Files
gods-eye-view/scripts/qa-app-once.mjs
T
German Khokhlov 371d848eec Delete dead render code and consolidate QA helpers
Remove code that nothing in the app, the runners or CI uses:
- the one-off migration compare, look and bench scripts and the vector
  ground prototype they measured, with the bench tables in the docs;
- the unused Navara-named shared render modules (polygons, ground picks,
  mover bank, ground ring);
- the Cesium-shaped aircraft and vessel test renderers, and the trail,
  engineFromViewer and horizon-occluder helpers only they kept alive.
  Their tests now run on the production displays over the fake engine;
- Navara's unread diagnostics, fallback ports, dead exports and
  parameters, stale effect-chain anchors and the unread capability flags.

The QA scripts share one keyless guard and readiness wait, the session
harness reuses the strict harness's browser flags and block list, and the
harness honours QA_ANGLE and QA_RESERVED_PORTS. The bikeshare fixture
keeps only what its scenario reads. The docs name the engine picker where
it is (VISUAL PRESETS) and drop dated run results.

No behaviour changes on either engine. Navara layer renderer lines fall
from 189 to 0 and viewer lines from 891 to 849.
2026-11-08 17:05:38 +04:00

419 lines
14 KiB
JavaScript

import { localPreview, waitForEngine } from './qa-strict-harness.mjs';
// The application is created once per page: switching engines detaches and
// attaches only the engine-bound parts. This gate runs three Cesium→Navara→
// Cesium round trips and checks that every session object keeps its identity,
// an open panel, typed text and the focused field survive, Escape still does
// what it did before the switches, window/document listeners do not grow,
// and a failed candidate rolls back onto the same session objects.
//
// node scripts/qa-app-once.mjs http://127.0.0.1:<port>/ [--report]
// `--report` prints the measurements without asserting them.
import assert from 'node:assert/strict';
import {
idDifference,
launch,
listenerCounts,
listenerDifference,
openSessionPage,
readSession,
requestEngine,
sessionAddress,
switchEngine,
} from './qa/appSessionHarness.mjs';
const base = localPreview(process.argv[2]);
const reportOnly = process.argv.includes('--report');
const report = { switches: [], failures: [] };
const check = (condition, message, detail) => {
if (condition) return;
report.failures.push({ message, detail });
if (!reportOnly)
assert.fail(`${message}${detail ? ` ${JSON.stringify(detail)}` : ''}`);
};
const FIELD = '#location-search';
const PANEL = 'data-panel';
// The page's visible UI state the switches must leave alone.
const readUi = (page) =>
page.evaluate(
(field, panel) => ({
value: document.querySelector(field)?.value ?? null,
focused: document.activeElement?.id || null,
panelOpen: !document
.getElementById(panel)
?.classList.contains('collapsed'),
}),
FIELD,
PANEL,
);
// Focus the field, press Escape and read what changed; then put the state
// back. The same press before and after the switches must have the same
// effect.
async function escapeEffect(page) {
await page.focus(FIELD);
const before = await readUi(page);
await page.keyboard.press('Escape');
await new Promise((resolve) => setTimeout(resolve, 400));
const after = await readUi(page);
return { before, after };
}
async function prepareUi(page) {
await page.evaluate((panel) => {
const style = window.__godsEyeView.styleManager;
style.setPanelCollapsed(panel, false, { explicit: true });
style.setPanelCollapsed('location-bar', false, { explicit: true });
}, PANEL);
await page.waitForFunction(
(field) => document.querySelector(field)?.offsetParent !== null,
{},
FIELD,
);
await page.evaluate((field) => {
const input = document.querySelector(field);
input.focus();
input.value = 'Reykjav';
input.dispatchEvent(new Event('input', { bubbles: true }));
}, FIELD);
}
// The session's tools: a mark on the annotation board, an imported file and
// the Draw shape, set on Cesium before the switches.
async function prepareTools(page) {
return page.evaluate(async () => {
const annotated = await window.__gevAnnotations.annotate([
{ type: 'pin', latitude: 42.3554, longitude: -71.0605, label: 'QA mark' },
]);
const file = new File(
[
JSON.stringify({
type: 'FeatureCollection',
features: [
{
type: 'Feature',
properties: { name: 'QA area' },
geometry: {
type: 'Polygon',
coordinates: [
[
[-71.07, 42.35],
[-71.05, 42.35],
[-71.05, 42.36],
[-71.07, 42.35],
],
],
},
},
],
}),
],
'qa-area.geojson',
{ type: 'application/geo+json' },
);
const imported = await window.__gevGeoImport.importFiles([file]);
window.__gevDrawTool.setShape('line');
return { annotated: annotated.drawn, imported: imported[0]?.ok };
});
}
const readTools = (page) =>
page.evaluate(() => ({
marks: window.__gevAnnotations?.count() ?? null,
marksDrawn: window.__gevAnnotations?.attached ?? null,
files: window.__gevGeoImport?.list().length ?? null,
filesDrawn: window.__gevGeoImport?.diagnostics().drawn ?? null,
drawShape: window.__gevDrawTool?.shape ?? null,
}));
// Listeners whose difference is the parked renderer's: the Navara engine
// keeps its own input, resize and attribution listeners while it is parked
// for a switch back (scripts that are not the session's).
const PARKED_RENDERER = /@navara-engine\.js$/;
const browser = await launch();
try {
const { page, errors } = await openSessionPage(
browser,
sessionAddress(base, { engine: 'cesium' }),
);
await waitForEngine(page, 'cesium', { timeout: 90_000 });
// Let the first boot's deferred listeners land before counting.
await new Promise((resolve) => setTimeout(resolve, 2000));
const boot = await readSession(page);
const bootListeners = await listenerCounts(page, { bySource: true });
report.boot = boot;
report.toolsPrepared = await prepareTools(page);
check(
report.toolsPrepared.annotated === 1 && report.toolsPrepared.imported,
'the tools could not be prepared',
report.toolsPrepared,
);
// Let the imported file finish drawing.
await page.waitForFunction(
() => window.__gevGeoImport.diagnostics().drawn === 1,
);
const toolsBefore = await readTools(page);
report.toolsBefore = toolsBefore;
await prepareUi(page);
const escapeBefore = await escapeEffect(page);
report.escapeBefore = escapeBefore;
await prepareUi(page);
const uiBefore = await readUi(page);
report.uiBefore = uiBefore;
const sequence = ['navara', 'cesium', 'navara', 'cesium', 'navara', 'cesium'];
// Dev guard: once an engine is parked, nothing may move its camera or
// ask it to draw until it is attached again (its own resume aside).
await page.evaluate(() => {
window.__qaParkedCalls = [];
window.__qaWatchParked = (engine) => {
if (!engine || engine.__qaWatched) return;
engine.__qaWatched = true;
const watch = (owner, names, label) => {
for (const name of names) {
const original = owner[name];
if (typeof original !== 'function') continue;
owner[name] = function (...args) {
const parked = window.__godsEyeView?.engine !== engine;
const resume = name === 'request' && args[0] === 'engine-resume';
if (parked && !resume && !window.__qaSwitching)
window.__qaParkedCalls.push({
call: `${engine.kind}.${label}.${name}`,
reason: typeof args[0] === 'string' ? args[0] : null,
stack: new Error().stack.split('\n').slice(2, 6).join(' | '),
});
return original.apply(this, args);
};
}
};
watch(
engine.camera,
['setView', 'flyTo', 'lookAt', 'flyToBoundingSphere', 'release'],
'camera',
);
watch(engine.render, ['request', 'setContinuous'], 'render');
};
window.__qaWatchParked(window.__godsEyeView.engine);
});
for (const kind of sequence) {
const started = Date.now();
// The switch itself parks and resumes engines; only the time an engine
// sits parked is watched.
await page.evaluate(() => {
window.__qaSwitching = true;
});
await switchEngine(page, kind);
await page.evaluate(() => {
window.__qaSwitching = false;
window.__qaWatchParked(window.__godsEyeView.engine);
});
const state = await readSession(page);
const ui = await readUi(page);
if (kind === 'navara')
await page.evaluate(() => {
window.__qaParkedNavara = window.__godsEyeView.engine;
});
if (report.switches.length === 1) {
await new Promise((resolve) => setTimeout(resolve, 2000));
report.firstRoundTrip = await listenerCounts(page, { bySource: true });
}
// Both engines draw the session's marks and files (Navara included).
await page.waitForFunction(
() => window.__gevGeoImport.diagnostics().drawn === 1,
{ timeout: 30_000 },
);
const tools = await readTools(page);
check(
tools.marks === toolsBefore.marks &&
tools.files === toolsBefore.files &&
tools.drawShape === toolsBefore.drawShape &&
tools.marksDrawn === true &&
tools.filesDrawn === 1,
`the session tools changed on the switch to ${kind}`,
{ toolsBefore, tools },
);
report.switches.push({
kind,
ms: Date.now() - started,
ids: idDifference(boot.ids, state.ids),
counters: state.counters,
ui,
tools,
});
check(
Object.keys(idDifference(boot.ids, state.ids)).length === 0,
`session ids changed on the switch to ${kind}`,
idDifference(boot.ids, state.ids),
);
check(
ui.value === uiBefore.value,
`typed text lost on the switch to ${kind}`,
ui,
);
check(ui.panelOpen, `open panel closed on the switch to ${kind}`, ui);
check(
ui.focused === uiBefore.focused,
`focus moved on the switch to ${kind}`,
ui,
);
}
await new Promise((resolve) => setTimeout(resolve, 2000));
const after = await readSession(page);
const afterListeners = await listenerCounts(page, { bySource: true });
report.after = after;
// After three round trips the page holds exactly the listeners it held
// after the first boot, apart from the parked Navara renderer's own (it
// stays alive for the switch back), which the first round trip added and
// the later ones did not grow.
report.listeners = listenerDifference(bootListeners, afterListeners);
report.listenersSinceFirstRoundTrip = listenerDifference(
report.firstRoundTrip,
afterListeners,
);
const sessionListeners = Object.keys(report.listeners).filter(
(key) => !PARKED_RENDERER.test(key),
);
check(
sessionListeners.length === 0,
'session listeners on window/document changed after three round trips',
report.listeners,
);
check(
Object.keys(report.listenersSinceFirstRoundTrip).length === 0,
'listeners on window/document grew after the first round trip',
report.listenersSinceFirstRoundTrip,
);
check(
after.counters?.attachments === 1 + sequence.length &&
after.counters?.detaches === sequence.length,
'each switch detaches once and attaches once',
after.counters,
);
report.parkedEngineCalls = await page.evaluate(() => window.__qaParkedCalls);
check(
report.parkedEngineCalls.length === 0,
'a parked engine had its camera moved or a frame requested',
report.parkedEngineCalls,
);
check(
after.counters?.applications === 1,
'the application must be created once',
after.counters,
);
const escapeAfter = await escapeEffect(page);
report.escapeAfter = escapeAfter;
check(
JSON.stringify(escapeAfter) === JSON.stringify(escapeBefore),
'Escape behaves differently after the switches',
{ escapeBefore, escapeAfter },
);
// A failed candidate: the parked Navara renderer refuses to resume (as in
// qa-layer-handoff.mjs). The working Cesium attaches again on the same
// session objects.
await prepareUi(page);
const beforeRollback = await readSession(page);
const historyLength = await page.evaluate(() => history.length);
await page.evaluate(() => {
window.__qaRollback = false;
const parked = window.__qaParkedNavara;
const request = parked.render.request;
parked.render.request = function (...args) {
parked.render.request = request;
window.__qaRollback = true;
throw new Error('QA parked renderer failure');
};
});
const sabotaged = true;
if (sabotaged) {
await requestEngine(page, 'navara');
await page.waitForFunction(() => window.__qaRollback === true, {
timeout: 60_000,
});
await waitForEngine(page, 'cesium', { timeout: 90_000 });
const rolledBack = await readSession(page);
const ui = await readUi(page);
report.rollback = {
ids: idDifference(beforeRollback.ids, rolledBack.ids),
counters: rolledBack.counters,
ui,
history: (await page.evaluate(() => history.length)) - historyLength,
};
check(
Object.keys(report.rollback.ids).length === 0,
'a rollback changed session ids',
report.rollback,
);
check(
report.rollback.history === 0,
'a rollback added a history entry',
report.rollback,
);
check(
ui.value === uiBefore.value && ui.panelOpen,
'a rollback lost the UI state',
ui,
);
// The page still switches after the rollback.
await switchEngine(page, 'navara');
await switchEngine(page, 'cesium');
const final = await readSession(page);
check(
Object.keys(idDifference(boot.ids, final.ids)).length === 0,
'ids changed after the rollback',
idDifference(boot.ids, final.ids),
);
// A candidate failing after the shell attached to it: a layer's
// drawing refuses to attach on Navara. The shell lets go of the failed
// globe and Cesium attaches again; the next switch works.
await page.evaluate(() => {
window.__qaDataRefused = false;
const module =
window.__godsEyeView.dataManager.layers.get('earthquakes').module;
const attach = module.attachRenderer;
module.attachRenderer = function () {
module.attachRenderer = attach;
window.__qaDataRefused = true;
return Promise.reject(new Error('QA data attach failure'));
};
});
const beforeDataFailure = await page.evaluate(() => history.length);
await requestEngine(page, 'navara');
await page.waitForFunction(() => window.__qaDataRefused === true, {
timeout: 60_000,
});
await waitForEngine(page, 'cesium', { timeout: 90_000 });
const afterDataFailure = await readSession(page);
report.dataFailure = {
ids: idDifference(boot.ids, afterDataFailure.ids),
counters: afterDataFailure.counters,
history: (await page.evaluate(() => history.length)) - beforeDataFailure,
};
check(
Object.keys(report.dataFailure.ids).length === 0 &&
report.dataFailure.history === 0,
'a candidate failing in the data part changed the session',
report.dataFailure,
);
await switchEngine(page, 'navara');
await switchEngine(page, 'cesium');
check(
Object.keys(idDifference(boot.ids, (await readSession(page)).ids))
.length === 0,
'ids changed after the data-part failure',
);
}
report.errors = errors;
check(errors.length === 0, 'page errors', errors);
console.log(JSON.stringify(report, null, 2));
if (!reportOnly) console.log('PASS application created once; session kept');
} finally {
await browser.close();
}