As more sources arrive, each one reads the same everywhere it appears: its
PROVIDERS chip, coverage lines, overview points, image cones and a single
legend swatch. The palette lives in one place, PROVIDER_COLORS in
src/layers/streetLevel/policy.js: Mapillary green (#05cb63), Panoramax
purple, Google Street View blue.
Mapillary drops its age dimming and magenta panoramas: lines and overview
points are Mapillary green, cones are green too and 360° images keep their
ring shape; the 360°/FLAT filter still separates them, and the selected
sequence stays GEV cyan.
The provider contract loses `legend`: `colors.coverage` is the source's one
colour, and the core composes the legend as one swatch per active source
(its name, its colour) followed by Selected. The chip group takes an
optional per-chip colour as a `--chip-color` CSS variable, written only
when it changes; Street Level chips show it as a swatch dot and, while on,
as the chip's border, text and a faint fill.
The feature gate checks the legend has one swatch per source plus Selected
and that the Mapillary chip carries #05cb63.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The panel changed the imagery filter and provider switches by calling the
layer directly, which bypasses the data manager's params request, the only
path saved state and share links record. A link copied after picking 360°
or a SINCE window came back with the defaults.
The controls now send those changes through
dataManager.setLayerParams('street-level', ..., { origin: 'user' }), as
the CCTV panel does; the layer applies them through its own setParams.
The feature gate's 360° step now asserts the share hash carries `0.p.p`;
it times out on the previous controls.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
FOLLOW puts the globe camera at eye height inside the street-level view; on
flat imagery or terrain there is nothing to stand among. The layer now takes
the application map stack controller (attachMapStackController), subscribes
to stack switches, offers FOLLOW only while the stack is 'photoreal', disables
the button with a MAP SOURCE hint elsewhere, and stops following when the
stack leaves Google 3D. Selection uninstall is a no-op when never installed.
The QA gate checks the disabled path and, when Google 3D is available, that
leaving it stops following; its caption-timeout dump now forces one render to
tell a missed update from a render fault.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A floating window restored after a reload had no z-index, and the z ladder
renumbered from 101, so the docked DISPLAY panel (#pp-toggles, z 110) painted
over it. The ladder now starts at 111 (PANEL_Z_FLOATING_FLOOR), a restored
window is promoted like a lifted one, docking drops the promotion, and
floating panels get a CSS floor of 111. Tests fail on the old code.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
At phone width the right rail is the band between mid-screen and the credit
line, so a 16:10 viewer plus its bar and caption was cut off. Below 720 px
the viewer's height is derived from that band (clamped 110-320 px); floating
and expanded viewers reset to auto height. The QA harness checks the photo
and caption fit at 390x844, and CURRENT-STATE documents the docking rules
and phone sizing.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Only a user's own collapse docks a floating window; cockpit entry,
restores and the Cyber accordion no longer dock it or delete its saved
place, and the accordion leaves floating windows alone.
- The viewer host records an adapter as active only after its mount
succeeds, so a library that failed to load once is retried; concurrent
opens share one mount, and unmounting mid-mount leaves nothing active.
- openNearest tries every active provider; one provider's error (no key,
offline) no longer hides the others' imagery.
- The SINCE readout shows its cut-off date as soon as the committed value
matches the thumb, even while the slider keeps focus.
- A floating window that was only dragged is bounded to the viewport and
scrolls instead of running off-screen.
- getStats summarises coverage (summarizeCoverage) instead of building a
full UI snapshot every second; disable() uses credits.hideAll(); smaller
cleanups in the viewer host and sequence snapshot.
- Unit tests: panel docking and header double press, viewer-host mount
retry/sharing/cancel, coverage summary.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- The viewer opens at the top of the panel, under the header, so the photo
is on screen without scrolling; its tools (EXPAND, FIT/FILL, FOLLOW, close)
sit in a bar above the image, clear of the provider's own overlays, and the
caption wraps instead of truncating.
- No separate ON/OFF or OPEN NEAREST PHOTO buttons: the header pill is the
layer switch, and a provider chip is lit only while the layer is on (the
last lit chip switches the layer off).
- SINCE is a stepped slider (any date to the last month) whose readout names
the cut-off date and is announced via aria-valuetext.
- The panel floats and resizes (portable spec); in a resized window the
viewer takes the spare height and only the settings scroll. SHRINK after
EXPAND, collapsing, or a header double-click docks it at its default size.
- FIT/FILL tooltips say what they do.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- The rail's startup move of panels into #right-context-rail cleared every
panel's inline position, so a window restored as floating dropped back to
its rail place after a reload. Floating panels now keep their geometry.
- A header double-click never snapped a floating panel back in a real
browser: the drag handler's pointerdown preventDefault() suppresses the
mouse events a native dblclick is built from. Two presses within 400 ms and
6 px (no drag between) are now detected in pointerdown itself.
- Portable specs can ask to dock when collapsed (dockOnCollapse), and
PanelChrome exposes dockPanel(). Street Level opts in as a portable panel
(min 320 x 280) with dockOnCollapse.
- qa-panel-resize: the panel reader returns right/bottom (s/e handle points
were NaN), counts only visible rail panels like the rail does, parks the
window clear of the voice dock before the resize loop, and names the
element under the pointer when an assertion fails.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Bring in portable, resizable rail panels. The Street Level rail rules get
the same :not(.panel-floating) guard as CCTV's so the panel can float too.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Street Level is now a provider-neutral layer modelled on the iD editor's
photo overlay. The core owns what every imagery provider shares: the
enable state and a switch per provider, the imagery filter (360°/flat and
captured-since in relative days), one click handler routed by pick prefix,
one viewer host that mounts whichever provider's viewer adapter owns the
open image, the position marker, camera follow, one on-globe credit per
active provider, and share-link parameters (one bit per provider plus the
filter). Providers implement the contract in registry.js: coverage,
sequences, nearest-image lookup and a viewer adapter emitting a common
pose. Mapillary is the only registered provider; Google Street View,
KartaView and Panoramax slot in beside it.
Panel: a PROVIDERS chip row (one chip per registered provider, keyless
chips read as errors), relative-day SINCE options, a provider-neutral
caption whose link label follows the provider, and no vendor mark in the
header. The panel inner is a rail scroller like CCTV's.
Tests cover the registry, params codec, filter, pick router, UI-state
composition, the provider definition and coverage-tile decoding; the QA
harness switches the provider off and on and checks the filter.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
Pure move: the layer id, panel id, CSS prefix, classes, exports and config
paths become provider-neutral (street-level, #street-level-panel, sl-);
the Mapillary-specific modules move under providers/mapillary/. Behaviour
is unchanged. The two sprite collections now register under distinct ids
instead of overwriting each other under 'mapillary'.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
Street Level is imagery only from here on: coverage, sequences and the
embedded viewer. The Claude planner, map-feature and traffic-sign tiles,
the NDJSON feature stream, sprites, detection outlines and analyst records
go, along with @anthropic-ai/sdk, zod and the Anthropic key entry.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
Upstream took share token '2' for fire perimeters, so Street Level moves to
'3'. mapillary-js joins upstream's optimizeDeps include list instead of
overriding it; catalog and registry tests count the new upstream layers.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
The panel no longer shows a separate keyless call-to-action; the fieldset
gate and the layer-row tooltip already cover the missing-key case. The
planner flag is tri-state (null until status answers).
Co-Authored-By: Claude Fable 5.1 <[email protected]>
Adds MODIS NRT to Active Fires and a keyless Fire Perimeters layer (NIFC WFIGS) with
InciWeb incident links, served through a capped, cached /api/fire-perimeters proxy.
Co-authored-by: Gustavo Beneduzi <[email protected]>
Co-authored-by: James Cooke <[email protected]>
The harness called the compatibility facade's private _refreshTogglePanel,
which the layer-lifecycle refactor removed; Transit and Directions call
refreshLayerStats() on the bare lifecycle, which lacked it, so their rows
only repainted on the next tick. Add refreshLayerStats() to the lifecycle
and use it from the harness. With the crash gone, two further checks ran:
the selected-entity paint wait now also waits for Radio's own reveal, and
on phones the title bar sits 16 px from the top so both broadcast waves
stay on-screen.
Co-authored-by: Bilawal Sidhu <[email protected]>
Adds a Local ADS-B layer fed by your own receivers: a browser WebUSB
RTL-SDR (with FM listening) and local 1090/978 MHz decoder feeds
(LOCAL_RECEIVER_FEEDS, local and private addresses only). Local aircraft
draw in magenta with class, silhouettes, 3D models, trails and a position
sanity filter; the click card names the band and input that heard them.
Builds on Sameh Khamis's SDR prototype and the initial GEV port by
Mazeyar Moeini Feizabadi (#134); the decoder-feed design follows the
notes on #57. Closes#57.
Co-authored-by: Sameh Khamis <[email protected]>
Co-authored-by: Mazeyar Moeini Feizabadi <[email protected]>
The right-rail layout pass lifts the Context, CCTV, Weather and Recent
Imagery panel scrollers to measure their natural heights, which clamps
their scroll offset to zero, but it only restored scrollers tagged
data-rail-scroller. A layer that refreshes its Layers-panel row every
second snapped the Context panel back to the top while scrolling. Tag
every lifted scroller and pin the pairing with a test that reads the
measuring CSS.
Co-authored-by: Bilawal Sidhu <[email protected]>
Twenty layers now (weather, wind, cyclones and recent imagery landed
upstream); Street Level sits after Recent Imagery in the right rail and the
Cameras group, and the rail CSS names it beside the other panels.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
scripts/qa-mapillary.mjs drives a real browser through the rail panel,
the keyless gate, coverage, a ready-made feature plan, the viewer and its
expanded dialog at 1440×900 and 1280×800.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
An ordinary collapsible GEV panel between CCTV and Context, starting
collapsed with the Mapillary mark in its strip. Body: a gated empty state
when no client token is present, plain-English query box (ASK becomes STOP
while running), streamed result chips, imagery filters with a colour
legend, and the embedded viewer whose expanded mode is a focus-trapped
dialog. All wording lives in a pure presentation module.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
Camera-driven Mapillary coverage (z0–5 overview points from orbit, z11–14
ground-clamped sequence lines below 60 km), per-sequence image cones, an
embedded MapillaryJS viewer bridge with a camera-follow mode, sprite icons
for map features, and a query engine that turns a plan into a streamed
z14 tile fan-out. Registers an on-globe CC BY-SA 4.0 credit while enabled.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
The right-rail test now proves a .panel-floating panel is neither
measured, allocated nor auto-collapsed while its docked sibling still is.
scripts/qa-panel-resize.mjs drives the CCTV panel in a real browser:
lift-out by header drag, all eight handles with the opposite edge pinned,
minimum size, reload restore and double-click snap-back. Its pure helpers
sit behind a main guard so src/tooling/panelResizeQa.test.mjs can check
them without a browser. Run it with `npm run qa:panel-resize`.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
A drag spec can now be `portable`: dragging the panel by its header lifts
it out of the right rail into a fixed window, resizable from all four
edges and corners, that remembers its place and size under the existing
godsEyeView.v8.panelPos.<id> key ({ left, top, width?, height?, floating })
and snaps back on a header double-click. Only CCTV opts in here; the rail
skips .panel-floating panels when measuring and allocating, and its
placement rules in layers.css are guarded so no !important is needed.
PanelPositionControls gains an optional onPanelResized hook, threaded
through PanelChrome to a no-op on the application shell.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
Pure box arithmetic for resizing a floating panel from any of the eight
compass handles: the named edges follow the pointer, the opposite edge
stays pinned, and minimum size plus the viewport margin win. Owned by the
same boundary groups as PanelPositionControls, which wires it next.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
Select a box on the world and browse the last 30 days of open satellite imagery over it, keyless: NASA GIBS Harmonized Landsat Sentinel-2 (30 m) and the VIIRS daily overview (250 m), with a day strip, IMAGE / VS BASEMAP / A / B modes with a swipe divider, PNG export and share links. The before/after swipe from the Nepal scene moves into shared modules so both use it.
Co-authored-by: manjunath22466 <[email protected]>
Wind (NOAA GFS and ECMWF IFS: animated particles, colour field, a reading at map centre), observed weather (NOAA MRMS radar, GOES and NESDIS infrared clouds, lightning density) on one shared history timeline, NHC and CPHC cyclone advisories with tracks and cones, and a WEATHER panel in the right rail. On 3D Tiles the observed products render as raised shells with a sharper window around the view.
Co-authored-by: Gustavo Beneduzi <[email protected]>
Co-authored-by: Daniel Slay <[email protected]>
Co-authored-by: Rehaan Delmotra <[email protected]>
Co-authored-by: Cursor Agent <[email protected]>
At 720px and below both panel stacks scroll vertically, so each panel's absolutely positioned glow (negative inset) became scrollable overflow on both axes and drew a horizontal scrollbar band plus a spurious vertical scrollbar whenever CCTV, Context, Data Layers or Scenes was expanded. Pin the glow to its panel box in the narrow-screen block and add a stylesheet test that checks every 720px media block.
## Changes
Follow-up to #587 after the owner's first look at the merged transit layer on Google 3D tiles.
- **Sensor presets keep the real silhouettes.** Under NVG, thermal (white-hot, black-hot, Ironbow) and noir, vehicles are the same silhouettes as in normal view, filled opaque white with a 2 px dark halo, at the CRT display sizes (26 px fleet, 39 px selected). The solid rounded "signature" bodies are gone.
- **The selected vehicle's trail is visible.** The retained history is now draped onto 3D tiles and terrain (`GroundPolylinePrimitive`, `ClassificationType.BOTH`, the way the traffic heat-lines are drawn), 3 px core over a 5 px dark backing, per-segment age colour, a short draped head clipped to the sprite. Two defects kept it off screen before: Cesium's per-instance attribute getters return copies, so the renderer's show/colour edits were discarded, and a marker did not recover after the camera jumped to it, which hid the trail with it. Trail geometry is now prepared on selection independent of floor resolution and marker visibility; sparse long intervals (rail) keep a bounded marker corridor instead of dropping the interval; classification survives map-source changes.
- **Transit sits in the Movement panel group** between Street Traffic and Bike Share (the panel orders by `PANEL_GROUPS`, not by catalog order; the catalog is moved too).
## How it was verified
- `npm run format:check` (854 files), `npm run check:boundaries`, `npm test` (4,062 passing), `npm run build` clean; tracking regression 109/109 in a real browser on Google 3D tiles.
- Browser harness (`scripts/qa-transit.mjs`), keyed on Google 3D tiles and keyless: keyed 194 pass, with the trail pixel check passing at 300, 600 and 900 m; the remaining keyed failures are the per-frame allocation gate already recorded as a follow-up from #587 (CPU and frame time within budget), four readability lines at threshold edges, and the card-anchor check now counting frames where the selected marker is legitimately off screen; keyless 193 pass with the remaining misses being threshold edges on the thin tram silhouette (centre 0.83–0.88 against 0.85) and one bus ring 0.28 against 0.25 on a pure-white roof.
- New harness checks: `Google 3D selected trail visible at 6 of 8 projected samples` (repeated off/on framebuffer captures at 300/600/900 m, samples outside the sprite footprint, a background-change negative control; fails on main, passes here), a camera-arrival check (select a moving vehicle, `setView` onto it, marker shown and trail body drawn within 2 s), `PANEL_ORDER` pinned, raster tests comparing every sensor raster's mask and aspect ratio to the normal silhouette.
- Direct look on a keyed build: a live CapMetro bus at 30 m/s selected through the layer API draws its draped trail along the highway lane (harness capture `keyed-600m-trail-visible.jpg`).
- Adversarial review by Codex Astra before the last two fix passes (stack-switch classification, marker corridor under the vertex cap, pixel-gate loophole), all three fixed with regressions.
Docs: `docs/CURRENT-STATE.md` and `CHANGELOG.md` updated in this PR. No data-source changes.
Supersedes #218 by @spcpza, ported onto the current component layout with fixes from review.
Verified before merge: format, package boundaries, unit suite, build, and the browser tracking suite; a browser harness for the change where one applies; adversarial review applied.
Contributor: @spcpza. His original commit is the base of this branch, and his own re-port onto main (2026-09-15, `5b69011`) was consulted while finishing the height work. That port reads every vehicle's surface from the app's shared ground-floor system (`cachedGroundFloor` / `warmGroundFloor` / `GROUND_FLOOR_LIFT_M`) rather than sampling the scene per layer, keeps a vehicle hidden until its cell answers, warms a bounded batch per poll on a timer instead of per frame, and renders at the ellipsoid above the altitude gate. That is the sounder primitive — one floor system for the app, with the rooftop-versus-street question already settled against a datum-correct DEM prior — and this branch's height work was rebuilt on it, replacing a bespoke cell cache, ground prior and rooftop rule written here. Credit for that direction is his.
Future work (not in this PR), both written up in docs/CURRENT-STATE.md:
- Readable route names. The realtime feeds carry only `route_id`; `route_short_name` / `route_long_name` live in each operator's static GTFS `routes.txt`, and headsigns in `trips.txt`. Doing it properly wants a server-side metadata loader beside the transit proxy with fixed registered static sources, bounded indexes built once and persisted, a slow conditional refresh, and a versioned route dictionary the browser caches. Shipped here: ids are never rewritten, and a cut one carries an ellipsis instead of reading as a typo.
- Below-ground rendering. Subway vehicles are drawn on the surface directly above themselves, because the feeds carry no depth and a train nobody can see is not worth drawing; the card says so plainly. Real treatment wants OSM tunnel geometry per city and a ghosted sprite tethered to the surface. The owner recorded it and left it.
Round four and after (2026-09-15). The owner tested round three under FLIR and NVG, and then asked for the design to be taken further: elegant in performance, beautiful on camera, trails with a cache for public transport, Cesium-native, and a core other moving layers can adopt. Codex Astra reviewed the plan (it confirmed the speed fault: a glide started from the drawn position at receipt time but spanned the gap between report times, so with MBTA reporting every ~10 s against a 15 s poll every second glide ran at 1.5x; it rejected a queued-segment patch), then wrote the design, then implemented it in commit-sized passes with adversarial review between them and real-browser harness runs by the integrator.
What this PR now contains beyond the contributor's original port:
- Delayed playback in a contact-agnostic core (`src/data/contactPlayback.js`): each vehicle keeps a typed, bounded fix history and a display clock that runs at one second per second through it, a feed-derived lag behind real time, holding at its newest fix rather than extrapolating and never sprinting to catch up. Marker, course, motion word, card and trail all read the same displayed sample. The clock has an explicit time-offset and seek API so a rewind is a later feature, not a rewrite; flights and vessels are untouched.
- A selected-vehicle trail (`src/data/contactTrailRenderer.js`, `src/layers/transit/trails.js`): the retained history drawn with batched Cesium primitives, clipped at display time so the head is exactly the sprite, faded by age, in the mode colour (white under sensor presets), on the same surface path as the marker.
- Bounded proxy-side history (`server/providers/transitHistory.js`): fifteen minutes and at most 128 fixes per vehicle with hard byte ceilings, MBTA only for now (opt-in per feed), served by a small endpoint that never fetches upstream, so a selected trail survives a browser reload while the server keeps running.
- Scene work bounded to what is visible and moving, an occluder, cached DETECT candidates, holds on the render loop only while something visible moves.
- Sensor presets: white-hot haloed sprites under NVG/FLIR/noir (black-hot inverts), saturated mode colours under CRT, per-mode bracket tiers in every theme, the selected card keeping its mode colour.
- A discriminating browser harness (`scripts/qa-transit.mjs`) that samples postRender frames, reads the real card anchor, and measures fleet budgets at 800 and 3,000 vehicles.
Not built, recorded as follow-ups: curated route display names (lowest priority per the owner), fleet-wide tails, route snapping, a rewind UI, adoption of the playback core by flights and vessels.
Verified at merge (2026-09-15 morning): unit suite 3,896 passing, build clean, format and boundary gates clean, tracking regression 109/109, browser harness keyless 200 pass / 0 fail (13 sensor checks unexercised because the live view offered fewer than six isolated sprites; every judged sprite passed), keyed on Google 3D tiles 198 pass with the per-frame allocation gate as the only failure. Follow-ups recorded: the keyed build's playback sampler still allocates per frame (CPU and frame time stay within budget; the 3,000-vehicle metro view sits at a 27.6 ms frame interval against a 25 ms budget), the shared detection overlay's per-paint allocation, friendlier route names, fleet-wide tails, a rewind UI, and adopting the playback core for vessels and flights.
Co-authored-by: spcpza <[email protected]>
## Explore the map without losing your target
Tilt and north-up used to stop tracking an aircraft or satellite. Both controls now keep the selected target centered while easing into the new angle over 650 ms, preserving camera range. Tilt switches between top-down and oblique views; north-up takes the shortest rotation. Rapid presses reverse a pending tilt, and pressing north-up during a tilt completes both changes.
New navigation, target selection, map gestures, and teardown cancel the transition. Cockpit keeps its existing camera guard.
## A data panel that follows how you explore
The panel now has five clearly labeled sections:
| Section | Layer order |
| --- | --- |
| Movement | Satellites → Live Flights → Military Flights → Live Vessels → Street Traffic → Bike Share |
| Cameras | Cameras → Mapped ALPR Cameras |
| Infrastructure | Mapped Installations → Data Centers → Submarine Cables → Dams |
| Events | Space Missions → Earthquakes → Active Fires |
| Utilities | Directions → Radio |
Readable panel labels replace CCTV, Bikeshare, Datacenters, and provider-heavy names. Source attribution remains in the subtitles, and toggle accessibility labels match the visible names. Presentation order is independent of layer registration; hidden layers stay hidden and unlisted layers remain available under Other layers.
## Validation
- Camera changes: full Node 24 suite, including allocation gates — 3,699 passing and one skipped.
- Final panel changes: 42 focused tests passed; browser inspection confirmed all sections, ordering, and labels.
- Real Cesium Camera/EntityView tests cover moving aircraft, low/high satellites, cancellation, navigation ownership, and rapid button presses.
- Live browser: UITMSAT-2 remained centered and selected through tilt and north-up, including combined commands.
- Final formatting, package-boundary checks, and production build pass.
- GitHub CI verifies the final head on Node 24, Node 26, and Windows onboarding before merge.
Supersedes #296 by @Matthew-Selvam, ported onto the current component layout with fixes from review.
Verified before merge: format, package boundaries, unit suite, build, and the browser tracking suite; a browser harness for the change where one applies; adversarial review applied.
Co-authored-by: Matthew-Selvam <[email protected]>
Supersedes #442 by @yashveeeeeeer, ported onto the current component layout with fixes from review.
Verified before merge: format, package boundaries, unit suite, build, and the browser tracking suite; a browser harness for the change where one applies; adversarial review applied.
Co-authored-by: Yashveer Singh <[email protected]>
Supersedes #219 by @spcpza, ported onto the current component layout with fixes from review.
Verified before merge: format, package boundaries, unit suite, build, and the browser tracking suite; a browser harness for the change where one applies; adversarial review applied.
Co-authored-by: spcpza <[email protected]>
Supersedes #235 by @cora-fresh-labs, ported onto the current component layout with fixes from review.
Verified before merge: format, package boundaries, unit suite, build, and the browser tracking suite; a browser harness for the change where one applies; adversarial review applied.
Future work (not in this PR): hand-drawn marks do not persist across a reload today, and neither do spoken annotations; there is no storage layer for marks. The natural home is Scenes: a drawing that belongs to a shot and persists per shot, so a scene animation can carry its own marks. Needs an owner.
Co-authored-by: Clint Borle <[email protected]>