Commit Graph
6 Commits
Author SHA1 Message Date
Sameh Khamis 8eab6a76a8 Drag the timeline along, and play through it smoothly
The zoomed track now drags: the handle still drags the time, while the
track around it drags the view along (or the time, with all of it shown),
a tap goes to the time under it, two fingers pinch it, and a sideways swipe
or a shift-wheel drags it too, the same with a mouse, a trackpad or a
finger. A view dragged off the handle stays put until the time moves.

Play moved in steps: the world clock told of its time four times a second,
so the handle and the globe jumped, and play stopped at every weather frame
while it drew, loaded ahead or not. The clock now tells of its time each
animation frame, and play no longer waits on the frame it is at: that
frame loads as play goes on, and play holds only at the next frame while
the one before it still loads. Weather loads its next frame ahead while the
world plays too, tells its listeners of frames as they change rather than
every frame, and the sun and moon move on each minute of world time.
2026-11-02 16:13:27 -08:00
Sameh Khamis 0c4da3cdb2 Keep one world clock that every timed layer reads
Core told time eight ways: Date.now() in most layers, JulianDate.now() for
flights and military, Cesium's clock frozen at page load for the sky, the
weather clock for observed imagery. They now read one clock,
src/time/worldClock.js, exported as ./time.

Live is a mode, not a timestamp: while live the clock is the wall clock,
so every layer draws as before. Away from live only the layers that follow
the clock move with it. The weather products follow it, as they followed
the weather transport; a host opts others in with follow(id).

- The weather clock takes its time from the world clock and drives its
  replay, stepping its frames as before.
- Satellites, launches, flights and military (still 30 s and 15 s behind),
  transit, GNSS, Recent Imagery, street level, the HUD and the celestial
  ring read worldTimeFor(id). Cadences stay on the wall clock.
- Cesium's sky (stars, sun, moon, atmosphere, lighting) draws at the world
  time each frame instead of the moment the page loaded.
- Weather frames and satellites declare coverage() for a host's timeline.
2026-11-01 21:47:32 -08:00
Sameh Khamis 265aa605bd feat(celestial-ring): render the full-globe ring from a store
The celestial ring presents its overlay to a store and the scene chrome
renders it in the globe container, handing back the two canvases the
ring paints. The application shell passes the store in so the keyhole
helpers other packages import stay free of Vue. Without its canvases the
ring still tracks whether the globe is framed and turns itself off.
2026-10-31 21:20:27 -07:00
Sameh Khamis 2aca7aecbb style: format remaining owned runtime modules 2026-09-15 07:26:32 -07:00
Bilawal Sidhu b6da93b8ac release: v0.1.0 — one-click install, keyless boot, in-app Provider Settings (#142)
The first formal release.

- One-click install via Pinokio; keyless boot lands on a live Esri World
  Imagery satellite globe with keyless terrain, with automatic OSM fallback
  and graceful degradation when terrain is unavailable.
- Provider Settings (the POWER UP panel): add, replace, or remove API keys
  inside the app; credential files made owner-only before any secret is
  written; external keys shown read-only; the panel refuses shared or proxied
  servers.
- Keyless capability responses for the optional HUD summary and place search.
- Aircraft-identity voice answers cover operator, type, and route, and say so
  plainly when enrichment is unavailable.
- README rewritten keyless-first; concise 0.1.0 changelog section; CI
  workflow included.

Gates: 2,672 unit tests pass / 0 fail, build clean, tracking regression
108/108, map-source tray QA pass, setup doctor ready.
2026-08-31 17:49:45 -05:00
Bilawal Sidhu 880a672b5e Release God's Eye View as open source 2026-08-24 17:02:16 -05:00