Commit Graph
2 Commits
Author SHA1 Message Date
German Khokhlov 0459ee6d58 Scope render demand to each scene attachment
Give each scene its own render governor, owner holds and recent idle requests.
Make the Cesium render backend own its request mode directly, so the governor
drives engine.render on both engines without a dependency back from Cesium.
Route layer requests through their attached engine and capture the attachment's
governor for camera motions, orbit, annotations and shell controls. Release
retained-layer holds before clearing the outgoing engine, and destroy the
governor after scene consumers have detached.

Preserve Cesium's owner-keyed holds, pre-install buffering, last-release settling
frame and one-shot requests during continuous rendering. Navara keeps the same
render policy. There is no intended visible change on either engine. Simultaneous
scenes no longer share holds, and an old captured service cannot release a
replacement attachment's hold. Cover both rules on fake and headless Cesium
engines, including an old orbit ending after reattachment.

Viewer-reference lines fall from 910 to 891, Navara-kind checks from 2 to 1,
and engine-name lines from 33 to 32. All other coupling counts stay unchanged.

Checked in the browser, keyless: qa-perf passes on both engines with the
same idle, active and release counts as before (24 checks on Cesium, 22 on
Navara).
2026-11-07 16:56:34 +04:00
German Khokhlov f06b93fbc9 Draw vessels, satellites, Space Missions, ALPR, bikeshare and OSM Places through one display each
Each layer now has one render/display.js on the globe contract, the same
factory on both engines; its render/cesium* and render/navara* files go.
Cesium's behaviour is the reference, and the logic that was written twice
is written once:

- AIS vessels: atlas chevrons and engine.lines trails. The display
  registers the gev-trail pick claim itself and its trailing visibility
  pass now also runs on Navara.
- Satellites: point banks per look, orbit rings as lines turned by their
  model matrix, and selection and follow through engine.camera.follow.
  The emulated _viewer is gone, and the tracked readout republishes card
  text on Navara too.
- Space Missions: dots, reticle, trajectories and tactical orbits as
  movers and lines. The layer keeps its own records instead of Entities
  and DataSources, and camera work goes through engine.camera. Clicks go
  through the selection dispatcher, and hover keeps Cesium's throttle. The
  pad zone is its rim only: the contract has no surface fill yet.
- ALPR, bikeshare and OSM Places: one display and, for bikeshare, one
  style module each; clicks through engine.input, no
  ScreenSpaceEventHandler or EntityCluster. ALPR keeps Navara's horizon
  cull, and OSM Places points sample the surface where Cesium clamped them.

Coupling: layer renderer lines fall from 4546/11106 to 2638/8735
(Cesium/Navara), `viewer` lines from 2209 to 2014, ScreenSpaceEventHandler
files from 20 to 15.
2026-11-07 03:34:06 +04:00