Commit Graph
6 Commits
Author SHA1 Message Date
Sameh Khamis ce343c1c6d feat(ui): render the CCTV camera picker from the store
The picker's options are data: CctvControls computes the cameras in view
and the closing note for those left out, keeps a focused picker's list and
prepends a camera activated under it, and publishes the options, disabled
state and selection. CctvPicker renders them keyed by camera id and
applies the selection once the options are in place; it updates only when
the controls publish, as the old picker did on layer notifications. A
picker about to be disabled no longer counts as focused.

This completes the CCTV panel: everything it shows is rendered from the
gev-cctv store.
2026-10-30 22:05:41 -07:00
Sameh Khamis 93942d0dbe Show only the CCTV cameras in view, thinned to one per ground cell when zoomed out
The CCTV layer kept every loaded camera live: each view change touched every
icon, every notification rebuilt every camera's state, and the picker listed
the whole catalog. With the default 4,000 cameras, a continental drag ran at
152-179 fps with 18-24 frames over 30 ms (worst 112 ms). It now runs at
235 fps with none. The layer now:

- shows icons only on or near the screen, and when zoomed out keeps one camera
  per world-anchored cell (healthy feeds first), so panning keeps the same
  cameras;
- grounds and draws coverage only for the cameras in view, the active camera
  and its coverage neighbours, retrying a camera at most twice per view regime;
- reruns the view pass while the camera moves, paced by its own cost, and
  projects with one matrix per pass instead of a Cesium call per camera;
- keeps the billboard buffer-usage hint fixed, so showing or hiding a few
  icons no longer rewrites the vertex data of every billboard;
- lists the cameras in view (active camera first) in the picker, closing with
  the count of cameras outside the view, and builds the full camera list in
  the UI state only when it is read.
2026-10-29 21:31:59 -07:00
German KhokhlovandClaude Opus 5.5 13efd411b6 refactor(i18n): key messages by English text; add Russian
Replace the semantic keys with the English source text, so code reads as the
UI does and English needs no catalog: t('Save keys'), tn(count, one, other)
for plurals, msg() for text stored in data, and bare data-i18n* markup that
translates the element's own English. Other languages are one flat JSON each.

- Simplify src/i18n: drop namespaces, the configurable locale pair
  (GEV_DEFAULT_LOCALE / GEV_SECONDARY_LOCALE) and its build defines. Locale
  comes from ?lang=, the stored choice, then browser languages.
- Add scripts/i18n.mjs (npm run i18n): extracts every message from t/tn/msg
  and markup, and fails on missing, unused, placeholder-mismatched or
  wrongly-shaped plural entries. npm test runs it via catalog.test.mjs.
- Add Russian (src/i18n/locales/ru.json, 833 messages), started from the
  community catalog in #312 and reviewed against the current English.
- Fix data-i18n placed on parents that would wipe their children (cockpit
  LEVEL and local weather cells, first-run EXPLORE MANUALLY tile), and a
  doubled degree sign in the TRACK ACQUIRED signal.
- Rewrite docs/TRANSLATORS.md for the new workflow; drop sections the earlier
  merge resurrected in docs/CURRENT-STATE.md.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-12 13:48:56 +04:00
Meir Michanie 284c4d4601 feat(i18n): presentation extraction — t() call sites, data-i18n templates, locale selector
Route every application-owned presentation string through the i18n
core: t() call sites across the app/layers/ui/data/voice surfaces,
data-i18n* attributes in the src/ui/templates/*.html markup (applied at
boot by applyDocumentTranslations from src/standalone/application.js),
and the dock locale selector (runtime-rendered from the offered pair —
a single EN button while only English ships).

Rebased onto current main, where the extraction follows the module
splits: the shell wiring now lands in the owner modules
(panelChrome, visualSettings, locationNavigation, shareRestoration,
shellFeedback, applicationShell) and the voice status corpus in the
realtime* modules; scene status lives in director.js +
playbackAdapter.js.

Modules shared with the node runtime (loadingFeedback,
installationFeedback, regionalModel, keySetupCore, vessels ingestion)
stay environment-neutral English and localize at their browser render
sites (chip maps in shellFeedback/installations controls, the weather
table in cockpitBriefing, keySetupRequirementEnvVars compositions), so
the package-boundary graph stays clean; the browser boundary groups
now own the i18n modules they reach (scripts/package-boundaries.json).
2026-10-01 12:41:20 +02:00
Sameh Khamis 1a7e4d51d9 style: format camera panel component modules 2026-09-13 00:38:01 -07:00
Sameh Khamis f45f399c31 refactor: isolate camera panel controls and presentation 2026-09-13 00:38:01 -07:00