Traffic roads come from OpenFreeMap vector tiles, or TomTom flow tiles with a
key (Hybrid by default). Military areas use OpenFreeMap polygons with a bundled
worldwide name index; wide views show named points. ALPR reads an hourly
OpenStreetMap extract. Cockpit place context and country, state and US county
outlines use bundled Natural Earth and US Census data. Overpass is used only
when an operator configures their own endpoint.
Also: camera arrivals no longer land below ground, keyless terrain retries on
429, bounded relation geometry for configured Overpass, one shared
OpenStreetMap credit, and separate tile and API transports for embedders.
Co-authored-by: theGaryLarson <[email protected]>
Co-authored-by: Milan Khanal <[email protected]>
The Natural Earth and neighborhood packs were loaded with a JSON-attributed
import(). The Vite dev server answers that request with a JavaScript module,
which the browser rejects, so every analyst region scope failed and fell
through to a geocode lookup that could take 12-28 s.
- src/data/bundledJson.js fetches the pack from a new URL(..., import.meta.url)
asset in the browser; under Node the caller's attributed import runs.
- resolveRegionRingForQuery caps the geocode + admin-boundary rung at 3 s and
returns { error: 'region-timeout' }; the lookup keeps running and fills the
cache. The analyst query reports it as code 'region-timeout'. The Nepal
locator opts out of the budget.
- Unit tests for the loader, the timeout and the analyst error; the behavior
harness checks the Gulf of Mexico scope and retries Texas on region-timeout.
Co-authored-by: Bilawal Sidhu <[email protected]>
Supersedes #235 by @cora-fresh-labs, ported onto the current component layout with fixes from review.
Verified before merge: format, package boundaries, unit suite, build, and the browser tracking suite; a browser harness for the change where one applies; adversarial review applied.
Future work (not in this PR): hand-drawn marks do not persist across a reload today, and neither do spoken annotations; there is no storage layer for marks. The natural home is Scenes: a drawing that belongs to a shot and persists per shot, so a scene animation can carry its own marks. Needs an owner.
Co-authored-by: Clint Borle <[email protected]>