Answers the review of bdbbc3d7 and the IC8 pass after it.
A shape hidden from Draw's list was only set to alpha 0, so the line's
flowing stroke, which keeps its own colour, stayed painted. Now:
- the world renderer's sync() sets every entity of a hidden mark to
show = false, and FlowMaterialProperty follows the mark's alpha;
- the screen renderer does not project a hidden callout, so it is not drawn
and cannot push a visible label aside;
- hiding acts at once, even before a mark's first frame, and with every
mark hidden the annotations render hold is released after one last frame;
- fly_route skips a hidden route.
Hand-drawn shapes are never merged as duplicates: every one is drawn on
purpose and unnamed until its row names it, so a second pin dropped near
the first was dropped, or replaced the first when its colour differed. A
restyle the renderer cannot draw now also syncs the renderer.
Tests cover each: renderer show/hide and flow alpha, the screen skip, the
render hold and its last frame, a show with no fade-in, hidden routes, two
nearby pins, and the restyle rollback.
Traffic roads come from OpenFreeMap vector tiles, or TomTom flow tiles with a
key (Hybrid by default). Military areas use OpenFreeMap polygons with a bundled
worldwide name index; wide views show named points. ALPR reads an hourly
OpenStreetMap extract. Cockpit place context and country, state and US county
outlines use bundled Natural Earth and US Census data. Overpass is used only
when an operator configures their own endpoint.
Also: camera arrivals no longer land below ground, keyless terrain retries on
429, bounded relation geometry for configured Overpass, one shared
OpenStreetMap credit, and separate tile and API transports for embedders.
Co-authored-by: theGaryLarson <[email protected]>
Co-authored-by: Milan Khanal <[email protected]>
Supersedes #219 by @spcpza, ported onto the current component layout with fixes from review.
Verified before merge: format, package boundaries, unit suite, build, and the browser tracking suite; a browser harness for the change where one applies; adversarial review applied.
Co-authored-by: spcpza <[email protected]>
Supersedes #235 by @cora-fresh-labs, ported onto the current component layout with fixes from review.
Verified before merge: format, package boundaries, unit suite, build, and the browser tracking suite; a browser harness for the change where one applies; adversarial review applied.
Future work (not in this PR): hand-drawn marks do not persist across a reload today, and neither do spoken annotations; there is no storage layer for marks. The natural home is Scenes: a drawing that belongs to a shot and persists per shot, so a scene animation can carry its own marks. Needs an owner.
Co-authored-by: Clint Borle <[email protected]>