftRecession.js';
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/** Construct one layer using the application scene owners and a supplied source. */
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export function createApplicationMilitary({
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surface,
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source,
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militaryRegistry,
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resolveAsset = (url) =>
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`${import.meta.env?.BASE_URL || '/'}${url.replace(/^\//, '')}`,
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}) {
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const { groundFloor, meshFloor, groundSnap } = surface;
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return createMilitaryFlightLayer({
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source,
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resolveAsset,
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services: {
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picking,
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sprites,
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trails,
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aircraftPresentation,
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camera,
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militaryRegistry,
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labels,
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groundFloor,
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meshFloor,
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geoid,
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focus,
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readout,
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context,
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render,
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groundSnap,
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recession,
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},
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});
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}
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