- Imported metadata stays inert: descriptions, native labels, properties and
KML extended data are dropped from every entity; names are kept as short
plain text. GeoJSON loads with a describe that builds no HTML, and
simplestyle (including marker-symbol) is dropped, so no icon asset is
fetched for a file and GeoJSON draws in its row's color.
- Bound geometry before loading: features and vertices are counted in the
parsed GeoJSON, the KML document and while reading GPX, and a file over
20,000 features or 250,000 vertices is refused before Cesium builds it.
- Imports run one batch at a time, so concurrent picks or drops cannot pass
the 12-file cap.
- Fly-to framing walks long tracks by index instead of spreading them into a
call.
- Fly-to is an immediate navigation through the application shell; the fly
after an import is a deferred navigation stamped when the batch starts and
re-asserted just before flying.
- Dated imports never change the shared clock: imported sources expose no
clock, entities are available for all time, and a KML gx:Track is drawn as
its line.
- GPX is read into GeoJSON with one line per track segment, without times.
- KML/KMZ rows show a hatched swatch (they keep their own styles); keyboard
focus is kept on the same control after hide/show and moves to the next
row after remove.
- Unit regressions for each, and the rendered QA now imports hostile
metadata, dated KML/GPX and a two-segment track, and fails on any request
for a file's contents or icon assets, a clock change, or surviving
metadata.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
DISPLAY ▸ Import (and drop onto the globe) puts the person's own files on
the map as Cesium data sources, clamped to the ground, one color per file,
with a row to show/hide, fly to or remove each. Files stay in the browser
for the session.
KML/KMZ are sanitized before Cesium reads them (network links, remote
icons/styles, models, photo/screen overlays and balloon HTML removed; KMZ
images served from blob URLs), so an imported file cannot make the page
fetch anything. KMZ is read with a small dependency-free zip reader on the
platform DecompressionStream, with a zip-bomb limit. Bounded file size,
entity count and number of files.
Tests: src/data/geoFileImport.test.mjs, src/ui/geoFileImport.test.mjs.
Gate: scripts/qa-geo-import.mjs. The import half of #890.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Trim the doc text this PR adds (README, CHANGELOG, CURRENT-STATE,
KNOWN-ISSUES, SECURITY, DATA_SOURCES, .env.example, the CI job comment),
drop code comments that restate the code, cut design-note JSDoc to a line
or two, and drop review tags from test names. Comments only; no code
changes.
Also: README key count (seven keys, two metered), CURRENT-STATE's gate
paragraph (CI runs a production build with a dummy token), the stacked
doc above meshBoxInRange and the orphaned inMeshRange line in
coverage.js, and a duplicate ALPR row in DATA_SOURCES that a merge had
brought back.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
From gekh's review of #768, each with a test that fails before:
- P2: the panel no longer reopens on every page load. The shell reports
who asked for Street Level to switch on; only a user, voice or tool
request (isExplicitLayerStateOrigin) or an opening photo opens it, and
those automatic opens are never stored. Without the hook, a stored or
shared "collapsed" choice wins during the restore window.
- P2: the expanded photo hides in Clean View, recording and the cockpit,
and holds neither Esc nor Tab while hidden.
- Esc/Tab are taken only from the viewer, body or globe, not app-wide;
FIT/FILL show the right choice while expanded; a 0x0 viewer is never
resized (no z=NaN tile request); the expanded viewer keeps the panel's
CSS tokens; KEY REQUIRED hides the raw "no_key" code.
- Share links carry the panel's collapsed state (ui token t); the Cyber
theme frames the panel like its rail peers (the pinned Cyber selector
tests now list it).
- Accessibility: radiogroups move with arrow keys and are one tab stop,
their focus ring is no longer clipped, and the provider chips sit
outside the disabled fieldset so the "how to add the key" hint stays
reachable (a gated chip explains instead of toggling).
- Renders write only changed attributes (the rail's MutationObserver
relaid out on every write); one coalesced resize per open; the legacy
render-mode key migration is gone.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A floating window restored after a reload had no z-index, and the z ladder
renumbered from 101, so the docked DISPLAY panel (#pp-toggles, z 110) painted
over it. The ladder now starts at 111 (PANEL_Z_FLOATING_FLOOR), a restored
window is promoted like a lifted one, docking drops the promotion, and
floating panels get a CSS floor of 111. Tests fail on the old code.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Bring in portable, resizable rail panels. The Street Level rail rules get
the same :not(.panel-floating) guard as CCTV's so the panel can float too.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A drag spec can now be `portable`: dragging the panel by its header lifts
it out of the right rail into a fixed window, resizable from all four
edges and corners, that remembers its place and size under the existing
godsEyeView.v8.panelPos.<id> key ({ left, top, width?, height?, floating })
and snaps back on a header double-click. Only CCTV opts in here; the rail
skips .panel-floating panels when measuring and allocating, and its
placement rules in layers.css are guarded so no !important is needed.
PanelPositionControls gains an optional onPanelResized hook, threaded
through PanelChrome to a no-op on the application shell.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
Supersedes #235 by @cora-fresh-labs, ported onto the current component layout with fixes from review.
Verified before merge: format, package boundaries, unit suite, build, and the browser tracking suite; a browser harness for the change where one applies; adversarial review applied.
Future work (not in this PR): hand-drawn marks do not persist across a reload today, and neither do spoken annotations; there is no storage layer for marks. The natural home is Scenes: a drawing that belongs to a shot and persists per shot, so a scene animation can carry its own marks. Needs an owner.
Co-authored-by: Clint Borle <[email protected]>