Files
gods-eye-view/src/voice/sessionCommands.js
T
Manjunath ecaddd838b Merge feat/voice-geometry onto main
Both stack parents (#837, #842) are on main, so the voice geometry branch
now builds on main directly. Conflict resolutions keep main's behaviour and
add the geometry work on top: osm_query gating on every provider, restored
admin identity for Nominatim outlines, merged analyst follow-up memory, and
the cancelled Globe View reset instruction ahead of the generic cancellation.
2026-11-03 14:33:34 +05:30

207 lines
6.8 KiB
JavaScript

import { createVoiceControl, voiceStatusLabel } from './control.js';
import { createVoiceSession } from './session.js';
import { VoiceCardControls } from './voiceCard.js';
import { PointerReticle } from './pointerReticle.js';
import { VOICE_PROVIDERS } from './providerCapabilities.js';
import { t } from '../i18n/index.js';
function createDefaultReticle(pointer) {
const element = pointer?.element;
if (!element?.ownerDocument) return null;
return new PointerReticle({
rectOf: () => element.getBoundingClientRect?.() || null,
});
}
/** Bind common controls to a supplied voice-session adapter. */
export function createVoiceCommands({
runner,
dataManager,
annotations = null,
createSession,
createController,
backend,
signal,
debugSink,
createControl = createVoiceControl,
resetExisting = true,
disposeRunner = true,
provider,
supportedProviders,
onProviderChange,
onSessionEvent,
createCard = (options) => new VoiceCardControls(options),
pointer = null,
referents = null,
createReticle = createDefaultReticle,
panelHost = null,
nativePanelProvider = null,
}) {
if (resetExisting) window.__gevVoiceCommands?.stop?.({ removeUi: true });
const ui = createControl(panelHost ? { panel: true } : {});
let actionObserver;
let panelMount;
const session = createVoiceSession({
runner,
signal,
createAdapter: (hooks) => {
if (panelHost) actionObserver = panelHost.observeActions(hooks);
return createSession({
...hooks,
...(actionObserver ? { runAction: actionObserver.runAction } : {}),
runner,
ui,
dataManager,
backend,
debugSink,
createController,
pointer,
radioLayer: dataManager?.layers?.get('radio')?.module || null,
});
},
});
const adapter = session.adapter;
const capabilities = adapter.capabilities || {};
const offProvider = onProviderChange
? ui.on('provider-change', (value) => onProviderChange(value))
: null;
if (onProviderChange) {
ui.update('provider', {
...(supportedProviders && {
options: supportedProviders.map((name) => ({
value: name,
label: VOICE_PROVIDERS[name].label,
})),
}),
value: provider,
title: () =>
[
t('Changing provider reconnects voice if it is on.'),
capabilities.advisoryLimit,
]
.filter(Boolean)
.join(' '),
});
ui.update('root', { provider });
}
const hasProviderChoice = Boolean(
onProviderChange && supportedProviders?.length > 1,
);
ui.update('provider', { hidden: !hasProviderChoice });
ui.update('root', { providerChoice: String(hasProviderChoice) });
ui.update('tier', { hidden: !capabilities.costControls });
ui.update('cost', { hidden: !capabilities.costControls });
if (!capabilities.pushToTalk) {
ui.update('button', { label: () => t('Toggle voice control') });
ui.update('help', { text: () => t('Activate to toggle voice') });
}
// Retain the existing controller's inspection surface for browser tools.
const controls = adapter.controller || session;
controls.session = session;
controls.ui = ui;
const updateStatus = session.subscribe((event) => {
if (event.type !== 'state') return;
ui.update('root', {
status: event.state,
...(event.state === 'error' && { errorDismissed: false }),
});
// States are machine values; only the label is translated.
ui.update('status', { text: () => voiceStatusLabel(event.state) });
// The portable session reports 'Voice off' in English: show the idle
// label instead. Other details are provider messages, shown as they come.
const idle = event.state === 'idle';
const detail = event.detail === 'Voice off' ? '' : event.detail;
ui.update('detail', {
text: () => detail || (idle ? t('Voice off') : t('Voice active')),
});
ui.update('button', { pressed: session.isActive() });
ui.update('error', {
text: () =>
event.state === 'error'
? event.detail || t('Voice could not be started.')
: '',
});
});
// Captions, plan and result card nested in the control; it only reads
// provider-neutral session events.
const card = createCard({
ui,
...(panelHost ? { onRender: () => panelMount?.panel.sync() } : {}),
});
panelMount = panelHost?.mount({
ui,
card,
session,
observer: actionObserver,
nativeProvider: nativePanelProvider,
});
const updatePanel = panelMount ? session.subscribe(panelMount.handle) : null;
const updateCard =
card && !panelMount
? session.subscribe((event) => card.handle(event))
: null;
controls.voiceCard = card;
if (panelMount) {
controls.voicePanel = panelMount.panel;
controls.captureVoicePanelOperation = panelMount.captureOperation;
controls.getVoicePanelState = panelMount.snapshot;
controls.getVoicePreferences = panelHost.snapshot;
}
// Point-and-ask: the reticle follows turn events; pointer and referents are
// session-scoped, so a session that ends forgets both.
const reticle = pointer ? createReticle(pointer) : null;
const updatePointer = session.subscribe((event) => {
reticle?.handle(event);
if (event.type === 'state' && ['idle', 'error'].includes(event.state)) {
pointer?.clear();
referents?.clear();
// Conversation memory ("those", "the last answer") ends with the
// session; area handles live for the page.
runner.resetConversation?.();
}
});
controls.pointer = pointer;
controls.referents = referents;
// Forward last: a host observer may synchronously replace or stop this mount.
const forwardEvents = onSessionEvent
? session.subscribe(onSessionEvent)
: null;
const annotationUnsubscribe = annotations?.onOutlineEvent?.((event) => {
card?.outline(event);
session.sendMapEvent({ type: 'map_annotation_outline', ...event });
});
const buttonHandler = () => {
if (adapter.ignoreButtonClick?.()) return;
if (session.isActive()) {
const ticket = panelMount?.stopTicket();
session.stop();
panelMount?.closeAfterStop(ticket);
} else void session.start({ pushToTalk: false });
};
const offButton = ui.on('button', buttonHandler);
let cleaned = false;
const cleanup = () => {
if (cleaned) return;
cleaned = true;
offButton();
offProvider?.();
annotationUnsubscribe?.();
updateStatus();
updateCard?.();
updatePanel?.();
panelMount?.destroy();
actionObserver?.dispose();
updatePointer();
forwardEvents?.();
reticle?.destroy();
card?.destroy();
if (disposeRunner) runner.dispose?.();
ui.remove();
};
session.signal.addEventListener('abort', cleanup, { once: true });
if (session.disposed) cleanup();
else adapter.bindControls?.();
window.__gevVoiceCommands = controls;
return controls;
}