Commit Graph
282 Commits
Author SHA1 Message Date
Bilawal SidhuandBilawal Sidhu 4b56d0e917 fix(radio): restore the Radio QA harness and the row refresh it depended on (#736)
The harness called the compatibility facade's private _refreshTogglePanel,
which the layer-lifecycle refactor removed; Transit and Directions call
refreshLayerStats() on the bare lifecycle, which lacked it, so their rows
only repainted on the next tick. Add refreshLayerStats() to the lifecycle
and use it from the harness. With the crash gone, two further checks ran:
the selected-entity paint wait now also waits for Radio's own reveal, and
on phones the title bar sits 16 px from the top so both broadcast waves
stay on-screen.

Co-authored-by: Bilawal Sidhu <[email protected]>
2026-09-23 19:51:56 -05:00
1fc795577a feat(sdr): local receivers — browser RTL-SDR, Local ADS-B layer and decoder feeds (#732)
Adds a Local ADS-B layer fed by your own receivers: a browser WebUSB
RTL-SDR (with FM listening) and local 1090/978 MHz decoder feeds
(LOCAL_RECEIVER_FEEDS, local and private addresses only). Local aircraft
draw in magenta with class, silhouettes, 3D models, trails and a position
sanity filter; the click card names the band and input that heard them.

Builds on Sameh Khamis's SDR prototype and the initial GEV port by
Mazeyar Moeini Feizabadi (#134); the decoder-feed design follows the
notes on #57. Closes #57.

Co-authored-by: Sameh Khamis <[email protected]>
Co-authored-by: Mazeyar Moeini Feizabadi <[email protected]>
2026-09-23 16:00:53 -05:00
Bilawal SidhuandBilawal Sidhu 143cffd7ca fix(ui): keep panel scroll position through rail layout passes (#731)
The right-rail layout pass lifts the Context, CCTV, Weather and Recent
Imagery panel scrollers to measure their natural heights, which clamps
their scroll offset to zero, but it only restored scrollers tagged
data-rail-scroller. A layer that refreshes its Layers-panel row every
second snapped the Context panel back to the top while scrolling. Tag
every lifted scroller and pin the pairing with a test that reads the
measuring CSS.

Co-authored-by: Bilawal Sidhu <[email protected]>
2026-09-23 15:55:41 -05:00
Said TurkseverandClaude Fable 5.1 817716f0c1 Merge upstream/main into pr/mapillary-layer
Twenty layers now (weather, wind, cyclones and recent imagery landed
upstream); Street Level sits after Recent Imagery in the right rail and the
Cameras group, and the rail CSS names it beside the other panels.

Co-Authored-By: Claude Fable 5.1 <[email protected]>
2026-09-23 19:05:59 +01:00
Said TurkseverandClaude Fable 5.1 11603729dc Merge upstream/main into pr/panel-resize
Co-Authored-By: Claude Fable 5.1 <[email protected]>
2026-09-23 19:00:18 +01:00
Said TurkseverandClaude Fable 5.1 f6f8fd8fa8 test(mapillary): provider, source, presentation, markup and QA-harness coverage
scripts/qa-mapillary.mjs drives a real browser through the rail panel,
the keyless gate, coverage, a ready-made feature plan, the viewer and its
expanded dialog at 1440×900 and 1280×800.

Co-Authored-By: Claude Fable 5.1 <[email protected]>
2026-09-23 15:44:32 +01:00
Said TurkseverandClaude Fable 5.1 3169d205d9 feat(mapillary): Street Level panel in the right context rail
An ordinary collapsible GEV panel between CCTV and Context, starting
collapsed with the Mapillary mark in its strip. Body: a gated empty state
when no client token is present, plain-English query box (ASK becomes STOP
while running), streamed result chips, imagery filters with a colour
legend, and the embedded viewer whose expanded mode is a focus-trapped
dialog. All wording lives in a pure presentation module.

Co-Authored-By: Claude Fable 5.1 <[email protected]>
2026-09-23 15:44:32 +01:00
Said TurkseverandClaude Fable 5.1 fa5710bcf2 feat(mapillary): street-level layer core — coverage, sequences, viewer bridge, query engine
Camera-driven Mapillary coverage (z0–5 overview points from orbit, z11–14
ground-clamped sequence lines below 60 km), per-sequence image cones, an
embedded MapillaryJS viewer bridge with a camera-follow mode, sprite icons
for map features, and a query engine that turns a plan into a streamed
z14 tile fan-out. Registers an on-globe CC BY-SA 4.0 credit while enabled.

Co-Authored-By: Claude Fable 5.1 <[email protected]>
2026-09-23 15:44:32 +01:00
Said TurkseverandClaude Fable 5.1 335b4b08a2 test(ui): cover rail exclusion and add the panel-resize QA harness
The right-rail test now proves a .panel-floating panel is neither
measured, allocated nor auto-collapsed while its docked sibling still is.
scripts/qa-panel-resize.mjs drives the CCTV panel in a real browser:
lift-out by header drag, all eight handles with the opposite edge pinned,
minimum size, reload restore and double-click snap-back. Its pure helpers
sit behind a main guard so src/tooling/panelResizeQa.test.mjs can check
them without a browser. Run it with `npm run qa:panel-resize`.

Co-Authored-By: Claude Fable 5.1 <[email protected]>
2026-09-23 15:21:21 +01:00
Said TurkseverandClaude Fable 5.1 96a1e710ea feat(ui): portable, resizable rail panels for CCTV
A drag spec can now be `portable`: dragging the panel by its header lifts
it out of the right rail into a fixed window, resizable from all four
edges and corners, that remembers its place and size under the existing
godsEyeView.v8.panelPos.<id> key ({ left, top, width?, height?, floating })
and snaps back on a header double-click. Only CCTV opts in here; the rail
skips .panel-floating panels when measuring and allocating, and its
placement rules in layers.css are guarded so no !important is needed.
PanelPositionControls gains an optional onPanelResized hook, threaded
through PanelChrome to a no-op on the application shell.

Co-Authored-By: Claude Fable 5.1 <[email protected]>
2026-09-23 15:21:21 +01:00
Said TurkseverandClaude Fable 5.1 317c0a7e0c feat(ui): add panelResize geometry for edge and corner resizing
Pure box arithmetic for resizing a floating panel from any of the eight
compass handles: the named edges follow the pointer, the opposite edge
stays pinned, and minimum size plus the viewport margin win. Owned by the
same boundary groups as PanelPositionControls, which wires it next.

Co-Authored-By: Claude Fable 5.1 <[email protected]>
2026-09-23 14:45:54 +01:00
Bilawal Sidhuandmanjunath22466 082074a006 feat(layers): Recent Imagery — open satellite imagery for a selected box (#716)
Select a box on the world and browse the last 30 days of open satellite imagery over it, keyless: NASA GIBS Harmonized Landsat Sentinel-2 (30 m) and the VIIRS daily overview (250 m), with a day strip, IMAGE / VS BASEMAP / A / B modes with a swipe divider, PNG export and share links. The before/after swipe from the Nepal scene moves into shared modules so both use it.

Co-authored-by: manjunath22466 <[email protected]>
2026-09-22 20:34:11 -05:00
0251c74109 feat(weather): add globe wind, observed weather and cyclone context (#617)
Wind (NOAA GFS and ECMWF IFS: animated particles, colour field, a reading at map centre), observed weather (NOAA MRMS radar, GOES and NESDIS infrared clouds, lightning density) on one shared history timeline, NHC and CPHC cyclone advisories with tracks and cones, and a WEATHER panel in the right rail. On 3D Tiles the observed products render as raised shells with a sharper window around the view.

Co-authored-by: Gustavo Beneduzi <[email protected]>
Co-authored-by: Daniel Slay <[email protected]>
Co-authored-by: Rehaan Delmotra <[email protected]>
Co-authored-by: Cursor Agent <[email protected]>
2026-09-22 17:45:39 -05:00
Bilawal Sidhu f01b6a5d84 fix(ui): stop panel glows from adding scrollbars to the narrow-screen rails (#699)
At 720px and below both panel stacks scroll vertically, so each panel's absolutely positioned glow (negative inset) became scrollable overflow on both axes and drew a horizontal scrollbar band plus a spurious vertical scrollbar whenever CCTV, Context, Data Layers or Scenes was expanded. Pin the glow to its panel box in the narrow-screen block and add a stylesheet test that checks every 720px media block.
2026-09-21 20:19:55 -05:00
Uday S 59b2637fb7 fix: render native select option lists in the dark palette 2026-09-19 00:06:19 -04:00
Sameh Khamis a25ee64209 fix: distinguish partial vessel snapshots from stale data 2026-09-16 11:52:26 -07:00
Sameh Khamis 078fc290ec Add Director authoring, import previews and scene bundles 2026-09-15 20:15:32 -07:00
Sameh Khamis 13c0b8d1bc feat(director): add authored camera directions and anchors 2026-09-15 16:53:26 -07:00
Bilawal Sidhu 0bb61f53c6 fix(transit): keep the real silhouettes under sensor presets, make the selected trail visible, put Transit in Movement (#596)
## Changes

Follow-up to #587 after the owner's first look at the merged transit layer on Google 3D tiles.

- **Sensor presets keep the real silhouettes.** Under NVG, thermal (white-hot, black-hot, Ironbow) and noir, vehicles are the same silhouettes as in normal view, filled opaque white with a 2 px dark halo, at the CRT display sizes (26 px fleet, 39 px selected). The solid rounded "signature" bodies are gone.
- **The selected vehicle's trail is visible.** The retained history is now draped onto 3D tiles and terrain (`GroundPolylinePrimitive`, `ClassificationType.BOTH`, the way the traffic heat-lines are drawn), 3 px core over a 5 px dark backing, per-segment age colour, a short draped head clipped to the sprite. Two defects kept it off screen before: Cesium's per-instance attribute getters return copies, so the renderer's show/colour edits were discarded, and a marker did not recover after the camera jumped to it, which hid the trail with it. Trail geometry is now prepared on selection independent of floor resolution and marker visibility; sparse long intervals (rail) keep a bounded marker corridor instead of dropping the interval; classification survives map-source changes.
- **Transit sits in the Movement panel group** between Street Traffic and Bike Share (the panel orders by `PANEL_GROUPS`, not by catalog order; the catalog is moved too).

## How it was verified

- `npm run format:check` (854 files), `npm run check:boundaries`, `npm test` (4,062 passing), `npm run build` clean; tracking regression 109/109 in a real browser on Google 3D tiles.
- Browser harness (`scripts/qa-transit.mjs`), keyed on Google 3D tiles and keyless: keyed 194 pass, with the trail pixel check passing at 300, 600 and 900 m; the remaining keyed failures are the per-frame allocation gate already recorded as a follow-up from #587 (CPU and frame time within budget), four readability lines at threshold edges, and the card-anchor check now counting frames where the selected marker is legitimately off screen; keyless 193 pass with the remaining misses being threshold edges on the thin tram silhouette (centre 0.83–0.88 against 0.85) and one bus ring 0.28 against 0.25 on a pure-white roof.
- New harness checks: `Google 3D selected trail visible at 6 of 8 projected samples` (repeated off/on framebuffer captures at 300/600/900 m, samples outside the sprite footprint, a background-change negative control; fails on main, passes here), a camera-arrival check (select a moving vehicle, `setView` onto it, marker shown and trail body drawn within 2 s), `PANEL_ORDER` pinned, raster tests comparing every sensor raster's mask and aspect ratio to the normal silhouette.
- Direct look on a keyed build: a live CapMetro bus at 30 m/s selected through the layer API draws its draped trail along the highway lane (harness capture `keyed-600m-trail-visible.jpg`).
- Adversarial review by Codex Astra before the last two fix passes (stack-switch classification, marker corridor under the vertex cap, pixel-gate loophole), all three fixed with regressions.

Docs: `docs/CURRENT-STATE.md` and `CHANGELOG.md` updated in this PR. No data-source changes.
2026-09-15 13:26:41 -05:00
Sameh Khamis bfefa875e1 refactor: separate application shell state and lifecycle owners 2026-09-15 11:17:10 -07:00
manjunath22466 60768ccc0b feat: add Nepal flood incident scene 2026-09-15 19:48:11 +05:30
Bilawal Sidhu 76c20be277 feat(transit): live public-transit vehicles from open GTFS-Realtime feeds (#587)
Supersedes #218 by @spcpza, ported onto the current component layout with fixes from review.

Verified before merge: format, package boundaries, unit suite, build, and the browser tracking suite; a browser harness for the change where one applies; adversarial review applied.

Contributor: @spcpza. His original commit is the base of this branch, and his own re-port onto main (2026-09-15, `5b69011`) was consulted while finishing the height work. That port reads every vehicle's surface from the app's shared ground-floor system (`cachedGroundFloor` / `warmGroundFloor` / `GROUND_FLOOR_LIFT_M`) rather than sampling the scene per layer, keeps a vehicle hidden until its cell answers, warms a bounded batch per poll on a timer instead of per frame, and renders at the ellipsoid above the altitude gate. That is the sounder primitive — one floor system for the app, with the rooftop-versus-street question already settled against a datum-correct DEM prior — and this branch's height work was rebuilt on it, replacing a bespoke cell cache, ground prior and rooftop rule written here. Credit for that direction is his.

Future work (not in this PR), both written up in docs/CURRENT-STATE.md:

- Readable route names. The realtime feeds carry only `route_id`; `route_short_name` / `route_long_name` live in each operator's static GTFS `routes.txt`, and headsigns in `trips.txt`. Doing it properly wants a server-side metadata loader beside the transit proxy with fixed registered static sources, bounded indexes built once and persisted, a slow conditional refresh, and a versioned route dictionary the browser caches. Shipped here: ids are never rewritten, and a cut one carries an ellipsis instead of reading as a typo.
- Below-ground rendering. Subway vehicles are drawn on the surface directly above themselves, because the feeds carry no depth and a train nobody can see is not worth drawing; the card says so plainly. Real treatment wants OSM tunnel geometry per city and a ghosted sprite tethered to the surface. The owner recorded it and left it.

Round four and after (2026-09-15). The owner tested round three under FLIR and NVG, and then asked for the design to be taken further: elegant in performance, beautiful on camera, trails with a cache for public transport, Cesium-native, and a core other moving layers can adopt. Codex Astra reviewed the plan (it confirmed the speed fault: a glide started from the drawn position at receipt time but spanned the gap between report times, so with MBTA reporting every ~10 s against a 15 s poll every second glide ran at 1.5x; it rejected a queued-segment patch), then wrote the design, then implemented it in commit-sized passes with adversarial review between them and real-browser harness runs by the integrator.

What this PR now contains beyond the contributor's original port:

- Delayed playback in a contact-agnostic core (`src/data/contactPlayback.js`): each vehicle keeps a typed, bounded fix history and a display clock that runs at one second per second through it, a feed-derived lag behind real time, holding at its newest fix rather than extrapolating and never sprinting to catch up. Marker, course, motion word, card and trail all read the same displayed sample. The clock has an explicit time-offset and seek API so a rewind is a later feature, not a rewrite; flights and vessels are untouched.
- A selected-vehicle trail (`src/data/contactTrailRenderer.js`, `src/layers/transit/trails.js`): the retained history drawn with batched Cesium primitives, clipped at display time so the head is exactly the sprite, faded by age, in the mode colour (white under sensor presets), on the same surface path as the marker.
- Bounded proxy-side history (`server/providers/transitHistory.js`): fifteen minutes and at most 128 fixes per vehicle with hard byte ceilings, MBTA only for now (opt-in per feed), served by a small endpoint that never fetches upstream, so a selected trail survives a browser reload while the server keeps running.
- Scene work bounded to what is visible and moving, an occluder, cached DETECT candidates, holds on the render loop only while something visible moves.
- Sensor presets: white-hot haloed sprites under NVG/FLIR/noir (black-hot inverts), saturated mode colours under CRT, per-mode bracket tiers in every theme, the selected card keeping its mode colour.
- A discriminating browser harness (`scripts/qa-transit.mjs`) that samples postRender frames, reads the real card anchor, and measures fleet budgets at 800 and 3,000 vehicles.

Not built, recorded as follow-ups: curated route display names (lowest priority per the owner), fleet-wide tails, route snapping, a rewind UI, adoption of the playback core by flights and vessels.

Verified at merge (2026-09-15 morning): unit suite 3,896 passing, build clean, format and boundary gates clean, tracking regression 109/109, browser harness keyless 200 pass / 0 fail (13 sensor checks unexercised because the live view offered fewer than six isolated sprites; every judged sprite passed), keyed on Google 3D tiles 198 pass with the per-frame allocation gate as the only failure. Follow-ups recorded: the keyed build's playback sampler still allocates per frame (CPU and frame time stay within budget; the 3,000-vehicle metro view sits at a 27.6 ms frame interval against a 25 ms budget), the shared detection overlay's per-paint allocation, friendlier route names, fleet-wide tails, a rewind UI, and adopting the playback core for vessels and flights.
Co-authored-by: spcpza <[email protected]>
2026-09-15 05:18:30 -05:00
Bilawal Sidhu 1ad565c8af Keep your target in view: smooth camera controls and organized data layers (#583)
## Explore the map without losing your target
Tilt and north-up used to stop tracking an aircraft or satellite. Both controls now keep the selected target centered while easing into the new angle over 650 ms, preserving camera range. Tilt switches between top-down and oblique views; north-up takes the shortest rotation. Rapid presses reverse a pending tilt, and pressing north-up during a tilt completes both changes.

New navigation, target selection, map gestures, and teardown cancel the transition. Cockpit keeps its existing camera guard.

## A data panel that follows how you explore
The panel now has five clearly labeled sections:

| Section | Layer order |
| --- | --- |
| Movement | Satellites → Live Flights → Military Flights → Live Vessels → Street Traffic → Bike Share |
| Cameras | Cameras → Mapped ALPR Cameras |
| Infrastructure | Mapped Installations → Data Centers → Submarine Cables → Dams |
| Events | Space Missions → Earthquakes → Active Fires |
| Utilities | Directions → Radio |

Readable panel labels replace CCTV, Bikeshare, Datacenters, and provider-heavy names. Source attribution remains in the subtitles, and toggle accessibility labels match the visible names. Presentation order is independent of layer registration; hidden layers stay hidden and unlisted layers remain available under Other layers.

## Validation
- Camera changes: full Node 24 suite, including allocation gates — 3,699 passing and one skipped.
- Final panel changes: 42 focused tests passed; browser inspection confirmed all sections, ordering, and labels.
- Real Cesium Camera/EntityView tests cover moving aircraft, low/high satellites, cancellation, navigation ownership, and rapid button presses.
- Live browser: UITMSAT-2 remained centered and selected through tilt and north-up, including combined commands.
- Final formatting, package-boundary checks, and production build pass.
- GitHub CI verifies the final head on Node 24, Node 26, and Windows onboarding before merge.
2026-09-15 02:24:54 -05:00
Sameh Khamis cc960b0dbe refactor: enforce import directions and expose source factories 2026-09-14 21:12:01 -07:00
Sameh Khamis 4507f3a1d0 refactor: separate voice sessions from protocol adapters 2026-09-14 20:27:12 -07:00
Bilawal SidhuandMatthew-Selvam 6fa25c349a fix(ui): name the missing provider key on a key-gated layer row (#575)
Supersedes #296 by @Matthew-Selvam, ported onto the current component layout with fixes from review.

Verified before merge: format, package boundaries, unit suite, build, and the browser tracking suite; a browser harness for the change where one applies; adversarial review applied.

Co-authored-by: Matthew-Selvam <[email protected]>
2026-09-14 21:26:09 -05:00
Bilawal SidhuandYashveer Singh d9fac6d88e feat(ui): tilt and north-up compass controls (#571)
Supersedes #442 by @yashveeeeeeer, ported onto the current component layout with fixes from review.

Verified before merge: format, package boundaries, unit suite, build, and the browser tracking suite; a browser harness for the change where one applies; adversarial review applied.

Co-authored-by: Yashveer Singh <[email protected]>
2026-09-14 21:15:29 -05:00
Sameh Khamis 27dec4e949 Merge branch 'main' into feat/alpr-visual-treatment 2026-09-14 18:13:10 -07:00
Sameh Khamis fdf030cbc9 Merge remote-tracking branch 'origin/main' into feat/alpr-visual-treatment
# Conflicts:
#	scripts/package-boundaries.json
2026-09-14 18:10:05 -07:00
Bilawal Sidhuandspcpza d78696dc17 feat(directions): keyless A→B directions with turn-by-turn steps and FLY (#564)
Supersedes #219 by @spcpza, ported onto the current component layout with fixes from review.

Verified before merge: format, package boundaries, unit suite, build, and the browser tracking suite; a browser harness for the change where one applies; adversarial review applied.

Co-authored-by: spcpza <[email protected]>
2026-09-14 20:09:41 -05:00
Bilawal Sidhu 9fc8d1966b feat(annotations): draw on the world by hand (#547)
Supersedes #235 by @cora-fresh-labs, ported onto the current component layout with fixes from review.

Verified before merge: format, package boundaries, unit suite, build, and the browser tracking suite; a browser harness for the change where one applies; adversarial review applied.

Future work (not in this PR): hand-drawn marks do not persist across a reload today, and neither do spoken annotations; there is no storage layer for marks. The natural home is Scenes: a drawing that belongs to a shot and persists per shot, so a scene animation can carry its own marks. Needs an owner.
Co-authored-by: Clint Borle <[email protected]>
2026-09-14 19:59:26 -05:00
Sameh Khamisandmanjunath22466 87629ac175 Port ALPR camera visuals into the shared layer
Add camera badges, gradient direction wedges and animated tactical selection cards while preserving bounded loading and layer lifecycle. Align the ALPR data-layer header and retain native pick ownership for overlay badges.

Co-authored-by: manjunath22466 <[email protected]>
2026-09-14 17:35:24 -07:00
Sameh Khamis dc81cf585c refactor: separate application UI state owners 2026-09-14 15:29:10 -07:00
Sameh Khamis ac977bd8bc refactor: own application request operations and surface caches 2026-09-14 14:49:04 -07:00
Sameh Khamis 8160ac5fe4 refactor: construct application layers from supplied sources 2026-09-14 14:20:01 -07:00
Sameh Khamis a67bc60a29 refactor(app): share application components and request services 2026-09-13 22:41:11 -07:00
Sameh Khamis 8b36c28b06 refactor: compose configurable geocoding and route services 2026-09-13 21:23:13 -07:00
Sameh Khamis fe1aa3b6f6 fix: clarify nearby ALPR counts and help locate cameras 2026-09-13 20:35:38 -07:00
Sameh Khamis 7068ee7dc7 Merge current main into ALPR camera candidate 2026-09-13 20:08:54 -07:00
12790b36c6 feat(cctv): seven camera packs, semantic labels, terrain-clear monitor planes (#433)
Seven contributed CCTV camera packs (Ontario 511, Fintraffic Finland, DriveBC, TxDOT Texas, Estonia Tallinn + Tarktee, Warendorf, Live Traffic NSW) on a fair per-pack catalog cap; semantic camera labels; monitor planes lifted clear of the terrain from a precomputed, bundled ground-height dataset. Default catalog 800 → 3,446 cameras. Full context in PR #433.

Co-authored-by: sendmebits <[email protected]>
Co-authored-by: avocadoAgent <[email protected]>
Co-authored-by: Alex Harvey <[email protected]>
Co-authored-by: Jason Meredith <[email protected]>
Co-authored-by: Daniel Smith <[email protected]>
Co-authored-by: Vladimir Sobolev <[email protected]>
Co-authored-by: Matthias Schneider <[email protected]>
Co-authored-by: Cyber Knight <[email protected]>
Co-authored-by: NovaSoft Australia <[email protected]>
2026-09-13 21:48:33 -05:00
Tom-NeverwinterandBilawal Sidhu 4374c0fa60 feat: add mapped ALPR cameras with bounded source loading
Adapt the ALPR camera contribution to reusable layer components, retaining source attribution, bounded queries, selection and voice controls.

Co-authored-by: Bilawal Sidhu <[email protected]>
2026-09-13 17:21:42 -07:00
Sameh Khamis bf6c401e27 feat(ui): toggle rendered frame rate with backtick 2026-09-13 14:51:24 -07:00
Sameh Khamis 3164405108 fix: retain completed scene status in current snapshots 2026-09-13 05:43:41 -07:00
Sameh Khamis e0652b19f2 style: format state subscriptions and their adopted controls 2026-09-13 05:43:05 -07:00
Sameh Khamis 45d97376d0 refactor: drive share, location and scene controls through product state 2026-09-13 05:42:49 -07:00
Sameh Khamis 945a809994 fix: retain shell feedback bindings and stop disposed panel work 2026-09-13 04:49:02 -07:00
Sameh Khamis 03ad8142e6 style: format the UI shell and component styles 2026-09-13 04:26:11 -07:00
Sameh Khamis f5ef9091f0 refactor: compose UI shell with explicit application operations and component owners 2026-09-13 04:26:09 -07:00
Sameh Khamis 1f76f81484 fix: preserve Scene shot labels for double-click rename 2026-09-13 03:56:23 -07:00
Sameh Khamis 9b6d34cb8a refactor: keep Scene prompts with their controls 2026-09-13 03:35:22 -07:00