mirror of
https://github.com/bilawalsidhu/gods-eye-view.git
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__gevQaRegisterLayer exists only in dev builds; against vite preview the check threw and the remaining director checks never ran.
202 lines
6.9 KiB
JavaScript
202 lines
6.9 KiB
JavaScript
#!/usr/bin/env node
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/** Exercise scene-clock ownership and authored seek behavior in the composed browser app. */
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import fs from 'node:fs';
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import path from 'node:path';
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import puppeteer from 'puppeteer';
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const shots = path.resolve('qa-shots/director-timing');
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fs.mkdirSync(shots, { recursive: true });
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const browser = await puppeteer.launch({
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headless: true,
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args: ['--no-sandbox', '--disable-dev-shm-usage'],
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});
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const page = await browser.newPage();
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const errors = [];
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page.on('pageerror', (error) => errors.push(error.message));
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let failures = 0;
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function check(name, passed) {
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console.log(`[${passed ? 'PASS' : 'FAIL'}] ${name}`);
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if (!passed) failures++;
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}
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try {
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await page.setViewport({ width: 1440, height: 900 });
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await page.goto(
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`${process.env.QA_BASE_URL || 'http://localhost:4173'}/?welcome=0`,
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{ waitUntil: 'domcontentloaded' },
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);
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await page.waitForFunction(
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() =>
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window.__godsEyeView?.sceneDirector &&
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document.getElementById('loading-screen')?.classList.contains('hidden'),
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{ timeout: 60000 },
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);
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const result = await page.evaluate(async () => {
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const director = window.__godsEyeView.sceneDirector;
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const camera = director.styleManager.getCameraState();
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const visual = director.styleManager.getVisualState();
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const scene = {
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id: 'timing-qa',
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title: 'Timing QA',
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shots: [0, 1].map((index) => ({
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id: `timing-${index}`,
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title: `Timing ${index}`,
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durationSec: 0.4,
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holdSec: 0.3,
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camera: { ...camera, lon: camera.lon + index * 0.002 },
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visual,
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layers: {},
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})),
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};
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director._project.scenes.push(scene);
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const load = await director.loadShot(scene.id, scene.shots[0].id, {
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flyDuration: 0.3,
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});
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const forward = await director.seekScene(scene.id, 0.9);
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const forwardSnapshot = director.getPlaybackTimingState().snapshot;
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const backward = await director.seekScene(scene.id, 0.1);
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const backwardSnapshot = director.getPlaybackTimingState().snapshot;
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const replay = await director.replayShot(scene.id, scene.shots[1].id);
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director.stopScene();
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await director.startScene(scene.id, { single: true, preview: false });
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const completed =
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!director.running && director.getPlaybackTimingState().activeTimers === 0;
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scene.shots[0].holdSec = 60;
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const run = director.startScene(scene.id, { single: true, preview: false });
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const deadline = Date.now() + 10000;
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while (
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director.getPlaybackTimingState().activeTimers < 3 &&
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Date.now() < deadline
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)
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await new Promise((resolve) => setTimeout(resolve, 25));
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const holding = director.getPlaybackTimingState().activeTimers >= 3;
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const stoppedAt = performance.now();
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director.stopScene('QA Stop during hold');
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await run;
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const stoppedPromptly = performance.now() - stoppedAt < 1000;
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const noTimers = director.getPlaybackTimingState().activeTimers === 0;
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director._project.scenes = director._project.scenes.filter(
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({ id }) => id !== scene.id,
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);
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return {
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loaded: load?.started,
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forward: forward && forwardSnapshot.shotId === 'timing-1',
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backward: backward && backwardSnapshot.shotId === 'timing-0',
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replay: replay?.started,
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completed,
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holding,
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stoppedPromptly,
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noTimers,
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};
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});
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for (const [name, passed] of Object.entries(result)) check(name, passed);
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const visibilityRestored = await page.evaluate(async () => {
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// QA layer registration exists only in Vite dev builds.
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if (typeof window.__gevQaRegisterLayer !== 'function') return 'skipped';
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const { sceneDirector: director, dataManager } = window.__godsEyeView;
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const layerId = 'director-seek-visibility-qa';
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window.__gevQaRegisterLayer(dataManager, {
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id: layerId,
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name: 'Director seek visibility QA',
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updateInterval: -1,
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init() {},
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enable() {},
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disable() {},
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update() {},
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destroy() {},
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getStats: () => ({ count: 0 }),
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});
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const scene = {
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id: 'visibility-qa',
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title: 'Visibility QA',
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shots: [
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{
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id: 'visibility-shot',
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title: 'Visibility shot',
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durationSec: 0.4,
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holdSec: 0,
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camera: director.styleManager.getCameraState(),
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visual: director.styleManager.getVisualState(),
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layers: { [layerId]: { enabled: true } },
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},
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],
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};
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director._project.scenes.push(scene);
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try {
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const loaded = await director.loadShot(scene.id, scene.shots[0].id, {
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flyDuration: 0.2,
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});
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const disabled =
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(await dataManager.setEnabled(layerId, false, { origin: 'user' })) &&
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!dataManager.layers.get(layerId).enabled;
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const sought = await director.seekScene(scene.id, 0.5);
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return (
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loaded?.started &&
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disabled &&
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sought &&
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dataManager.layers.get(layerId).enabled
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);
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} finally {
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director.stopScene();
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director._project.scenes = director._project.scenes.filter(
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({ id }) => id !== scene.id,
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);
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await window.__gevQaUnregisterLayer(dataManager, layerId);
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}
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});
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if (visibilityRestored === 'skipped') {
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console.log(
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'[SKIP] same-shot seek visibility needs a Vite dev server (QA_BASE_URL)',
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);
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} else {
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check(
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'same-shot seek restores manually changed layer visibility',
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visibilityRestored,
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);
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}
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const content = await page.evaluate(async () => {
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const d = window.__godsEyeView.sceneDirector;
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const scene = d._project.scenes.find(({ title }) =>
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/Nepal Flood Incident/i.test(title),
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);
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if (!scene) return { exists: false };
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const shot =
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scene.shots.find(({ title }) => /Regional Approach/i.test(title)) ||
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scene.shots[0];
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const loaded = await d.loadShot(scene.id, shot.id, { flyDuration: 0.3 });
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return {
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exists: true,
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shots: scene.shots.length,
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loaded: loaded?.started === true,
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};
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});
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check(
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'existing Nepal scene and authored shots load',
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content.exists && content.shots >= 25 && content.loaded,
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);
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await new Promise((resolve) => setTimeout(resolve, 2500));
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await page.screenshot({ path: path.join(shots, 'nepal-regional.png') });
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await page.evaluate(() => {
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const g = window.__godsEyeView;
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g.sceneDirector.stopScene();
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const pose = g.styleManager.getCameraState();
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g.sceneDirector._setCameraView({
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...pose,
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heading: pose.heading + 45,
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pitch: -55,
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});
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});
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await new Promise((resolve) => setTimeout(resolve, 1000));
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await page.screenshot({ path: path.join(shots, 'nepal-angle.png') });
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check(
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'no pending clocks after Stop',
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await page.evaluate(
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() =>
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window.__godsEyeView.sceneDirector.getPlaybackTimingState()
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.activeTimers === 0,
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),
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);
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check('no browser exceptions', errors.length === 0);
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} finally {
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await browser.close();
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}
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if (failures) process.exitCode = 1;
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