The layer now owns its Mapillary parts directly: the provider registry,
pick router, multi-provider UI summary, params codec helper and provider
context are gone. createStreetLevelLayer({ source }) builds coverage,
sequences, the nearest-image lookup and the MapillaryJS viewer itself; a
single providerOn switch keeps the share link's `mapillary` option (off
draws nothing), and getParams/setParams keep { mapillary, pano, sinceDays }.
No z0-5 overview points: above 60 km nothing is drawn and the panel says to
zoom in; the proxy now serves only coverage z11-14. Tiles come from the
visible ground within range of the camera, ranked from the ground under it
(no line-of-sight ranking or near-range padding). MapillaryJS loads on the
first photo; viewer prewarm is removed. Key status, a rejected key and a
rate limit share one `blocked` state on coverage.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
FOLLOW is gone: no setFollow, follow state, map-stack availability or
handoff listener. Opening a photo still frames it with one flight through
the application's deferred navigation (begin/reassert), so a slow photo
never overrides newer navigation and tracking is released as before.
Ground casting is gone: groundCast.js, meshSampler.js, the surface mode,
the draped-to-cast swap and remesh. Coverage lines are always draped
GroundPolylinePrimitives (ClassificationType.BOTH); cones and the marker
clamp to the ground and keep the horizon cull. The terrain/meshFloor/ground
services and meshFloor.visibleTilesetLoaded are no longer needed.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Trim the doc text this PR adds (README, CHANGELOG, CURRENT-STATE,
KNOWN-ISSUES, SECURITY, DATA_SOURCES, .env.example, the CI job comment),
drop code comments that restate the code, cut design-note JSDoc to a line
or two, and drop review tags from test names. Comments only; no code
changes.
Also: README key count (seven keys, two metered), CURRENT-STATE's gate
paragraph (CI runs a production build with a dummy token), the stacked
doc above meshBoxInRange and the orphaned inMeshRange line in
coverage.js, and a duplicate ALPR row in DATA_SOURCES that a merge had
brought back.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A mutation review left 18 earlier survivors; each now has a test that
fails with the mutant applied:
- the expanded viewer returns into the panel on shrink, close and destroy
(the fake DOM had no parentNode, so reinsertion was never exercised); the
fake DOM gains offsetParent and a MutationObserver that honours its
options, and a <body> child added while expanded goes inert;
- each pose moves the marker, drives FOLLOW and selects a new sequence;
close() retires an open still mounting or opening; a provider toggled
while the layer is off activates nothing; the adapter drops late and
superseded poses;
- share-link defaults: "any date" (0 days), the codec max pinned to the
filter's MAX_SINCE_DAYS (layerState cannot import it across package
boundaries, so a test ties the two), Mapillary on when a link omits it;
- Esc that something else handled, or typed in a field, keeps the
selection; a key problem outranks LOADING on the pill;
- the marker's terrain height (mesh, DEM, clamp then re-place);
- proxy: LRU memory cache and its half-budget rule, Retry-After capped,
a request after a cancelled fetch starts a fresh one;
- date-line tile ranking with and without focus; the horizon cull idles
while the camera stands still; the old zoom goes as soon as the new one
lands; a rate limit holds every refresh inside its wait.
One real bug found and fixed: Esc inside a contenteditable cleared the
selected sequence (selection.js now ignores isContentEditable targets).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
From the IC8 review of #768, each with tests that fail before:
- P1: closing a photo, switching the layer off or destroying it stops the
1.6 s framing flight toward that photo. The flight is claimed with a
token before flyToBoundingSphere and released by its complete/cancel
callbacks, so cancelFraming() calls camera.cancelFlight() only while
the flight is still Street Level's: a newer navigation flight (a search
result, a scene) is never cancelled. Turning FOLLOW on also stops it, so
the tween cannot overwrite the follow view.
- P2: an older nearest-photo lookup can no longer replace a newer choice.
The core owns one AbortController per lookup, aborted by a newer lookup,
a direct open or cone click, closing the viewer, disable and destroy;
the signal reaches source.nearestImages through the provider, and an
aborted lookup never surfaces as an error.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A duplicate scan of every module the PR adds (repeated 4-line blocks,
normalised) after gekh's dedup round left these:
- glyphs.js: the cone, ring and position glyphs share cachedGlyph(), wedge(),
ring() and dot(). Checked with a recording canvas: all 20 draw calls keep
the same path and fill/stroke state, so the glyphs are pixel-identical.
- panelPositionControls.js: one placeAt() for the three places that pin a
panel's top-left corner as a fixed window.
- tiles.js: one warn() for the three background-failure logs.
- Tests: src/testSupport/streetLevelFakes.mjs holds the provider snapshot
(uiState + presentation tests), the stand-in provider (core + controls
tests) and one real-ray pinhole camera (view + coverage tests, which had
each written their own). The coverage line-of-sight test still fails when
refresh() stops passing its focus.
- qa-street-level.mjs: one waitForCoverage() for the five copies of the
"on, drawn, settled, not key-gated" wait.
No behaviour change: unit 5862 pass, fixture gate 16/16, panel gate 5/5.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
From gekh's review of #768, each bug with a test that fails before:
- P2: a failed sequence load clears the previous sequence's cones, resets
the selection and can be retried; a second click while loading starts no
second lookup. sequences.js had no tests: sequences.test.mjs now covers
failure and retry, a superseded late answer, the cache and clearSelection.
- P2: closing a photo stops MapillaryJS sequence playback, which kept the
hidden viewer stepping and downloading images.
- openNearest without the panel reports it instead of loading forever, and
stops if the layer (or its provider) went off during the lookup; the
mesh sampler's misses are bounded and forgotten with its samples; the
sequence count is the union of ids across tiles; a provider withdraws
only its own error, so a sequence error cannot mask KEY REJECTED; hover
stays on (throttled) under an orbiting camera and re-picks when it
stops; "since N days" follows the clock in a long-open tab.
- A prewarm waits for one in flight and then builds if it gave up.
- New coverage for the layer core (credits, KEY REJECTED vs REQUIRED,
switching a provider off), the refresh wiring of the tilted-view fix and
the draped-to-cast swap completion.
- Cleanup: loading is derived from pending; freshStreet(); tile ranking
computes distances once and shares one path for the date line; shared
metresBetween / whenIdle / redrawTile; one NEAREST_RADIUS_M and one
source method list; unused contract fields, exports, getImage and the
decoder's image branch removed; PROVIDER_COLORS lists only Mapillary.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
As more sources arrive, each one reads the same everywhere it appears: its
PROVIDERS chip, coverage lines, overview points, image cones and a single
legend swatch. The palette lives in one place, PROVIDER_COLORS in
src/layers/streetLevel/policy.js: Mapillary green (#05cb63), Panoramax
purple, Google Street View blue.
Mapillary drops its age dimming and magenta panoramas: lines and overview
points are Mapillary green, cones are green too and 360° images keep their
ring shape; the 360°/FLAT filter still separates them, and the selected
sequence stays GEV cyan.
The provider contract loses `legend`: `colors.coverage` is the source's one
colour, and the core composes the legend as one swatch per active source
(its name, its colour) followed by Selected. The chip group takes an
optional per-chip colour as a `--chip-color` CSS variable, written only
when it changes; Street Level chips show it as a swatch dot and, while on,
as the chip's border, text and a faint fill.
The feature gate checks the legend has one swatch per source plus Selected
and that the Mapillary chip carries #05cb63.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
FOLLOW puts the globe camera at eye height inside the street-level view; on
flat imagery or terrain there is nothing to stand among. The layer now takes
the application map stack controller (attachMapStackController), subscribes
to stack switches, offers FOLLOW only while the stack is 'photoreal', disables
the button with a MAP SOURCE hint elsewhere, and stops following when the
stack leaves Google 3D. Selection uninstall is a no-op when never installed.
The QA gate checks the disabled path and, when Google 3D is available, that
leaving it stops following; its caption-timeout dump now forces one render to
tell a missed update from a render fault.
Co-Authored-By: Claude Opus 5.5 <[email protected]>