Commit Graph
7 Commits
Author SHA1 Message Date
German Khokhlov 82ed68f443 Place every surface-bound layer through the shared placement
Import pins, infrastructure, ALPR, directions markers, bikeshare and the
Bhote Koshi story use createSurfacePoints instead of their own sampling,
budgets and partial triggers; ground snap, the mesh floor sampler,
traffic, transit, Street Level, the camera ground guard, wildlife and the
cockpit host read heights through readSurface or surfaceTriggers.
Per-layer offsets and floor policies stay as options. The import no
longer re-places pins on every camera move from the UI.

Calls to engine.surface outside src/globe go from 41 sampling calls to
10, each a raycast, a one-shot fly-to height or an asynchronous detailed
sample.
2026-11-10 16:13:06 +04:00
German Khokhlov 35e70ec280 Draw the aircraft family, Wildlife Sightings and the Cockpit through the contract
The layers that still had one Cesium and one Navara implementation, or
drew on Cesium only, now draw through engine.movers, engine.lines and
engine.camera on both engines, and application code holds the engine
instead of guessing it from a viewer.

- Aircraft family: flights, military and local ADS-B share one display
  (src/layers/aircraft/render/display.js). The Cesium and Navara
  renderers are gone. Where they differed, the display follows Cesium:
  - attach and visibility tracking, live disableDepthTestDistance
    changes, the tracked glyph's distance scale, model ids that change,
    local ADS-B markers hidden until shown and its UAT ring as a point;
  - the trail head's hidden alpha is 0.45, the contract's
    depthFailAlpha scaled by the head's 0.9.
  The tracked glyph stays over the fleet, as on Navara. The movers
  contract reports readiness per model and reads model axes as the
  glTF's own on every engine. Cesium's follow takes any native target
  through a proxy entity in the ENU frame and mirrors its readout fields.
- Wildlife Sightings draws badges and the density glow as sprite sets
  and its privacy cells as line outlines (no fill yet). It takes clicks
  from engine.input and its card anchors to the engine's canvas and
  camera, so the layer is in both engines' catalogs again and a switch
  keeps the session's layer set.
- Cockpit: cockpitHost takes the engine only. The ridden aircraft is the
  engine follow's target, hidden through its sprite; only the Cesium
  Viewer's stock double-click is still routed around.
- About forty camera, navigation, share-link, HUD, voice, detection and
  layer-lifecycle callers take the engine. isGlobeEngine and
  engineFromViewer calls outside src/globe fall from 51 to 14.

The coupling baseline drops accordingly: layer renderer lines from
5239/12331 to 4546/11106 (Cesium/Navara), `viewer` lines from 2424 to
2209, Cesium-importing files from 69 to 66.
2026-11-07 02:34:34 +04:00
German Khokhlov b8f4d097c4 Merge main and switch Cesium and Navara in place through Vue
Preserve the camera, map source and layer selection across engine sessions. Restore the previous engine if startup fails and retain local history navigation.
2026-11-02 13:10:36 +04:00
Sameh Khamis 73e789489b chore: drop exports nothing imports
Knip, configured with the application, package exports, scripts, QA
harnesses, workers, tools and tests as entry points, reports exports
that no module imports. Each was checked by hand against string-based
and namespace imports.

- Symbols that are still used inside their own module lose only the
  `export` keyword (176 constants and helpers).
- Unused re-exports are removed from barrel modules (flight, military,
  vessel, CCTV, directions, transit history, local ADS-B and street-level
  policy modules).
- Declarations that nothing uses at all are deleted, among them
  AIS_WATCHDOG_STATUSES, applyFilter, isRadioCountryCode, compactText,
  DENSITY_STOPS, the unused CCTV endpoint constants, and the SDR band
  constants.
- Default exports that nothing imports are removed. The ones in
  src/data/earthquakes.js, src/data/telegeographySubmarineCables.js,
  src/data/wind.js and src/data/bhoteKoshiLocator.js each constructed a
  layer instance at import time that nothing used; those instances are
  no longer created.

Every export of a package.json entry stays, as does TOMTOM_CREDIT,
which the traffic layer reads from the credits namespace it is given.
2026-10-22 19:00:40 -07:00
German Khokhlov 16e63f4c50 refactor(camera): use the globe engine
The startup fly-in, orbit, world-target focus, the arrival ground guard,
arrival ownership, camera sensitivity claims, landmark/viewport/globe
flights and place search (with its view bias and near-view recovery) take
the globe engine. Callers that still hold a viewer (voice, layers until
phase 1c) reach the same engine through engineFromViewer, and arrival
ownership is keyed by the engine whichever one a caller names.

The ground guard yields on camera.commanded instead of patching the
viewer camera itself; on Cesium that event hooks the same command methods
and tracking changes, so direct Cesium callers still end it. Landmark
framing reads the frustum fov from the pose's fovy and aspectRatio.

Tests that built viewer doubles now run on the fake engine (or on the
Cesium engine over the same double), with the same expectations.
2026-10-15 19:47:43 +04:00
German Khokhlov d886be68a8 refactor(camera,data): take vector maths from src/geo
Move the Cartesian3/Cartographic/Matrix/Quaternion/Transforms/Math calls of
the first batch (src/data motion, anchor, tracked-camera and icon helpers;
the root camera, locations, HUD, share-link, world-focus, ground-guard,
orbit and cloud modules; services/groundSnap) to src/geo. Behaviour is
unchanged: same argument order, same `result` semantics.

Kept on Cesium: out-of-scope classes (JulianDate, Axis, HeadingPitchRange,
BoundingSphere, Rectangle, EasingFunction, EllipsoidalOccluder with its
WGS84 and seed vector, SceneTransforms) and Matrix4.IDENTITY wherever it is
handed straight to a Cesium camera call (locations.test pins its identity).

synthesizeForwardKinematicsFix now returns a plain position, so the two
snapshot renderers clone it with the static Cesium.Cartesian3.clone instead
of the instance method. The package-boundary groups that reach these
modules now own the src/geo files.
2026-10-15 00:15:59 +04:00
f4fcf267c6 fix(osm): stop using public Overpass by default (#648) (#742)
Traffic roads come from OpenFreeMap vector tiles, or TomTom flow tiles with a
key (Hybrid by default). Military areas use OpenFreeMap polygons with a bundled
worldwide name index; wide views show named points. ALPR reads an hourly
OpenStreetMap extract. Cockpit place context and country, state and US county
outlines use bundled Natural Earth and US Census data. Overpass is used only
when an operator configures their own endpoint.

Also: camera arrivals no longer land below ground, keyless terrain retries on
429, bounded relation geometry for configured Overpass, one shared
OpenStreetMap credit, and separate tile and API transports for embedders.

Co-authored-by: theGaryLarson <[email protected]>
Co-authored-by: Milan Khanal <[email protected]>
2026-09-28 19:07:57 -05:00