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gods-eye-view/docs/APPLICATION.md
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Application construction

gods-eye-view/application exports createApplication. Importing it does not create a viewer, discover configuration, start requests, or attach browser listeners. Construction is also inactive until the caller invokes start().

The caller supplies four constructors, in this order:

Constructor Receives Standalone implementation
createScene signal, defer Viewer, attribution and initial map
createControls scene, signal, defer Style manager and camera presentation
createData scene, controls, signal, defer Layer catalog, registration and restoration
createTools scene, controls, data, signal, defer Scenes, annotations, voice and page listeners

Each constructor returns its component object, or a promise for that object. Those objects are passed unchanged to later constructors. Configuration and service instances belong in the caller's closures; the application does not interpret provider names, environment variables, endpoints, or module paths. There is no module discovery or automatic import mechanism.

import { createApplication } from 'gods-eye-view/application';
import { createApplicationViewer } from 'gods-eye-view/application/viewer';

const app = createApplication({
  createScene({ defer }) {
    const viewer = createApplicationViewer({ container, creditContainer });
    defer(() => viewer.destroy());
    return { viewer };
  },
  createControls,
  createData,
  createTools,
});
const unsubscribe = app.subscribe(({ status, phase }) => {
  // Update the caller's startup presentation.
});
await app.start();
// When the application is no longer needed:
unsubscribe();
await app.destroy();

The example's containers and three remaining constructors are supplied by the consumer. The viewer helper preserves the standalone viewer's render settings; it neither selects map sources nor reads keys. Supply a visible credit container and retain all attribution required by the chosen sources. Cesium is external to this export: the consuming build must provide the same instance used elsewhere in its application.

Lifecycle and ownership

Register defer(cleanup) immediately after acquiring each resource, before any await. Cleanup registration remains open until that constructor settles. Each callback may return a promise. Within a phase, callbacks run in reverse order. Across phases, teardown runs tools, controls, data, scene: controls must cancel restoration while their data manager and viewer are still alive.

start() returns the same promise on repeated calls. destroy() is terminal and also returns the same promise on repeated calls. It aborts the shared signal immediately, waits for an in-flight constructor to settle, and runs all registered cleanup callbacks. Constructors must forward the signal to cancellable operations and check it after awaits. If a provider cannot cancel construction, register cleanup for its late result before returning. Destruction waits for that result; it does not pretend a pending resource has already been released.

A constructor failure triggers the same cleanup before rejecting startup. Cleanup failures do not stop the remaining callbacks; they are reported through an AggregateError. Constructors own cleanup for resources created internally, including anything allocated before their own construction throws.

getState() returns a frozen { status, phase } snapshot. Status is created, starting, ready, destroying, destroyed, or failed. phase identifies the constructor during startup. subscribe(listener) immediately reports the current snapshot and returns an unsubscribe function. Install observers before start() to receive every startup phase. Observer failures cannot interrupt startup or teardown. getComponents() returns a frozen, shallow snapshot of the currently constructed component objects; the component instances themselves remain mutable.

ready means all constructors have returned. Background feed activity and the standalone share-restoration result keep their existing separate contracts.

Standalone wiring

src/main.js reads the existing browser configuration and starts src/standalone/application.js. That module selects the four implementations in its directory. Scene setup, controls, layer registration, tools and loading chrome have separate owners. The existing window.__godsEyeView debugging shape is preserved while the app is running.

The standalone controls and layer modules still contain page-scoped state. Only one standalone application may be constructed per page. Shutdown releases its runtime resources and debugging handles; reload the page to start again. It is not an embeddable, removable HTML shell or a multiple-viewer implementation. Consumers of the small application export supply their own component ownership; the lifecycle controller itself has no shared instance state.

Later component extractions can replace a constructor's internals without changing the startup contract or moving standalone imports into the package. Run the unit suite, package boundary gate, build, tracking and first-run browser checks when changing this wiring.