Files
gods-eye-view/src/data/scenePick.test.mjs
T
Said TurkseverandClaude Opus 5.5 7bfcf177ac fix(street-level): IC8 review of the Street View provider
Google's Maps Platform terms forbid Street View imagery beside non-Google
maps, so the provider declares requiresMapStack: 'photoreal': off Google
3D its chip is dashed with the reason, lookups and opens skip it, and
leaving Google 3D closes its panorama.

- Ground clicks: only a click on the map itself (scenePick.isSurfacePick:
  nothing picked or Google 3D tile content) at street zoom opens Street
  View, and the camera stays put; higher up the hint says to zoom in.
  scenePick.pickGroundPosition replaces the copy in Directions.
- Viewer: poses go out at once and again when the date and address
  arrive, so an open never hangs on that lookup; one lookup per panorama,
  seeded by the nearest lookup; a close settles a pending open; failed
  lookups are asked again; poses follow position changes, not pano_changed.
- Loader: the gm_authFailure handler is installed once, so a retried load
  reports a refusal once.
- Viewer host: a prewarm that lands after another provider took the host
  is released; FIT/FILL availability is set on every open.
- Provider: a refusal while switched off reports no error over another
  photo; SINCE compares against the end of Google's month; messages name
  the referrer and network causes; FLAT says Street View is 360° only.
- The layer row names the key of the providers that are on; the MCP panel
  CSP admits Street View's tiles, control images and photos.
- Tests for each, against fakes that now follow Google's event order; the
  browser gate restores its state, waits instead of sleeping, aims its
  panel clicks and corner drags, and asserts the camera stays put.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-08 02:59:51 +01:00

187 lines
7.4 KiB
JavaScript

import { test } from 'node:test';
import assert from 'node:assert/strict';
import * as Cesium from 'cesium';
import { isPickedWorldPosition } from './scenePick.js';
const describe = (position) =>
position ? `(${position.x}, ${position.y}, ${position.z})` : String(position);
test('a degenerate depth pick is rejected before it reaches Cesium', () => {
// These are the shapes `scene.pickPosition()` can produce when the depth read
// over empty sky is meaningless. Each one is a MISSED pick, not a place.
const degenerate = [
null,
undefined,
new Cesium.Cartesian3(Number.NaN, Number.NaN, Number.NaN),
new Cesium.Cartesian3(0, 0, 0),
new Cesium.Cartesian3(Number.POSITIVE_INFINITY, 0, 0),
new Cesium.Cartesian3(0, Number.NEGATIVE_INFINITY, 0),
new Cesium.Cartesian3(1, Number.NaN, 1),
new Cesium.Cartesian3(0.2, -0.3, 0.1),
];
for (const position of degenerate) {
assert.equal(
isPickedWorldPosition(position),
false,
`must reject ${describe(position)}`,
);
}
});
test('the guard is an Earth-sized band, not just a non-zero check', () => {
// Finiteness alone is not validation. A pick has to land in the shell the
// Earth actually occupies, because the values BETWEEN "zero" and "the globe"
// are the ones that fail quietly.
const belowTheFloor = [
// The adversarial probe: finite, non-zero, and 6,378 km underground. A bare
// non-zero check accepts it, and the shipped path then reverse-geocodes
// 0°, 0° as if the operator were looking at the Gulf of Guinea.
new Cesium.Cartesian3(500, 0, 0),
new Cesium.Cartesian3(0, 1_000_000, 0),
new Cesium.Cartesian3(0, 0, 5_999_999),
];
for (const position of belowTheFloor) {
assert.equal(
isPickedWorldPosition(position),
false,
`must reject ${describe(position)}`,
);
// Each one converts WITHOUT throwing — that is exactly what makes it dangerous.
const carto = Cesium.Cartographic.fromCartesian(position);
assert.ok(carto, `Cesium converts ${describe(position)} without complaint`);
assert.ok(
carto.height < -300_000,
'and puts the "target" hundreds of km underground',
);
}
const aboveTheCeiling = [
new Cesium.Cartesian3(1_000_000_001, 0, 0),
new Cesium.Cartesian3(0, 1e12, 0),
// Large enough to overflow Cesium's geodetic iteration into NaN.
new Cesium.Cartesian3(1e155, 0, 0),
];
for (const position of aboveTheCeiling) {
assert.equal(
isPickedWorldPosition(position),
false,
`must reject ${describe(position)}`,
);
}
assert.throws(
() => Cesium.Cartographic.fromCartesian(new Cesium.Cartesian3(1e155, 0, 0)),
/normalized result is not a number/,
'the ceiling is load-bearing: an absurd finite magnitude still throws',
);
// Both edges of the band are inclusive, and both are real magnitudes.
assert.equal(
isPickedWorldPosition(new Cesium.Cartesian3(6_000_000, 0, 0)),
true,
);
assert.equal(
isPickedWorldPosition(new Cesium.Cartesian3(1_000_000_000, 0, 0)),
true,
);
});
test('a real picked position is accepted', () => {
const real = [
// Ground, a cruising airliner, and the deepest surface point on the globe.
Cesium.Cartesian3.fromDegrees(-97.7431, 30.2672, 0),
Cesium.Cartesian3.fromDegrees(139.6917, 35.6895, 12_000),
Cesium.Cartesian3.fromDegrees(0, -89.9, -400),
Cesium.Cartesian3.fromDegrees(142.2, 11.35, -10_935),
// A tall structure: pickPosition returns the mesh, not the terrain.
Cesium.Cartesian3.fromDegrees(55.2744, 25.1972, 828),
// The polar surface is the smallest magnitude the globe can produce.
Cesium.Cartesian3.fromDegrees(0, 90, 0),
// Satellites are real contacts too, up to geostationary.
Cesium.Cartesian3.fromDegrees(0, 0, 550_000),
Cesium.Cartesian3.fromDegrees(0, 0, 35_786_000),
];
for (const position of real) {
assert.equal(
isPickedWorldPosition(position),
true,
`must accept ${describe(position)}`,
);
}
// The floor has real margin under the smallest legitimate magnitude, so no
// plausible pick sits anywhere near the boundary.
const polarSurface = Cesium.Cartesian3.magnitude(
Cesium.Cartesian3.fromDegrees(0, 90, -10_935),
);
assert.ok(
polarSurface > 6_300_000,
`smallest real magnitude was ${polarSurface}`,
);
});
test('the guard rejects each way Cesium mishandles a degenerate pick', () => {
// This pins the REASON for the guard, so it cannot drift into cargo cult.
// Cesium fails three different ways, and only one of them is loud.
// 1. Non-finite components throw — the uncaught DeveloperError on the demo path.
for (const position of [
new Cesium.Cartesian3(Number.NaN, Number.NaN, Number.NaN),
new Cesium.Cartesian3(Number.POSITIVE_INFINITY, 0, 0),
new Cesium.Cartesian3(1, Number.NaN, 1),
]) {
assert.throws(
() => Cesium.Cartographic.fromCartesian(position),
/normalized result is not a number/,
`Cesium must still throw on ${describe(position)}`,
);
assert.equal(isPickedWorldPosition(position), false);
}
// 2. Exactly the center returns undefined — silent, and a TypeError at any
// call site that reads `.latitude` off the result.
const center = new Cesium.Cartesian3(0, 0, 0);
assert.equal(Cesium.Cartographic.fromCartesian(center), undefined);
assert.equal(isPickedWorldPosition(center), false);
// 3. A near-center point converts "successfully" into a place inside the
// Earth's core. That is the quietest failure of the three and the reason
// the guard needs a magnitude band, not just a finiteness check.
const nearCenter = new Cesium.Cartesian3(0.2, -0.3, 0.1);
assert.ok(
Cesium.Cartographic.fromCartesian(nearCenter),
'Cesium converts it without complaint',
);
assert.equal(isPickedWorldPosition(nearCenter), false);
// …and every position the guard accepts must convert to the right place.
const accepted = Cesium.Cartesian3.fromDegrees(-97.7431, 30.2672, 250);
assert.equal(isPickedWorldPosition(accepted), true);
const carto = Cesium.Cartographic.fromCartesian(accepted);
assert.ok(carto, 'a valid pick must convert');
assert.ok(Math.abs(Cesium.Math.toDegrees(carto.longitude) + 97.7431) < 1e-6);
assert.ok(Math.abs(Cesium.Math.toDegrees(carto.latitude) - 30.2672) < 1e-6);
});
test('the ground under a click: the rendered surface, else the ellipsoid, never the sky', async () => {
const { pickGroundPosition } = await import('./scenePick.js');
const ground = { x: 6378137, y: 0, z: 0 };
const sky = { x: 500, y: 0, z: 0 };
const viewer = (picked, ellipsoid) => ({
scene: { pickPositionSupported: true, pickPosition: () => picked },
camera: { pickEllipsoid: () => ellipsoid },
});
assert.equal(pickGroundPosition(viewer(ground, null), {}), ground);
assert.equal(pickGroundPosition(viewer(sky, ground), {}), ground);
assert.equal(pickGroundPosition(viewer(undefined, undefined), {}), null);
assert.equal(pickGroundPosition(null, {}), null);
});
test('a surface pick is nothing, or Google 3D tile content without an id', async () => {
const { isSurfacePick } = await import('./scenePick.js');
assert.equal(isSurfacePick(undefined), true);
assert.equal(isSurfacePick({ content: {} }), true);
assert.equal(isSurfacePick({ primitive: { isCesium3DTileset: true } }), true);
assert.equal(isSurfacePick({ id: 'flight:1', content: {} }), false);
assert.equal(isSurfacePick({ primitive: {} }), false, 'an unnamed primitive');
});