The voice debug log writes the server's timestamp after the client's record,
so a record can no longer replace loggedAt. The dev and preview servers also
send X-Content-Type-Options: nosniff with their shared browser headers.
From the findings in #710.
Co-authored-by: Sunil <[email protected]>
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
Binding HOST=0.0.0.0 no longer sets Vite's allowedHosts to true. The dev and
preview servers accept IP addresses, localhost and the LAN hostnames listed
in GEV_ALLOWED_HOSTS; suffix and wildcard entries are ignored. The
configuration factory takes the resolved list as an input, so build/vite.js
still reads no environment.
Ported from #97 to the current build/vite.js layout. Fixes#21.
Co-authored-by: Sameh Khamis <[email protected]>
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
The cost-bearing endpoints (/api/realtime/token, /api/openai/hud-summary,
/api/google/nearby-places) and the voice debug log refuse cross-site browser
requests: a foreign or opaque Origin, a Sec-Fetch-Site other than
same-origin/none, or proxy forwarding headers. Loopback tools without an
Origin and the LAN opt-in keep working. The dev and preview servers send one
shared Content-Security-Policy, and embed-mode framing rewrites only the
frame-ancestors directive of it.
Salvaged from #242 onto current main.
Co-authored-by: Sameh Khamis <[email protected]>
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
Embed-mode documents now keep the server's framing protection unless
GEV_EMBED_FRAME_ANCESTORS names the pages that may frame them (or * for any
page). The MCP Apps panel loads the app into its own page and needs no
framing. View answers are posted to the origin that sent the view rather
than to any origin.
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
Cesium's script sets CESIUM_WORKERS itself when it loads, so the panel's
combined workers script was never used, and neither was the embedded
terrain-heights file: the worker still requested it from the panel
page's site. The panel build now writes only the prelude, and the panel
puts it ahead of whatever Cesium assigns to CESIUM_WORKERS. The separate
esbuild bundle of Cesium's workers is gone.
The ground-polyline worker loads approximateTerrainHeights.json itself,
and a worker's requests go to the panel page's own site, where they
failed with 404 and stopped rendering once ground-clamped lines such as
military installations appeared. The panel build now embeds that file in
the workers script, which answers the worker's request from memory.
panel_request resolved paths with a check for a leading //, but URL
parsing also reads /\host as another host, so it could request other
servers. It now resolves the path against the app's address, refuses
any other origin, matches refused routes decoded as well, and does not
follow redirects. Responses are capped at 64 MiB while reading, with a
deadline; held responses make room on arrival and expire by time only,
so a response being read keeps its parts.
The panel keeps converted images only for its build files, so live
camera frames no longer accumulate, and failed build loads are retried.
The dev server answers a malformed /panel/ path with 400 instead of
crashing.
Hosts serve panels from their own sites and may refuse other addresses;
Codex refuses any address on the user's machine. The panel now never
requests the app's server: it loads the app's panel build and data
through panel_request, a tool only the panel may call, which requests
the path from the app's server. One path in every host; only map
providers load directly.
npm run build:panel writes the panel build to dist/panel, served at
/panel/: one app script, one stylesheet, Cesium's script, and Cesium's
workers as one script Cesium runs from memory. Tools may now be marked
app-only. The panel CORS rules are gone.
Codex serves panels from codex-sandbox:// pages, where origins are
opaque: the panel recognizes the app's own addresses by scheme and host,
the vessels feed resolves against the document address, and the dev
server answers Codex's sandbox origins with CORS.
A panel page loads the app with <base> pointing at the app's server, so
addresses the app builds resolve against the document base instead of
the page location, and hash updates stay on the page's own address.
The dev server answers panel origins with CORS on the API routes too.
show_on_globe replaces open_in_gods_eye_view and names an MCP Apps view, a
ui:// panel that loads the app in embed mode and posts each later view to it,
so the globe in the conversation changes without reloading. It also takes a
view another answer returned. Tools can declare a UI resource, and the MCP
adapter serves resources/list and resources/read and lists each tool's
resource in _meta.ui.resourceUri.
?embed=1 shows the globe alone: clean view with the HUD, panels, welcome and
setup prompts hidden, and provider attribution kept. The page that frames it
sends views with postMessage; the app applies each through its own actions
and reports every step. Annotations in any link are drawn once it restores.
Only embed-mode documents may be framed; every other page keeps
X-Frame-Options DENY and frame-ancestors 'none', and
GEV_EMBED_FRAME_ANCESTORS can restrict who frames them.
Voice hears audio directly, and "vessels" is easily heard as "visuals",
which the instructions route to visual styles, so asking for vessels turned
on other layers or a CRT style. The instructions now say a vessels request
without a style name means the ships layer, and a style needs its name.
The voice instructions recommended aircraft_in_area, vessels_in_area and
get_earthquakes, which voice no longer offers, and the docs said voice gets
nearly every query. The instructions now name tools voice has and send
aircraft, ship and hazard questions to analyst_query; a test keeps the
instructions to tools the voice session lists.
src/tools/surfaces.js lists the tools a surface leaves out, and the MCP
server, the voice session's tool list and the browser catalog voice calls
all filter through it. Voice leaves out tools that answer with images, link
to the app, or repeat what its app actions already answer.
A stalled global snapshot held the request for over a minute. Each attempt
now gets 10 seconds, a timed-out or failed attempt is retried once, and a
second failure is answered from the stale cache or the regional fallback.
The OAuth token request gets the same limit.
Mount the local MCP server at /mcp on the development and preview
servers for clients that connect by URL. The route accepts only
requests from this machine that name a loopback host and, when an
Origin is sent, come from a loopback origin, and drains oversized
bodies so the 413 response is delivered. The provider-order regression
test now pins the route between the providers and the API fallback.
Traffic roads come from OpenFreeMap vector tiles, or TomTom flow tiles with a
key (Hybrid by default). Military areas use OpenFreeMap polygons with a bundled
worldwide name index; wide views show named points. ALPR reads an hourly
OpenStreetMap extract. Cockpit place context and country, state and US county
outlines use bundled Natural Earth and US Census data. Overpass is used only
when an operator configures their own endpoint.
Also: camera arrivals no longer land below ground, keyless terrain retries on
429, bounded relation geometry for configured Overpass, one shared
OpenStreetMap credit, and separate tile and API transports for embedders.
Co-authored-by: theGaryLarson <[email protected]>
Co-authored-by: Milan Khanal <[email protected]>
Keep the new 502, but store it in the 60 s cache as the proxy already does
for 404/429: /tracks/all costs OpenSky credits, so an oversized track must
not be re-downloaded on every reselect. Update the regression test and
credit the fix in CHANGELOG.
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
Adds MODIS NRT to Active Fires and a keyless Fire Perimeters layer (NIFC WFIGS) with
InciWeb incident links, served through a capped, cached /api/fire-perimeters proxy.
Co-authored-by: Gustavo Beneduzi <[email protected]>
Co-authored-by: James Cooke <[email protected]>
Reflect the weather stack, analyst records and feed provenance, satellite pass predictions and live camera video that landed since the last full pass.
Co-authored-by: Matt Van Horn <[email protected]>
## Changes
Follow-up to #587 after the owner's first look at the merged transit layer on Google 3D tiles.
- **Sensor presets keep the real silhouettes.** Under NVG, thermal (white-hot, black-hot, Ironbow) and noir, vehicles are the same silhouettes as in normal view, filled opaque white with a 2 px dark halo, at the CRT display sizes (26 px fleet, 39 px selected). The solid rounded "signature" bodies are gone.
- **The selected vehicle's trail is visible.** The retained history is now draped onto 3D tiles and terrain (`GroundPolylinePrimitive`, `ClassificationType.BOTH`, the way the traffic heat-lines are drawn), 3 px core over a 5 px dark backing, per-segment age colour, a short draped head clipped to the sprite. Two defects kept it off screen before: Cesium's per-instance attribute getters return copies, so the renderer's show/colour edits were discarded, and a marker did not recover after the camera jumped to it, which hid the trail with it. Trail geometry is now prepared on selection independent of floor resolution and marker visibility; sparse long intervals (rail) keep a bounded marker corridor instead of dropping the interval; classification survives map-source changes.
- **Transit sits in the Movement panel group** between Street Traffic and Bike Share (the panel orders by `PANEL_GROUPS`, not by catalog order; the catalog is moved too).
## How it was verified
- `npm run format:check` (854 files), `npm run check:boundaries`, `npm test` (4,062 passing), `npm run build` clean; tracking regression 109/109 in a real browser on Google 3D tiles.
- Browser harness (`scripts/qa-transit.mjs`), keyed on Google 3D tiles and keyless: keyed 194 pass, with the trail pixel check passing at 300, 600 and 900 m; the remaining keyed failures are the per-frame allocation gate already recorded as a follow-up from #587 (CPU and frame time within budget), four readability lines at threshold edges, and the card-anchor check now counting frames where the selected marker is legitimately off screen; keyless 193 pass with the remaining misses being threshold edges on the thin tram silhouette (centre 0.83–0.88 against 0.85) and one bus ring 0.28 against 0.25 on a pure-white roof.
- New harness checks: `Google 3D selected trail visible at 6 of 8 projected samples` (repeated off/on framebuffer captures at 300/600/900 m, samples outside the sprite footprint, a background-change negative control; fails on main, passes here), a camera-arrival check (select a moving vehicle, `setView` onto it, marker shown and trail body drawn within 2 s), `PANEL_ORDER` pinned, raster tests comparing every sensor raster's mask and aspect ratio to the normal silhouette.
- Direct look on a keyed build: a live CapMetro bus at 30 m/s selected through the layer API draws its draped trail along the highway lane (harness capture `keyed-600m-trail-visible.jpg`).
- Adversarial review by Codex Astra before the last two fix passes (stack-switch classification, marker corridor under the vertex cap, pixel-gate loophole), all three fixed with regressions.
Docs: `docs/CURRENT-STATE.md` and `CHANGELOG.md` updated in this PR. No data-source changes.
Supersedes #218 by @spcpza, ported onto the current component layout with fixes from review.
Verified before merge: format, package boundaries, unit suite, build, and the browser tracking suite; a browser harness for the change where one applies; adversarial review applied.
Contributor: @spcpza. His original commit is the base of this branch, and his own re-port onto main (2026-09-15, `5b69011`) was consulted while finishing the height work. That port reads every vehicle's surface from the app's shared ground-floor system (`cachedGroundFloor` / `warmGroundFloor` / `GROUND_FLOOR_LIFT_M`) rather than sampling the scene per layer, keeps a vehicle hidden until its cell answers, warms a bounded batch per poll on a timer instead of per frame, and renders at the ellipsoid above the altitude gate. That is the sounder primitive — one floor system for the app, with the rooftop-versus-street question already settled against a datum-correct DEM prior — and this branch's height work was rebuilt on it, replacing a bespoke cell cache, ground prior and rooftop rule written here. Credit for that direction is his.
Future work (not in this PR), both written up in docs/CURRENT-STATE.md:
- Readable route names. The realtime feeds carry only `route_id`; `route_short_name` / `route_long_name` live in each operator's static GTFS `routes.txt`, and headsigns in `trips.txt`. Doing it properly wants a server-side metadata loader beside the transit proxy with fixed registered static sources, bounded indexes built once and persisted, a slow conditional refresh, and a versioned route dictionary the browser caches. Shipped here: ids are never rewritten, and a cut one carries an ellipsis instead of reading as a typo.
- Below-ground rendering. Subway vehicles are drawn on the surface directly above themselves, because the feeds carry no depth and a train nobody can see is not worth drawing; the card says so plainly. Real treatment wants OSM tunnel geometry per city and a ghosted sprite tethered to the surface. The owner recorded it and left it.
Round four and after (2026-09-15). The owner tested round three under FLIR and NVG, and then asked for the design to be taken further: elegant in performance, beautiful on camera, trails with a cache for public transport, Cesium-native, and a core other moving layers can adopt. Codex Astra reviewed the plan (it confirmed the speed fault: a glide started from the drawn position at receipt time but spanned the gap between report times, so with MBTA reporting every ~10 s against a 15 s poll every second glide ran at 1.5x; it rejected a queued-segment patch), then wrote the design, then implemented it in commit-sized passes with adversarial review between them and real-browser harness runs by the integrator.
What this PR now contains beyond the contributor's original port:
- Delayed playback in a contact-agnostic core (`src/data/contactPlayback.js`): each vehicle keeps a typed, bounded fix history and a display clock that runs at one second per second through it, a feed-derived lag behind real time, holding at its newest fix rather than extrapolating and never sprinting to catch up. Marker, course, motion word, card and trail all read the same displayed sample. The clock has an explicit time-offset and seek API so a rewind is a later feature, not a rewrite; flights and vessels are untouched.
- A selected-vehicle trail (`src/data/contactTrailRenderer.js`, `src/layers/transit/trails.js`): the retained history drawn with batched Cesium primitives, clipped at display time so the head is exactly the sprite, faded by age, in the mode colour (white under sensor presets), on the same surface path as the marker.
- Bounded proxy-side history (`server/providers/transitHistory.js`): fifteen minutes and at most 128 fixes per vehicle with hard byte ceilings, MBTA only for now (opt-in per feed), served by a small endpoint that never fetches upstream, so a selected trail survives a browser reload while the server keeps running.
- Scene work bounded to what is visible and moving, an occluder, cached DETECT candidates, holds on the render loop only while something visible moves.
- Sensor presets: white-hot haloed sprites under NVG/FLIR/noir (black-hot inverts), saturated mode colours under CRT, per-mode bracket tiers in every theme, the selected card keeping its mode colour.
- A discriminating browser harness (`scripts/qa-transit.mjs`) that samples postRender frames, reads the real card anchor, and measures fleet budgets at 800 and 3,000 vehicles.
Not built, recorded as follow-ups: curated route display names (lowest priority per the owner), fleet-wide tails, route snapping, a rewind UI, adoption of the playback core by flights and vessels.
Verified at merge (2026-09-15 morning): unit suite 3,896 passing, build clean, format and boundary gates clean, tracking regression 109/109, browser harness keyless 200 pass / 0 fail (13 sensor checks unexercised because the live view offered fewer than six isolated sprites; every judged sprite passed), keyed on Google 3D tiles 198 pass with the per-frame allocation gate as the only failure. Follow-ups recorded: the keyed build's playback sampler still allocates per frame (CPU and frame time stay within budget; the 3,000-vehicle metro view sits at a 27.6 ms frame interval against a 25 ms budget), the shared detection overlay's per-paint allocation, friendlier route names, fleet-wide tails, a rewind UI, and adopting the playback core for vessels and flights.
Co-authored-by: spcpza <[email protected]>
Ported onto the split provider layout: the route now lives in
server/providers/openai/debug-log.js and its state belongs to the handler
the factory returns rather than to module scope.
/api/realtime/debug-log is the one route in its family left unhardened.
Both siblings enforce a limiter through openai/rate-limit.js, and this was
the only handler still writing with fs.appendFileSync on the request path.
- Always-on per-IP limiter (120/min, 400 global). Deliberately not the
opt-in openAiRateLimiter(): that one defaults to unlimited so throttling
cannot silently change what a user spends, and this sink spends disk and
event-loop time rather than provider quota.
- Serialized async appends with a 32 MB rotation ceiling and one retained
generation. REALTIME_DEBUG_LOG_MAX_BYTES caps a single request body; it
never bounded the file those bodies accumulate into, so any local page
could grow .gev-logs/realtime-conversations.jsonl for as long as the dev
server ran. Serializing also closes a read-then-write race on the size
check, where concurrent callers all stat under the ceiling and none
rotates.
- Generic 400/500 answers separating a malformed record or oversized body
from a failed write, instead of echoing error.message — an errno and an
absolute path for an fs failure.
- readRequestBody marks an oversized body with code 'BODY_TOO_LARGE', the
marker its sibling readRequestBodyCapped already sets, so the two cases
are distinguishable without matching on text.
Coverage extends src/tooling/localServices.test.mjs, which already drives
the real handler over a temporary sourceRoot. Both new tests fail on the
previous implementation and pass with this one.
Refs #23. Does not add authentication: these proxies have no auth
mechanism today, so introducing one is a maintainer design decision.
Ported onto the split provider layout: the routes now live in
server/providers/openai/{hud-summary,realtime}.js and the camera health
entry in server/providers/cctv.js.
The routes #263 names — celestrak, terrain, adsbdb — were sanitized by
#289. The same defect had moved:
- /api/openai/hud-summary relayed `data.error.message` verbatim on a
non-ok upstream. That is OpenAI's own error text, carrying request ids,
organization hints and quota wording. Its catch echoed the JS error too.
- /api/realtime/token echoed the JS error when minting failed, which for a
network fault is a resolver message naming the upstream host.
- cctvProxy stored the raw error as a camera's health `message`. This is
the least obvious of the three and the reason the PR is worth its size:
GET /api/cctv/health serializes `message`, and src/layers/cctv/frames.js
renders it as the camera's status label, so the detail reached the
screen through a different door than the sanitized 502 beside it.
Logs name the failure and the upstream status without the text, matching
the Launch Library and terrain paths; these lines get pasted into issues.
Coverage extends the existing harnesses rather than adding files —
localServices.test.mjs drives both OpenAI routes over a mocked upstream,
mediaProviders.test.mjs drives a failing media fetch and then reads
/health. All three assertions fail on the previous implementation.
Refs #263. Does not touch /api/realtime/debug-log's identical echo; that
route is the subject of the #23 PR, so the two do not overlap a line.
Supersedes #350 by @sendmebits, ported onto the current component layout with fixes from review.
Verified before merge: format, package boundaries, unit suite, build, and the browser tracking suite; a browser harness for the change where one applies; adversarial review applied.
Co-authored-by: sendmebits <[email protected]>
Supersedes #219 by @spcpza, ported onto the current component layout with fixes from review.
Verified before merge: format, package boundaries, unit suite, build, and the browser tracking suite; a browser harness for the change where one applies; adversarial review applied.
Co-authored-by: spcpza <[email protected]>
Supersedes #408 by @vegettto, ported onto the current component layout with fixes from review.
Verified before merge: format, package boundaries, unit suite, build, and the browser tracking suite; a browser harness for the change where one applies; adversarial review applied.
Co-authored-by: vegettto <[email protected]>
Supersedes #301 by @VassagoDevteam, ported onto the current component layout with fixes from review.
Verified before merge: format, package boundaries, unit suite, build, and the browser tracking suite; a browser harness for the change where one applies; adversarial review applied.
Co-authored-by: Vassago DevTeam <[email protected]>