- aircraftEmergency: `source` is 'squawk' only when the Mode A code itself
names the status; the Cockpit HUD no longer quotes an unrelated squawk
(e.g. SQUAWK 1200 on an ADS-B `downed` status).
- military: new billboards and the untrack restore use the fleet tint, so an
emergency stays red instead of snapping back to amber; tint helpers take the
record already in hand instead of a second lookup.
- cockpit/cyber CSS: emergency colour via a custom property / theme token,
meta line bolded so the status does not rely on colour alone in the HUD.
- tests: revert Prettier churn in unscoped test files; only semantic edits.
- docs/CURRENT-STATE.md: transponder emergency highlighting section.
- qa-emergency-squawk: (iv) RELEASE check; new files added to format scope.
Co-Authored-By: Claude <[email protected]>
Flights and Military Flights tint aircraft red while the latest poll
carries squawk 7500/7600/7700 or an adsb.lol ADS-B emergency status
(general/unlawful/nordo/downed). Minimum-fuel and lifeguard priorities
are reported but not tinted. The Cockpit HUD aircraft-meta line names
the broadcast code in red. The status is not sticky: a cleared code
stops highlighting on the next refresh.
The analyst/voice query engine gains squawk, emergency and
emergencyKind fields. No new source or request: OpenSky state vectors
already carry the squawk and adsb.lol/readsb carries both fields.
Built by the Hex project (Crew Leo Agile dev team).
Co-Authored-By: Claude <[email protected]>
The fleet tick dead-reckoned, floored and distance-tested every contact on
every ~80 ms tick, then hid the ones behind the horizon. The worldwide feed
carries ~13k contacts; zoomed in, well under 1% are on screen, so nearly all
of that work produced a hidden billboard.
A contact that is already hidden and still behind the horizon at its last
position now re-reckons only on its turn in a staggered one-in-12-ticks
rotation (about once a second, HIDDEN_CONTACT_DR_TICKS). Anything that
position puts in view, and any contact with a fleet model, takes the full
pass immediately, so on-screen behaviour is unchanged. Hidden-inclusive
proximity queries (getNearby includeHidden, getAllPositions) read positions
at most about a second old, well inside the 30 s poll's uncertainty.
Measured in Chrome on a Radeon 780M, ~12.9k contacts, 56 on screen over
Colombia at 4 km, same view before and after:
fleet tick 7.66 -> 2.03 ms/frame, longest tick 50.9 -> ~16 ms
frame 20.6 -> 14.0 ms, 42.9 -> 57.8 FPS
Teleporting the camera to Madrid showed 975 contacts within 100 ms.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Adds a Local ADS-B layer fed by your own receivers: a browser WebUSB
RTL-SDR (with FM listening) and local 1090/978 MHz decoder feeds
(LOCAL_RECEIVER_FEEDS, local and private addresses only). Local aircraft
draw in magenta with class, silhouettes, 3D models, trails and a position
sanity filter; the click card names the band and input that heard them.
Builds on Sameh Khamis's SDR prototype and the initial GEV port by
Mazeyar Moeini Feizabadi (#134); the decoder-feed design follows the
notes on #57. Closes#57.
Co-authored-by: Sameh Khamis <[email protected]>
Co-authored-by: Mazeyar Moeini Feizabadi <[email protected]>