Commit Graph
6 Commits
Author SHA1 Message Date
German Khokhlov 7abf74518f Cut duplicated and dead code across the engines, the layers and the QA scripts
- src/geo drops the ported debug argument checks and the tests that
  bitExact already covers; package boundaries accept a directory entry,
  so src/geo/ is listed once per group.
- Cesium no longer carries movers and lines nobody draws with: they are
  optional engine capabilities. The fake engine and the Cesium camera use
  the shared cameraMath; unused contract tables, clock.ticked, the
  'finest' surface detail and Navara click statistics are gone.
- ALPR keeps one overlay core and one presentation model for both
  engines, bikeshare one station bookkeeping, the Navara ground effects
  one definition helper; image atlases, view centres, mover banks and
  colours are shared.
- The legacy switch route, the clock offset and rate controls and other
  unused exports are removed.
- The acceptance runs the Navara draw, geo import and scope checks;
  scenarios use the harness switch and page helpers; the main chunk
  check keeps the size budget only and runs once in CI.
2026-11-05 13:32:39 +04:00
German Khokhlov a9282b30bb Expect the session's marks and files drawn on Navara as on Cesium in the one-application switch check 2026-11-03 21:52:42 +04:00
German Khokhlov f2117a98f2 Ask a parked Navara globe for no frames and guard parked engines in the switch gate
The Navara look stopped requesting frames once its globe is parked. scripts/qa-app-once.mjs now fails if anything moves a parked engine's camera or asks it to draw (its own resume aside).
2026-11-03 19:54:45 +04:00
German Khokhlov d86047fe8f Release the shell from a candidate engine that fails after it attached
The shell's scene part detaches it too, so a candidate failing in a later part (a layer's drawing, Cockpit clouds) leaves the shell free for the working engine instead of refusing every later attach. StyleManager.attachScene releases what it built when it throws, and one detach runs at a time. The controls phase awaits its parts, and a failed attachment no longer forces handoff off for the parts it releases. scripts/qa-app-once.mjs now also rolls back from a Navara candidate whose layer attachment fails.
2026-11-03 19:45:34 +04:00
German Khokhlov a99b862580 Create the application once per page and switch engines through the scene host
createStandaloneApplication opens its first globe, attaches the scene host and returns attachScene/detachScene: a switch hands the session off, parks the outgoing renderer and attaches the incoming one with its catalog to the parts the phases registered once. A failed candidate releases what it attached; the working engine attaches again on the same shell, voice, tools and stores. ?switch=legacy keeps the route that builds an application per engine for one release. scripts/qa-app-once.mjs now asserts identity, UI, tool and listener continuity, the rollback and the legacy route.
2026-11-03 18:19:51 +04:00
German Khokhlov b2cc00833d Measure session object identity and listener counts across engine switches
window.__gevSession names each session object by a stable instance id and counts applications, attachments and detaches. scripts/qa-app-once.mjs (report-only with --report for now) runs three round trips and a parked-renderer rollback on a keyless preview with paid map, model and voice endpoints blocked.
2026-11-03 17:08:22 +04:00