The CCTV frame proxy marks a Street View fallback with X-CCTV-Source, but the portable source dropped the header and get_cctv_snapshot always reported a current view credited to the camera's agency. The source now keeps the recognised provenance, and the tool labels Street View frames as historical Google imagery, refuses synthetic placeholders, and reports unknown provenance without claiming a current view.
On Navara the military-awareness module has no controls, so its
releaseCameraOwnership was skipped silently and a city pill, voice
fly_to_location or reset ended the follow but kept the aircraft selected.
The trackers it would release are released directly instead, as on
Cesium (selection and follow both cleared).
destroy() now expires every retry attempt in flight, clearing its deadline
timer and aborting its signal at once rather than when the attempt settles,
and leaves no retry marked as running.
A successful terrain retry overwrote the cached fallback without releasing
it. The replaced fallback is now disposed as soon as the real terrain takes
its place on screen, or, when it stayed installed behind a 3D tileset, once
the next globe activation replaces it.
Inside a Navara follow the orientation controls frame the follow's target
and retarget its viewFrom instead of moving the camera, and the release
cancels only a running flight (a cancel is a camera command, which ends
the follow). Cesium's trackedEntity path is unchanged. Updated test:
cameraOrientationControls.test.mjs (orientation navigation starts a
flight before expecting its cancel; no flight, no cancel).
FollowHandle.target() returns the followed point, checked by the contract
on both engines. The contract's model check now waits for ready() before
looking for the model's pixels: the magenta point and sprites could fill
the region before the glTF loaded (qa-globe-contract cesium 73/73,
navara 79/79).
An Esri or keyless terrain attempt that never settled kept the single-flight
retry open forever, so neither provider was retried again. Each attempt now
counts as failed after 60 seconds and the retry backs off as usual; its
signal is aborted, and a provider that lands after the deadline is released
rather than installed or cached.
CURRENT-STATE now says only the construction fallback to OSM is retried, not
the switch made after repeated Esri tile failures.
An activation that re-showed a fallback while a retry was in flight armed a
second timer, so two retries could run at once and land out of order, leaving
the cache and the screen on different providers. Retries now run one at a
time; a request made meanwhile re-arms once the current one ends, and a
result that is obsolete or no longer wanted is disposed.
Imagery and terrain retries are now handled as each settles, so a stalled
terrain attempt no longer keeps recovered imagery off screen, or the reverse.
Main now takes release notes as one fragment per pull request (#787). The browser asks Google through /api/google/geocode, so the no-geocoder-request check now watches that route.
The QA probe gains drawn(layerId): what a layer draws per object (glyph
image, scale, shown, screen rotation, alpha, position; its 3D model's
scale, shown, ready), from the flights layer's qaDrawn(), which reads the
renderer's handles, so it is the same on every engine.
qa-sprites-b5 and qa-enrich-ambient take --engine=cesium|navara: without a
viewer they read the layer through the probe and move the engine camera;
the military rows/cluster are skipped where the engine has no military
layer. Cesium verdicts unchanged (sprites 9/9; enrich 9/2, the same E8/E10
failures as on 7c7422e2); Navara: sprites 7/7 (flights rows and 3D cluster),
enrich 9/2 (the same two). Task 10b, checklist item 7.
renderDetails() revealed the card inside render(), whose preserveScroll() wrapper restored the previous scrollTop in its finally block, undoing the reveal. The reveal now runs in the DETAILS open handler after render() returns, once per opening; closing and refreshes do not scroll.
A superseded open wait cleared the shared cancelShown slot that belonged to the newer wait, leaving its auth listener and timer alive after close; open() now settles the previous wait first. A lookup whose viewer unmounted while the Street View service loaded still sent a billed getPanorama; describe() now rechecks the lookup after acquisition.
The standalone director971.test.mjs rebuilt the browser, storage and viewer
doubles that director.test.mjs already provides. Its cases now live in the
director suite on makeDirector/installSceneRuntime, which gains optional
seeded storage entries and a quota-full switch; existing tests are unchanged.
The checkpoint and failed-save-status cases are split so each fails on its own.
Windows runs npm.cmd through a shell, and passing an argument array with `shell: true` is deprecated in Node 24 (DEP0190). Every `npm run doctor` and every Pinokio install on Windows printed the warning. npmProcessSpec now takes the npm arguments and, on Windows, joins them into the command string; the arguments are fixed subcommands (`--version`, `ci`). Unix behavior is unchanged.
Task 10b. src/layers/aircraft/render/navara.js implements the aircraft
renderer contract on the engine contract alone (no three, no Cesium):
- Fleet glyphs: banks of engine.movers sprite sets (one per distance scale
and depth mode the handles ask for; flights: one, 'always', Cesium's
NearFarScalar), growing by doubling, from a glyph atlas of every
aircraftIcon() kind at the fleet (64 px) and tracked (192 px) rasters
(data/aircraftIcons: AIRCRAFT_ICON_KINDS, aircraftIconCells,
aircraftIconAtlasLayout, drawAircraftIconAtlas). Sprite handles keep the
Billboard field vocabulary as setters; a frame's writes commit once at
the end of the frame listener that made them (a microtask outside one).
- Models: banks of model mover sets per glTF and look; handles report
ready from MoverSet.ready() and computedScale from minimumPixelSize kept
on the CPU (radiusM in the spec, the class's nativeRadiusM); poses are
Cesium's HPR frame (modelMatrix) turned by Navara's glTF axes
(Z_UP_TO_X_UP: its loader is already Z-up; chosen side by side with
Cesium among six candidates).
- Tracked glyph: a sprite whose position/colour/rotation callbacks are read
every frame in preRender; follow = engine.camera.follow with the tracked
readout's card as its label (gevFollowHandle); current() maps the follow
back to the tracked handle, also while follow() raises followChanged.
- Trail and live head: engine.lines (alpha 0.85, depth-fail 0.4, geodesic)
in the gev-trail pick namespace.
- View: camera/scene adapters over engine.camera.pose() (registered with
the engine so shared helpers project through it), frustum and horizon
tests, frame number, engine frame events.
flights/render/navara.js registers it for 'navara' from the Navara mode's
import(); the Navara catalog now offers Live Flights.
Also: tracking a contact that is selected but no longer followed follows it
again (a camera command ends a Navara follow; on Cesium a search flight
releases trackedEntity): trackById/select re-follows instead of only
re-publishing. Behaviour change on Cesium only in that case.
Tests: the renderer on the fake engine (contract, atlas, banks, per-frame
commits, growth, tracked callbacks, follow label, model pose, trails) and
the flights logic over it (fleet, click-select, follow, re-follow after a
camera command, release, no set left behind).
Linear, without mipmaps: Cesium's billboard atlas has none, and a mipmapped
atlas greyed small glyphs Cesium draws at full colour (a 5 px aircraft at
15,000 km: 239 against Cesium's 255; now 255 on both). Task 10b colour
parity.
The flights records and the mesh-floor sampler kept identical copies of the equirectangular distance; both now import src/data/approxDistance.js. The changelog entry moves to changelog.d (#787), and CURRENT-STATE notes the antimeridian behaviour.
aircraft_in_area compared a nullable altitude, so a contact with neither barometric nor geometric altitude matched max_altitude_m as though it were at zero. Require a reported finite altitude only when a band is requested; unfiltered queries keep the contact.
Review of 10a (low):
- The spoken answer to set_layer_visibility on a layer this engine lacks is
the refusal's own sentence (why, and the switch to ?engine=cesium), not
only "Couldn't turn on".
- analyst_query naming layers the catalog left out (no viewer) refuses with
UNAVAILABLE_ON_ENGINE and the layer ids instead of answering zero.
- stop_tracking skips layers the engine does not have, so with nothing
tracked it is a no-op success on Navara (it reported the absent military
and satellites layers as failures).
Tests for each (the old code fails the last two); Cesium unchanged.
Task 10b foundation.
- focusDeemphasis projects through the engine registered for the scene it
is given (engineFromViewer(scene).projector), as iconOrientation already
does, else Cesium's SceneTransforms. On Cesium the engine projector is
SceneTransforms, so nothing changes there; on Navara the aircraft
renderer's scene adapter is registered with the engine. Test with a fake
engine.
- refreshTrackedReadout accepts a layer's tracked visual that names its
follow handle (gevFollowHandle): engines without tracked entities
republish the card through it. Test.
Task 10b foundation.
- MoverSet.ready(): whether what the set draws has loaded (Navara: the
model set's glTF, a URL atlas; Cesium: every instance's Model, the cropped
atlas; parts without it draw at once). The aircraft renderer keeps the 2D
glyph until a model set is ready, as the Cesium path waits on Model.ready.
Contract suite: a drawn model set is ready() (both engines); unit test of
the neutral store.
- Navara sprites and points interpolate scaleByDistance as Cesium's
NearFarScalar (over the squared camera distance, eased by ^0.2) instead
of linearly in distance, so aircraft glyphs have Cesium's size at every
range; the CPU pick radius follows (distanceScale, tested equal to
focusDeemphasis' port of czm_nearFarScalar). The contract text says so.
The MCP panel build inlines every dynamic import into its one script, the
Navara mode included, so the guard that keeps Navara out of the app's
initial chunks failed it (npm run build:panel was red since d483e589). The
panel config filters the guard out, as phase 4 does; a test pins it.
build:panel is green and joins the gates. Phase-4 merge review item 2.