Commit Graph
5 Commits
Author SHA1 Message Date
German Khokhlov 0459ee6d58 Scope render demand to each scene attachment
Give each scene its own render governor, owner holds and recent idle requests.
Make the Cesium render backend own its request mode directly, so the governor
drives engine.render on both engines without a dependency back from Cesium.
Route layer requests through their attached engine and capture the attachment's
governor for camera motions, orbit, annotations and shell controls. Release
retained-layer holds before clearing the outgoing engine, and destroy the
governor after scene consumers have detached.

Preserve Cesium's owner-keyed holds, pre-install buffering, last-release settling
frame and one-shot requests during continuous rendering. Navara keeps the same
render policy. There is no intended visible change on either engine. Simultaneous
scenes no longer share holds, and an old captured service cannot release a
replacement attachment's hold. Cover both rules on fake and headless Cesium
engines, including an old orbit ending after reattachment.

Viewer-reference lines fall from 910 to 891, Navara-kind checks from 2 to 1,
and engine-name lines from 33 to 32. All other coupling counts stay unchanged.

Checked in the browser, keyless: qa-perf passes on both engines with the
same idle, active and release counts as before (24 checks on Cesium, 22 on
Navara).
2026-11-07 16:56:34 +04:00
German Khokhlov 97c4dc76ce Move scene effects and imported geometry behind the globe contract
Move Cesium viewer, map, sky, projection, trail and sonar internals into
its engine. Drive styles, bloom, sharpening and contact sonar through
engine.render. Count camera-input suspensions across all three engines
and migrate the feature callers. Preserve Cesium's effects and input
behaviour; fix transit lens clicks on Cesium and make zero sharpening on
Navara disable sharpening, as it does on Cesium.

Parse imported files into plain records and draw them through movers,
lines, ground and imagery on both engines. Follow Cesium's KML style
precedence, preserve local KMZ images and frame the drawable records.
Open overlays use imagery when the engine has no native map-overlay API.
Run every imported-display case on fake and headless Cesium engines.

The shared import path retains these known differences from Cesium's old
DataSources: wall fills, extruded prisms and gx:LatLonQuad are undrawn;
raised polygon fills drape while outlines retain altitude; GroundOverlay
rotation, altitude and RGB tint are not applied; rhumb lines become great
circles. Ground heights use the loaded surface synchronously instead of
waiting for most-detailed sampling. Supported KMZ ground overlays now
draw on Navara too. Document the limits rather than claiming full parity.

Combine batches B and C because their disjoint path manifests cannot
place the shared boundary and format files in a later commit while
keeping B independently valid. This combined commit owns the shared
docs, package boundaries, format scope, locale catalogs and coupling
baseline. Remove five obsolete import strings from all eleven catalogs.
Make the load-time source scan include new files and skip deleted paths
so the same checks work before and after recording the moves.

Coupling: Navara renderer lines fall from 1695 to 1294, Cesium import
files from 25 to 9, viewer lines from 1177 to 1026, SDK loads from 4 to 3
and engine-name lines from 62 to 42. No count grows.

The full unit suite and the boundary, format and coupling checks pass.
Browser validation remains to be run.

Browser checks to run
GOOGLE_MAPS_API_KEY= CESIUM_ION_TOKEN= npm run dev -- --port 4291
node scripts/qa-contract-suite.mjs http://localhost:4291
node scripts/qa-navara-visual-styles.mjs http://localhost:4291
node scripts/qa-navara-bloom.mjs http://localhost:4291
node scripts/qa-navara-sonar.mjs http://localhost:4291
QA_BASE_URL=http://localhost:4291 node scripts/qa-visual-effects.mjs
QA_BASE_URL=http://localhost:4291 node scripts/qa-zoom-out-guard.mjs
node scripts/qa-sky-model-lighting.mjs --url http://localhost:4291
node scripts/qa-geo-import.mjs http://localhost:4291
node scripts/qa-geo-import-regressions.mjs http://localhost:4291
node scripts/qa-geo-import-large.mjs http://localhost:4291
node scripts/qa-navara-geo-import.mjs http://localhost:4291

Use the keyless server for every check. Photoreal-only cases remain
unverified; do not enable paid tiles to run them.
2026-11-07 12:45:21 +04:00
German Khokhlov bb8c0b83c4 feat(globe): Sharpen on Navara, on at 80 % by default
The contract gains render.setSharpen({ enabled, amount }) and
render.sharpen(). Navara draws it as a custom EffectDesc: Cesium's unsharp
mask (3x3 box blur, gamma 2.2 round trip so one amount matches Cesium)
right after tone mapping and before SMAA/FXAA, skipping sky and cloud
pixels by scene depth. The Cesium engine keeps the state only; Cesium mode
still sharpens with its own post stage, unchanged. The fake engine records
it and the contract suite checks it.

Without a viewer the Sharpen slider and toggle drive the engine with the
same slider-to-amount mapping. On Navara the defaults, presets and share
links read Cesium's 49 % as 80 %.
2026-10-16 13:30:56 +04:00
German Khokhlov 58a196374f feat(globe): engine members and the viewer bridge for the shell
Contract: camera.position(result?) and camera.height() for per-frame
readers, render.request(reason?), maps.releasePhotorealTiles, sources
with a caller-owned ready provider, isGlobeEngine. engine.maps now hides
every tileset it has shown, lets the last imagery/photoreal call win, and
setPhotorealTiles(null) restores the last base imagery and its credit
instead of leaving the photoreal credit on a bare globe.

Cesium engine: reads the Viewer camera/canvas aliases, detaches bridged
events through the remover Cesium returns, raises frame timestamps
without allocating, re-aims the horizon occluder only when the camera
moved, and renders the scene directly when the governor governs another
viewer (or none yet). engineFromViewer returns the registered scene
engine of a viewer, else builds and caches one. The render governor stays
the Cesium render backend under engine.render and gains
isRenderGovernorInstalled.
2026-10-15 18:18:19 +04:00
German Khokhlov d831cbd23a feat(globe): implement the engine on Cesium
createCesiumEngine wraps an existing viewer without changing it: camera, picker, projector, frames, render (through the render governor), surface, input, credits and maps, with geo values out and Cesium values in at the boundary. Map and surface code is shared with src/maps and services/groundSnap instead of copied. scripts/qa-globe-contract.mjs runs the contract suite against the engine in headless Chrome; the camera-events check now waits for the previous move to end, as Cesium's moveStart marks a move from rest.
2026-10-15 17:43:05 +04:00