Files
gods-eye-view/scripts/qa-layer-handoff.mjs
T
German Khokhlov 1773494116 Run the layer acceptance under a default-deny network policy with per-layer assertion manifests and strict switch contracts
Every scenario runs through scripts/qa-strict-harness.mjs: each page, frame and worker gets an ordered block list before it runs (paid hosts and routes first, then only the preview, declared fixtures, keyless probes and cached free tile hosts), switches with real input on the picker, and records its assertions per layer and engine. The runner reads the catalog from the live page, fails any layer without an assertion on either engine, can build and serve a keyless checkout itself, and adds rapid, hidden-tab, context-loss, failure-injection, cold-chunk and soak scenarios. The main chunk gets a 1% size budget.
2026-11-03 20:15:50 +04:00

529 lines
20 KiB
JavaScript

import assert from 'node:assert/strict';
import { createStrict, localPreview } from './qa-strict-harness.mjs';
const url = localPreview(process.argv[2]);
const military = process.argv.includes('--military');
const layerId = military ? 'military' : 'flights';
const aircraftId = military ? 'aaa052' : '71be26';
url.search = '?engine=navara&welcome=0';
url.hash =
'v=2&lat=40.2539&lon=-125.5779&alt=21130&heading=360&pitch=-35&map=sentinel2' +
(military ? '&l=m&lo=f.e.1_f.u.aaa052' : '&l=f&lo=f.e.1_f.t.71be26');
// The Command Dock, and the Globe Engine picker in it, is hidden in cockpit
// mode: no person can pick an engine there, so the cockpit switches below go
// through the select element; the real picker is used once the cockpit is
// left.
const HIDDEN_PICKER = 'the Globe Engine picker is hidden in cockpit mode';
const strict = createStrict({ origin: url.origin, layers: [layerId] });
await strict.run(
{ args: ['--use-angle=metal', '--enable-gpu'] },
async (browser) => {
const page = await browser.newPage();
const errors = [];
page.on('pageerror', (e) => errors.push(e.message));
await page.setViewport({ width: 1280, height: 720 });
await page.evaluateOnNewDocument(
(layerId, aircraftId) => {
window.__qaAircraft = { layerId, aircraftId };
const fetch = window.fetch.bind(window);
window.__flightPolls = 0;
const interval = window.setInterval.bind(window);
window.setInterval = function (callback, delay, ...args) {
if (typeof callback !== 'function')
return interval(callback, delay, ...args);
const id = interval(
function (...values) {
if (window.__handoff?.timer === id) window.__handoff.ticks++;
return callback.apply(this, values);
},
delay,
...args,
);
return id;
};
window.fetch = (input, options) => {
const path = new URL(input.url ?? input, document.baseURI).pathname;
const now = Math.floor(Date.now() / 1000);
if (path === '/api/flights') {
if (layerId === 'flights') window.__flightPolls++;
return Promise.resolve(
Response.json({
time: now,
states: [
[
'71be26',
'GEV123',
'QA',
now,
now,
-125.5779,
40.2539,
9700,
false,
200,
45,
0,
null,
9700,
null,
false,
0,
],
],
}),
);
}
if (path === '/api/military') {
if (layerId === 'military') window.__flightPolls++;
return Promise.resolve(
Response.json({
now: Date.now(),
ac: [
{
hex: 'aaa052',
flight: 'GEVMIL',
lon: -125.5779,
lat: 40.2539,
alt_geom: 31825,
alt_baro: 31825,
gs: 389,
track: 45,
seen: 0,
seen_pos: 0,
dbFlags: 1,
type: 'adsb_icao',
},
],
}),
);
}
if (path === '/api/flights/track')
return Promise.resolve(Response.json({ path: [] }));
if (path.startsWith('/api/flights/'))
return Promise.resolve(Response.json({}));
return fetch(input, options);
};
},
layerId,
aircraftId,
);
await page.goto(url.href, { waitUntil: 'domcontentloaded' });
const ready = (kind) =>
page.waitForFunction(
(engine) =>
window.__godsEyeView?.engine?.kind === engine &&
!document.querySelector('#globe-engine')?.disabled &&
document.querySelector('#loading-screen.hidden') &&
!document.querySelector('.engine-switch-frame'),
{ timeout: 90000 },
kind,
);
await ready('navara');
await page.evaluate(
() => window.__godsEyeView.styleManager.initialRestorePromise,
);
await page.waitForSelector('#cockpit-entry', { visible: true });
await page.click('#cockpit-entry');
await page.waitForFunction(
() => window.__godsEyeView.styleManager.getCockpitState().active,
);
await page.evaluate(() => {
const { dataManager, styleManager, tileset } = window.__godsEyeView;
if (window.__GOOGLE_MAPS_API_KEY__ || tileset)
throw Error('Keyless preview required');
styleManager.cockpitView.setVisionMode('thermal');
const entry = dataManager.layers.get(window.__qaAircraft.layerId);
window.__handoff = {
dataManager,
entry,
row: document.querySelector(
`[data-layer-id="${window.__qaAircraft.layerId}"] .data-toggle-btn`,
),
timer: entry.intervalId,
ticks: 0,
model: entry.module,
pollCount: window.__flightPolls,
timestamp: entry.module.getStats().lastUpdate,
};
});
// Refuse the first Cesium canvas. The application must roll back with the
// original aircraft still in the cockpit, then allow an ordinary retry.
await page.evaluate(() => {
const original = HTMLCanvasElement.prototype.getContext;
HTMLCanvasElement.prototype.getContext = function (type, ...args) {
if (String(type).includes('webgl')) {
window.__refusedContext = true;
throw new Error('QA renderer startup failure');
}
return original.call(this, type, ...args);
};
window.__restoreContext = () => {
HTMLCanvasElement.prototype.getContext = original;
};
});
const historyLength = await page.evaluate(() => history.length);
await strict.selectEngine(page, 'cesium', HIDDEN_PICKER);
await page.waitForFunction(() => window.__refusedContext === true);
await ready('navara');
// A failed switch leaves the session usable on the engine that worked and
// adds no history entry.
const survived = (kind) =>
page.evaluate(
(kind, length) => {
const { dataManager, engine, styleManager } = window.__godsEyeView;
return (
engine.kind === kind &&
new URL(location.href).searchParams.get('engine') === kind &&
history.length === length &&
dataManager === window.__handoff.dataManager &&
dataManager.layers.get(window.__qaAircraft.layerId) ===
window.__handoff.entry &&
styleManager.getCockpitState().active &&
styleManager.getCockpitState().visionMode === 'thermal' &&
styleManager.getAircraftTrackingTarget()?.id ===
window.__qaAircraft.aircraftId
);
},
kind,
historyLength,
);
await page.evaluate(() => window.__restoreContext());
await strict.check(
page,
layerId,
'cold Cesium failure rolls back to Navara: same session, cockpit, aircraft, no history entry',
await survived('navara'),
);
console.log(
'PASS cold Cesium failure rolled back to Navara with the same flight, cockpit and history',
);
for (const kind of ['cesium', 'navara']) {
await strict.selectEngine(page, kind, HIDDEN_PICKER);
await ready(kind);
const result = await page.evaluate(() => {
const { dataManager, engine, styleManager } = window.__godsEyeView;
const before = window.__handoff;
const entry = dataManager.layers.get(window.__qaAircraft.layerId);
const cockpit = styleManager.getCockpitState();
return {
sameOwner:
before.dataManager === dataManager &&
before.entry === entry &&
before.model === entry.module,
sameRow:
Boolean(before.row) &&
before.row ===
document.querySelector(
`[data-layer-id="${window.__qaAircraft.layerId}"] .data-toggle-btn`,
),
sameTimer:
before.timer === entry.intervalId && entry.intervalId != null,
sourcePolls: window.__flightPolls - before.pollCount,
timerTicks: before.ticks,
stamp: entry.module.getStats().lastUpdate,
initialStamp: before.timestamp,
id: cockpit.subject?.id,
active: cockpit.active,
mode: cockpit.visionMode,
hud: !document.querySelector('#cockpit-hud').hidden,
drawn: entry.module
.qaDrawn()
.some((row) => row.id === window.__qaAircraft.aircraftId),
height: engine.camera.height(),
};
});
assert.ok(
result.sameOwner &&
result.sameTimer &&
result.sameRow &&
result.active &&
result.hud &&
result.drawn,
JSON.stringify(result),
);
assert.equal(result.id, aircraftId);
assert.equal(result.mode, 'thermal');
assert.ok(
result.sourcePolls <= result.timerTicks,
'switch must not add a source request',
);
if (result.timerTicks === 0) {
assert.equal(result.stamp, result.initialStamp);
}
await strict.passed(
page,
layerId,
'same manager entry, model, row, poll timer, cockpit, thermal mode, HUD and drawn aircraft',
result,
);
// Polling goes on after the switch: the same timer ticks and each tick
// reads the source once (no tick may be skipped, none added).
const polls = await page.evaluate(async (layerId) => {
const entry = window.__godsEyeView.dataManager.layers.get(layerId);
const every =
Number(entry.module.refreshInterval) ||
Number(entry.module.updateInterval);
const start = {
polls: window.__flightPolls,
ticks: window.__handoff.ticks,
stamp: entry.module.getStats().lastUpdate,
};
const deadline = Date.now() + 2.5 * every + 5000;
while (
window.__handoff.ticks - start.ticks < 2 &&
Date.now() < deadline
)
await new Promise((resolve) => setTimeout(resolve, 250));
// Let the last tick's request land.
await new Promise((resolve) => setTimeout(resolve, 1500));
return {
every,
ticks: window.__handoff.ticks - start.ticks,
polls: window.__flightPolls - start.polls,
updated: entry.module.getStats().lastUpdate !== start.stamp,
sameTimer: entry.intervalId === window.__handoff.timer,
};
}, layerId);
await strict.check(
page,
layerId,
'polling continues after the switch: two timer ticks, one source read each, fresh data',
polls.every > 0 &&
polls.ticks >= 2 &&
polls.polls === polls.ticks &&
polls.updated &&
polls.sameTimer,
polls,
);
await page.waitForFunction(
() =>
Math.abs(window.__godsEyeView.engine.camera.height() - 9700) < 1000,
);
console.log(
`PASS ${kind} cockpit, aircraft, HUD, manager and timer (${result.sourcePolls} polls since entry)`,
);
}
// The other direction, warm: the parked Navara renderer fails to resume on
// the way back from Cesium. The session rolls back to Cesium, then an
// ordinary retry starts Navara cold.
await page.evaluate(() => {
window.__parkedNavara = window.__godsEyeView.engine;
});
await strict.selectEngine(page, 'cesium', HIDDEN_PICKER);
await ready('cesium');
const lengthOnCesium = await page.evaluate(() => {
const request = window.__parkedNavara.render.request;
window.__parkedNavara.render.request = function (...args) {
window.__parkedNavara.render.request = request;
window.__refusedResume = true;
throw new Error('QA parked renderer failure');
};
return history.length;
});
await strict.selectEngine(page, 'navara', HIDDEN_PICKER);
await page.waitForFunction(() => window.__refusedResume === true);
await ready('cesium');
assert.ok(
(await page.evaluate(
(length) => history.length === length,
lengthOnCesium,
)) &&
(await page.evaluate(() => {
const { styleManager } = window.__godsEyeView;
return (
styleManager.getCockpitState().active &&
styleManager.getAircraftTrackingTarget()?.id ===
window.__qaAircraft.aircraftId &&
new URL(location.href).searchParams.get('engine') === 'cesium'
);
})),
'a failed warm Navara resume must leave Cesium usable without a history entry',
);
await strict.passed(
page,
layerId,
'warm Navara failure rolls back to Cesium: same aircraft and cockpit, no history entry',
);
console.log(
'PASS warm Navara failure rolled back to Cesium with the same flight and cockpit',
);
await page.evaluate(() => {
window.__parkedCesium = window.__godsEyeView.engine;
});
await strict.selectEngine(page, 'navara', HIDDEN_PICKER);
await ready('navara');
assert.ok(
await page.evaluate(() => {
const { engine, styleManager } = window.__godsEyeView;
return (
engine !== window.__parkedNavara &&
styleManager.getCockpitState().active &&
styleManager.getAircraftTrackingTarget()?.id ===
window.__qaAircraft.aircraftId
);
}),
'the retry starts a new Navara renderer on the same session',
);
console.log('PASS retry after the warm failure started Navara cold');
// Both engines fail: the warm Cesium resume and the warm Navara recovery.
// No engine runs, but the error screen offers the engine picker, and a
// retry starts Cesium cold on the same session without a reload.
const lengthBeforeDoubleFailure = await page.evaluate(() => {
window.__failResume = true;
for (const engine of [
window.__godsEyeView.engine,
window.__parkedCesium,
]) {
const request = engine.render.request;
engine.render.request = function (reason, ...args) {
if (reason === 'engine-resume' && window.__failResume) {
window.__refusedResumes = (window.__refusedResumes ?? 0) + 1;
throw new Error('QA parked renderer failure');
}
return request.call(this, reason, ...args);
};
}
window.__startDocument = document;
return history.length;
});
await strict.selectEngine(page, 'cesium', HIDDEN_PICKER);
await page
.waitForSelector('#loading-screen .engine-switch-retry button', {
visible: true,
timeout: 90000,
})
.catch(async (error) => {
console.log(
'no retry picker',
JSON.stringify(
await page.evaluate(() => ({
refused: window.__refusedResumes,
engine: window.__godsEyeView?.engine?.kind ?? null,
retry: !!document.querySelector('.engine-switch-retry'),
loading: document.querySelector('#loading-screen')?.className,
status: document.querySelector('#loading-screen .loader-status')
?.textContent,
address: location.search,
})),
),
);
throw error;
});
assert.ok(
await page.evaluate(
(length) =>
window.__refusedResumes === 2 &&
// No globe runs (the page's debug object may stay, without one).
!window.__godsEyeView?.engine &&
history.length === length &&
!document
.querySelector('#loading-screen')
.classList.contains('hidden') &&
/QA parked renderer failure/.test(
document.querySelector('#loading-screen .loader-status')
.textContent,
),
lengthBeforeDoubleFailure,
),
'a failed recovery shows its error and the engine picker ' +
JSON.stringify(
await page.evaluate(() => ({
refused: window.__refusedResumes,
app: !!window.__godsEyeView,
engine: window.__godsEyeView?.engine?.kind ?? null,
history: history.length,
loading: document.querySelector('#loading-screen')?.className,
status: document.querySelector('#loading-screen .loader-status')
?.textContent,
})),
),
);
await page.evaluate(() => {
window.__failResume = false;
});
await page.click(
'#loading-screen .engine-switch-retry [data-engine="cesium"]',
);
await ready('cesium');
assert.ok(
await page.evaluate(() => {
const { dataManager, styleManager } = window.__godsEyeView;
return (
window.__startDocument === document &&
!document.querySelector('.engine-switch-retry') &&
dataManager === window.__handoff.dataManager &&
dataManager.layers.get(window.__qaAircraft.layerId) ===
window.__handoff.entry &&
styleManager.getCockpitState().active &&
styleManager.getAircraftTrackingTarget()?.id ===
window.__qaAircraft.aircraftId &&
new URL(location.href).searchParams.get('engine') === 'cesium'
);
}),
'the retry restores the same session on Cesium',
);
await strict.passed(
page,
layerId,
'after both engines fail, the retry restores the same session',
);
console.log(
'PASS failed recovery offered the picker; the retry restored the session on Cesium',
);
await page.evaluate(() =>
window.__godsEyeView.styleManager.controlCockpit('exit'),
);
await page.waitForFunction(
() => !window.__godsEyeView.styleManager.getCockpitState().active,
);
// Out of the cockpit the dock shows the picker again: a switch with
// real input keeps the same entry and timer, the aircraft drawn, and the
// source polled on its timer.
await page.evaluate(() => {
window.__handoff.ticks = 0;
window.__handoff.pollCount = window.__flightPolls;
window.__handoff.timer = window.__godsEyeView.dataManager.layers.get(
window.__qaAircraft.layerId,
).intervalId;
});
await strict.pick(page, 'navara');
await ready('navara');
const after = await page.evaluate(async () => {
const { dataManager } = window.__godsEyeView;
const entry = dataManager.layers.get(window.__qaAircraft.layerId);
const every =
Number(entry.module.refreshInterval) ||
Number(entry.module.updateInterval);
const deadline = Date.now() + 2.5 * every + 5000;
while (window.__handoff.ticks < 1 && Date.now() < deadline)
await new Promise((resolve) => setTimeout(resolve, 250));
await new Promise((resolve) => setTimeout(resolve, 1500));
return {
same:
dataManager === window.__handoff.dataManager &&
entry === window.__handoff.entry,
timer: entry.intervalId === window.__handoff.timer,
drawn: entry.module
.qaDrawn()
.some((row) => row.id === window.__qaAircraft.aircraftId),
ticks: window.__handoff.ticks,
polls: window.__flightPolls - window.__handoff.pollCount,
};
});
await strict.check(
page,
layerId,
'picker switch keeps the entry, timer and drawn aircraft; polling continues',
after.same &&
after.timer &&
after.drawn &&
after.ticks >= 1 &&
after.polls === after.ticks,
after,
);
assert.deepEqual(errors, []);
},
);