A screenshot review of the Spanish UI found:
- Text left in English. Catalog entries copied from English (Bloom,
Cyber, Pin, NEWS, SITE, ON/OFF, RANGE, PITCH, HGT…) and the radio
music genres, which never went through t(). The genres are translated
in es and ru now.
- Wording: gender agreement, calques of the English, hints that name
buttons that do not exist, and one concept worded two ways.
- Layout: the DESACTIVADO pill squeezed layer names until words broke
mid-word; the scene and camera selects showed one word; a collapsed
rail title pushed its button out of the card; the image slot line and
a comparison readout were cut or split.
The layout fixes are scoped to languages other than English, so English
stays pixel-identical. Visual-style slider values now use the locale's
decimal separator (0,85).
npm run i18n now reports a translation that is identical to the
English, unless src/i18n/same-as-english.json lists it for that language
(codes, product names, words spelled the same).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Main added the Google Street View street-level provider and key guidance
that offers another source. Its new text goes through t()/msg() with ru
and es entries; the key guidance the panel shows is built in the UI
language by src/ui/keyGuidance.js, while keySetupCore.mjs keeps the
English sentences the server and AI tools use.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
From the English-parity and breakage review against main:
- English wording back to main: "Configured Source", the "SHARED SUBJECT"
fallback, CCTV calibration "RANGE 120m".
- Voice header and CCTV calibration chip/select tweaks for long labels now
apply to non-English only (html:not([lang='en'])); English matches main.
The scene select font change is scoped the same way.
- New scenes and shots store their default title in English ("Scene 3",
"Shot 2") and translate it when shown, so a title captured in one language
does not leak into projects, storage or shared JSON.
- Choosing a language with storage blocked keeps it in ?lang instead of
silently doing nothing.
- One picked import file shows its name again.
- qa-l9-matrix reads the voice state from data-status, not the label.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- One provider is lit at a time: lighting a chip darkens the others, and a
chip click records every registered provider's switch in one update so
the share link keeps the swap (also off Google 3D, where Street View is
not listed). The layer starts with the first default-on provider
(Mapillary, free); params that light several keep the one already on,
so reapplying them never flips (litByParams). The now-unreachable
"several lit" chip paths are gone.
- Leaving Google 3D during a Street View lookup ends it without an error
or a stuck loading state (openImage's early return resets it; the
lookup loop rechecks availability).
- A source swap during a lookup no longer reports "no imagery".
- Street View lit off Google 3D says the panel needs the Google 3D map.
- Comments trimmed to the why; keySetupCore.test.mjs back to upstream's
formatting plus the one new test (was a 551-line reformat).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- The chip reads GOOGLE STREET VIEW (and its caption link likewise).
- Providers declare the imagery filters they honour (`filters`, default
pano + since). Street View declares none: every panorama is 360° and it
draws no coverage to thin, so its lookups ignore the filters and the
panel hides IMAGERY and SINCE while it is the only lit provider.
- The legend lists only providers that draw coverage lines, with
Selected only beside one: Street View alone shows no legend.
- Providers may pick their on-globe marker (`marker`); Street View's is a
Google-blue field-of-view cone from a white-ringed dot, in place of
GEV's amber pin, and switches back for a Mapillary photo.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
.scene-btn (flex: 1) loads after street-level.css and outranked the
button's flex: 0 0 auto, so with Mapillary and Street View both lit the
button shrank to its 72px minimum and its one-line label ran past the
panel edge. Scope the rule under .sl-meta-row; the coverage line wraps
instead. The live gate gives the share-link check 30 s, as the link is
written only once the view rests.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A review of the Russian UI screenshots found ~90 places where longer words
broke the layout or text was still English. Fixed so they hold for any
language, then shortened where a control is short by design.
- Layout: label columns that size to their text (weather and wind settings,
Recent Imagery slots and opacity, style sliders, display panel), layer
list names and icons, buttons that wrap instead of overflowing (CCTV,
scenes, Bhote Koshi), voice header that always shows the cost, styled
EN | ES | RU chips, voice error tray above the dock.
- t() context: t('CLEAR', { context: 'action' }) is «СБРОСИТЬ» while the sky
stays «ЯСНО»; also used for radio categories, voice states and directions.
- Units and dates follow the locale through src/ui/unitLabels.js
(formatQuantity: localized number, translated unit, non-breaking space):
wind, pressure, cyclones, directions, CCTV, SDR gain, scene timing, flight
tooltip, Recent Imagery dates and resolution.
- Newly translated: directions turn-by-turn steps (built from the maneuver;
English matches the server word for word), HUD mode and summary, voice
card states, radio categories on the globe, CCTV status, layer source
lines, scene dialogs (Cancel, file pickers), Bhote Koshi statuses, titles,
comparison dates and caveat, Recent Imagery notices. Stored data and text
for AI tools stay English.
- es and ru: 1,885 messages each.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Mark every UI string the unmarked-text check reported (534) plus text it
cannot see (helpers, joined labels, runtime-built panels), and translate
the result to Spanish and Russian: 1,679 messages each.
- Kept on purpose, with the reason where the text lives: provider and
product names, place and camera names, codes and units, dB values, the HUD
terminal readouts, demo shot titles that saved projects look up by title,
and text for AI tools and the voice model.
- Modules shared with the server or AI tools stay free of the i18n import
(local msg); the wind reading and voice session stay English and are
translated where the page shows them.
- npm test now runs the unmarked-text check.
- Fixes on the way: a duplicated radio privacy paragraph, the contact panel
toggle saying Expand while open, the CSS filter mistaking & for CSS.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
npm run i18n now also lists, and fails on, markup text and title /
aria-label / placeholder without data-i18n*, and string literals that reach
the page (textContent, innerHTML, setAttribute, toasts, label:/title:
properties and similar) without t(), tn() or msg(). Opt-outs say why where
the text lives: translate="no" and data-i18n-runtime in markup,
// i18n-ignore in code. src/tools/ is skipped: its text is for AI clients.
534 places are reported today; npm test does not run this part yet.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Both panels landed after the original string extraction, so they rendered
English in every locale. Mark their markup and runtime text (status, SINCE
stops, provider tooltips, coverage meta, viewer captions, draw hints and
colours), the layer-list names kept in PANEL_LABELS, and add 90 es and ru
entries. Street Level is «Уличные снимки» / «A pie de calle».
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The slider labels (Sensitivity, Bloom, Pixelation, …) live in the shader
modules and were rendered raw, so they stayed English in every locale.
Mark them with msg() and render them through t(); add es and ru entries.
WHOT/BHOT and Ironbow keep their names. Russian Bloom is now «Свечение».
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Register es next to ru (selector shows EN | ES | RU) and complete the
catalog against the current English: the 13 messages added since #602,
the "many" plural form Intl.PluralRules('es') selects for exact millions,
and fixes where the English had changed (e.g. "hace hace" in LIVE ·
updated, minutes written as metres). Terminology made consistent (buque,
aeronave, incendio activo); key names stay in English. Meir's wording is
kept everywhere else. Adds docs/translations/es.md.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Conflicts with upstream's Street Level provider composition and share-state
codec, resolved:
- Street View's switch moves from its own share option (`g`) to upstream's
provider-switch field (`r`, e.g. `0.r.google-1`); a link without it keeps
Street View off. Docs and the browser gate follow.
- createApplicationStreetLevel keeps upstream's injectable provider list;
its default, once the application supplies its Street Level source, is
Mapillary plus Google Street View. Without that source there are none, as
upstream intends.
- The coverage hint keeps upstream's empty-composition message and joins
every switched-on provider's hint otherwise.
- CHANGELOG, README and SECURITY keep both sides' entries.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Replace the semantic keys with the English source text, so code reads as the
UI does and English needs no catalog: t('Save keys'), tn(count, one, other)
for plurals, msg() for text stored in data, and bare data-i18n* markup that
translates the element's own English. Other languages are one flat JSON each.
- Simplify src/i18n: drop namespaces, the configurable locale pair
(GEV_DEFAULT_LOCALE / GEV_SECONDARY_LOCALE) and its build defines. Locale
comes from ?lang=, the stored choice, then browser languages.
- Add scripts/i18n.mjs (npm run i18n): extracts every message from t/tn/msg
and markup, and fails on missing, unused, placeholder-mismatched or
wrongly-shaped plural entries. npm test runs it via catalog.test.mjs.
- Add Russian (src/i18n/locales/ru.json, 833 messages), started from the
community catalog in #312 and reviewed against the current English.
- Fix data-i18n placed on parents that would wipe their children (cockpit
LEVEL and local weather cells, first-run EXPLORE MANUALLY tile), and a
doubled degree sign in the TRACK ACQUIRED signal.
- Rewrite docs/TRANSLATORS.md for the new workflow; drop sections the earlier
merge resurrected in docs/CURRENT-STATE.md.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Review of #966: with a Google Maps key but no Mapillary token, switching
Street Level on read KEY REQUIRED / "Needs MAPILLARY_CLIENT_TOKEN" with
nothing about Street View, which stayed off (billing), so the layer looked
broken.
- While the switched-on providers lack their keys, the layer reports the
switched-off ones that would draw with a key already set
(keyAlternatives: Street View on Google 3D with a Google key). The
panel's KEY REQUIRED tooltip, its coverage line and the layer row's
tooltip then read "Needs MAPILLARY_CLIENT_TOKEN — add it in Provider
Settings, or light STREET VIEW to use your Google Maps key"
(keySetupWithAlternatives). Off Google 3D the plain KEY REQUIRED stays.
Street View stays off by default.
- OPEN STREET VIEW moves beside the coverage hint: at the default panel
width the PROVIDERS row has no room for it, so it wrapped onto a line of
its own.
- The panel gate's corner drag names what lay under the pointer when it
fails.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The Street View step's cleanup switched the Street View chip off after the
step had left Google 3D, where the chip is hidden by design. The click then
threw "failed to find element", replacing the step's real result (here, a
Google key refusal) with a selector error. Return to Google 3D first, then
switch the chips and restore the original map.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Doctor and dev-fresh told every user without an OpenAI key that voice could
use ChatGPT OAuth, whether or not Codex was installed. Say voice is off
until a key is added or a Codex sign-in is selected, and mark that path
experimental.
- OPEN STREET VIEW in the PROVIDERS row opens Street View's nearest
panorama at the ground under the middle of the screen, without moving
the camera: Street View no longer needs a pointer. It is disabled (and
says so) until the camera is at street zoom.
- Off the Google 3D map Street View does not appear at all: no chip,
legend swatch, globe credit, layer source or button, and Google's script
is not loaded (the viewer has no prewarm; the script loads on first use).
The share option keeps the user's choice for when Google 3D returns.
- A ground click measures the camera height at the click rather than
reading the cached flag.
- A chip without a usable key explains it instead of lighting; it darkens
beside a lit chip, and the other chips keep switching, so a refused
Street View key cannot lock Mapillary out.
- The gate checks that nothing of Street View shows off Google 3D even when
a share link switches it on, presses OPEN STREET VIEW on Google 3D, and
asserts that each chip it switches really switched.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Google's Maps Platform terms forbid Street View imagery beside non-Google
maps, so the provider declares requiresMapStack: 'photoreal': off Google
3D its chip is dashed with the reason, lookups and opens skip it, and
leaving Google 3D closes its panorama.
- Ground clicks: only a click on the map itself (scenePick.isSurfacePick:
nothing picked or Google 3D tile content) at street zoom opens Street
View, and the camera stays put; higher up the hint says to zoom in.
scenePick.pickGroundPosition replaces the copy in Directions.
- Viewer: poses go out at once and again when the date and address
arrive, so an open never hangs on that lookup; one lookup per panorama,
seeded by the nearest lookup; a close settles a pending open; failed
lookups are asked again; poses follow position changes, not pano_changed.
- Loader: the gm_authFailure handler is installed once, so a retried load
reports a refusal once.
- Viewer host: a prewarm that lands after another provider took the host
is released; FIT/FILL availability is set on every open.
- Provider: a refusal while switched off reports no error over another
photo; SINCE compares against the end of Google's month; messages name
the referrer and network causes; FLAT says Street View is 360° only.
- The layer row names the key of the providers that are on; the MCP panel
CSP admits Street View's tiles, control images and photos.
- Tests for each, against fakes that now follow Google's event order; the
browser gate restores its state, waits instead of sleeping, aims its
panel clicks and corner drags, and asserts the camera stays put.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Google Street View registers beside Mapillary as provider `google`. It runs
on the Maps JavaScript API with the browser GOOGLE_MAPS_API_KEY, loaded on
first use (mapsLoader.js), and uses Google's own StreetViewPanorama as its
viewer adapter, emitting provider-neutral poses (address and month in the
caption, a link to Google Maps, steps along Google's arrows, FOLLOW on
Google 3D). Its chip starts off because every panorama is billed to the
key; the share option is `g`.
Google offers no coverage layer for other maps, so the provider draws
none: with it on, a click on bare ground at street zoom opens its nearest
Google-collected outdoor panorama (groundClick.js). A key Google refuses
reads KEY REJECTED and fails a pending open at once; a lookup Google never
answers fails after 10 s.
Core: providers may declare `groundClick` and `defaultOn`; poses may carry
`capturedAtPrecision` and `title`; the coverage line keeps every
provider's hint; opening one provider's image releases another's
prewarmed viewer; FIT/FILL hides for viewers without render modes. CSP
script-src admits https://maps.googleapis.com. The browser gate gains two
Street View steps (the keyed one skips as 'no Google key' in CI).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Fixesbilawalsidhu/gods-eye-view#927. Each stdio MCP server made its own
random panel key, and panel_request accepts only the key in the panel
page. A client that starts two server processes for one connection and
reads the page from one while sending the page's requests to the other
(seen in Claude Desktop on Windows) therefore always got "Only the God's
Eye View panel may make this request".
The stdio entry now passes a key shared by the install, created once in
.gev-cache/mcp-panel-key. The file is staged 0600 and published with
link(), so processes starting together agree on one key and never read a
half-written one. If it cannot be stored, the process keeps a key of its
own, as before. createLocalMcpServer still makes a fresh key unless given
one, so in-process servers (the /mcp HTTP plugin, tests) are unchanged.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- A floating portable panel saved its measured box, so dragging a
collapsed window stored its 50 px header strip and a reload clamped it
to the minimum. It now saves the inline size the user chose. A unit
test and a collapse -> drag -> reload -> expand step in the panel gate
pin it.
- Coverage awaits the tile fetch and the one-time terrain table load
together, so a tile that fails before the table loads is reported at
once instead of surfacing as an unhandled rejection.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Photo framing and FOLLOW claim the camera through the application's
navigation, injected with attachNavigation({ run, subscribeHandoff }):
aircraft and satellite tracking is released first, the cockpit refuses,
and FOLLOW stops when another feature takes the camera. No UI imports
in the layer.
- The mesh sampler follows the mesh floor's rules: it waits for the
visible tileset to finish streaming (visibleTilesetLoaded, now exposed
by the mesh floor service), needs a real bare-earth prior and keeps to
the shared meshFloorSampleWithinPrior window, which cameraFollow now
uses too. A cell is probed again once the camera is half as far from
it (down to 40 m), so a coarse early sample is replaced and redrawn.
- The MCP globe panel's CSP allows the Mapillary Graph API and its image
CDN (https://*.xx.fbcdn.net).
- The tile proxy reads bodies with the shared readResponseBytesCapped.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
CI's fixture gate timed out on the header ON/OFF pill: page.click reads a
point and then presses it, and the rail can still be resizing the panel
after coverage arrives, so the press missed. Panel clicks now wait for
the panel to hold still and check that the control is what lies under the
point before pressing. Also correct the header note on --fail-on-retry.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Trim the doc text this PR adds (README, CHANGELOG, CURRENT-STATE,
KNOWN-ISSUES, SECURITY, DATA_SOURCES, .env.example, the CI job comment),
drop code comments that restate the code, cut design-note JSDoc to a line
or two, and drop review tags from test names. Comments only; no code
changes.
Also: README key count (seven keys, two metered), CURRENT-STATE's gate
paragraph (CI runs a production build with a dummy token), the stacked
doc above meshBoxInRange and the orphaned inMeshRange line in
coverage.js, and a duplicate ALPR row in DATA_SOURCES that a merge had
brought back.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
CI on fb024d5 failed step 24 with QA_FAIL_ON_RETRY=1: the press after a
double-click dock landed on the globe because the panel, showing a photo
that was still settling, moved 116 px up and lost 46 px of height between
the pre-press hit check and the press (box 1058,382 330x471 -> 1058,266
330x425, from the new diagnostics and the uploaded screenshot). That is
the panel's own content changing its layout, not the rail race fixed in
9dde7b4.
- Fail-on-retry now fails a miss only when the panel's box was the same
at the hit check and at the press (the pointer missed a header that
stood still); a miss the panel moving explains is retried with a
::warning:: naming the move. New harness test with a moving panel.
- Step 24 waits for the open photo and its sequence to finish loading
before pressing the header again.
Verified: strict fixture gate on a production build 28 ok + 2 "no Google
3D" skips and the panel gate 6/6, both with QA_FAIL_ON_RETRY=1.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- The CI gate builds the app and serves it with `vite preview`, with a
dummy non-secret client token (a fork PR never gets secrets), and
answers the Graph API, image tiles and thumbnails from fixtures: 41
photos on a line under the parked camera and one generated 640x320 JPEG
(scripts/fixtures/street-level). All 7 photo steps now run in CI, plus a
real click on a coverage line and on a cone, the framing flight stopping
on close, the inert modal, the viewer returning into the panel, and a
reload keeping a collapsed panel collapsed (share ui token t).
- Fixture interception is limited to Mapillary hosts via CDP
Fetch.enable: page-wide request interception stalled Cesium's workers,
so the old fixture mode never drew anything on the globe.
- Failure evidence (screenshots, UI state, console, failed requests,
render errors) is written to qa-artifacts/ with keys and tokens redacted
and uploaded on failure; qa-artifacts/ is gitignored.
- Cesium render-loop errors fail the gate; Google 3D branches that cannot
run print as skips, and --strict rejects any other skip.
- Panel presses log their diagnostics, warn on a retry, and CI now fails
on any retry (QA_FAIL_ON_RETRY=1) since the rail settles; a press with
no pointerdown is a failure, not a retry.
- Assertion-gating sleeps 27 -> 1; the rejected-key "no requests" check
has a positive control.
Verified locally: strict fixture gate on the production build 28 ok + 2
"no Google 3D" skips (twice, fail-on-retry on); panel gate 5/5 plus no
render errors; live gate with a real token 25 ok + 3 fixture-only skips.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
From the IC8 review of #768, each with tests that fail before:
- P2: the expanded viewer is a real modal: while it is on screen every
other <body> child is inert (only the ones it set are restored, on
shrink, close and destroy, and when Clean View/recording/cockpit hide
it). The voice pill and toasts are not clickable while it is expanded.
- P2: the tile proxy follows redirects by hand, at most 3 hops, each one
HTTPS on exactly https://tiles.mapillary.com without credentials;
anything else is a 502 and the token never leaves that origin.
- P2: the real dev and preview server smoke tests request
/api/mapillary/status and a tile, and the browser gate first checks the
server's real status route before any interception, so CI fails if the
Mapillary plugin is not registered.
- P2: both gates press panel headers through one shared helper
(scripts/qa-panelDrag.mjs): re-resolve the header until it is under the
pointer, record what the press hit, wait on the real floating/docked
state, and retry only a press that provably missed the header.
Verified: unit 5910 pass; fixture gate 17/17; panel gate 5/5; live gate
with a real Mapillary token 22/22.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A duplicate scan of every module the PR adds (repeated 4-line blocks,
normalised) after gekh's dedup round left these:
- glyphs.js: the cone, ring and position glyphs share cachedGlyph(), wedge(),
ring() and dot(). Checked with a recording canvas: all 20 draw calls keep
the same path and fill/stroke state, so the glyphs are pixel-identical.
- panelPositionControls.js: one placeAt() for the three places that pin a
panel's top-left corner as a fixed window.
- tiles.js: one warn() for the three background-failure logs.
- Tests: src/testSupport/streetLevelFakes.mjs holds the provider snapshot
(uiState + presentation tests), the stand-in provider (core + controls
tests) and one real-ray pinhole camera (view + coverage tests, which had
each written their own). The coverage line-of-sight test still fails when
refresh() stops passing its focus.
- qa-street-level.mjs: one waitForCoverage() for the five copies of the
"on, drawn, settled, not key-gated" wait.
No behaviour change: unit 5862 pass, fixture gate 16/16, panel gate 5/5.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
From gekh's review of #768, each with a test that fails before:
- The routes refuse cross-site requests (sameSiteGated, as the paid
proxies do) and the tile route has a generous per-IP limit (600/min), so
another page cannot burn the token's quota or trip the shared 429 hold.
- At most six upstream fetches run at once; a queued request that is
abandoned never fetches, nor does one abandoned during the disk read.
- A body past the 48 MB cap aborts the upstream request as it streams.
- Empty tiles are charged against the memory and disk budgets.
- Each disk write uses its own temp file and a retrim is skipped while a
write of that tile is pending, so concurrent hits cannot extend a tile's
life or fail a rename.
- Upstream refusals other than 401/403/429 answer 502.
- The tile route's success path is tested end to end (200 with the image
layer stripped and the right headers, 204 when empty, an abandoned
response aborts upstream); the teardown race that made this file flaky
is gone (240 parallel runs, no failure); the QA-constant tautologies are
replaced by a check against the real provider registry; the boundary
group lists the modules the provider actually imports.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
From gekh's review of #768, each bug with a test that fails before:
- P2: a failed sequence load clears the previous sequence's cones, resets
the selection and can be retried; a second click while loading starts no
second lookup. sequences.js had no tests: sequences.test.mjs now covers
failure and retry, a superseded late answer, the cache and clearSelection.
- P2: closing a photo stops MapillaryJS sequence playback, which kept the
hidden viewer stepping and downloading images.
- openNearest without the panel reports it instead of loading forever, and
stops if the layer (or its provider) went off during the lookup; the
mesh sampler's misses are bounded and forgotten with its samples; the
sequence count is the union of ids across tiles; a provider withdraws
only its own error, so a sequence error cannot mask KEY REJECTED; hover
stays on (throttled) under an orbiting camera and re-picks when it
stops; "since N days" follows the clock in a long-open tab.
- A prewarm waits for one in flight and then builds if it gave up.
- New coverage for the layer core (credits, KEY REJECTED vs REQUIRED,
switching a provider off), the refresh wiring of the tilted-view fix and
the draped-to-cast swap completion.
- Cleanup: loading is derived from pending; freshStreet(); tile ranking
computes distances once and shares one path for the date line; shared
metresBetween / whenIdle / redrawTile; one NEAREST_RADIUS_M and one
source method list; unused contract fields, exports, getImage and the
decoder's image branch removed; PROVIDER_COLORS lists only Mapillary.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The diagnostics from d9b13c7 named the CI failure: the press landed on the
globe canvas, not the header, because the CCTV panel had moved 32 px down
between the hit check and the press (docked at 234, 266 at the press) -
something above it in the rail grows on the runner after load. A press that
provably missed the header (the page records the pointerdown target) says
nothing about dragging, so it is retried up to twice, logging what sat
above CCTV at dock and at the retry; a press that landed in the header and
did not lift still fails at once.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
From the IC8 review of #768 (P2s), each with a test that fails before:
- Switching the layer off and on during the first photo download no longer
leaves the viewer stuck on "not mounted": an outdated mount only unmounts
an adapter nobody else holds and subscribes poses only once current, and
the MapillaryJS adapter never builds a viewer after it was unmounted.
- Hover picks at most every 120 ms (the CCTV convention), not while the
camera moves or a button is held, and not after the layer went off.
- Esc shrinks the expanded viewer wherever focus is (document capture), so
the map keeps its selection, and Tab from outside returns into it.
Closing a photo moves focus to the panel instead of dropping it on body.
- Portable panels lift only after a mouse or pen moves past the drag
threshold: a click on a docked panel's edge or a touch swipe on its
header no longer turns it into a floating window, and pointercancel
saves nothing and puts the panel back.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
On the CI runner the header drag stopped lifting CCTV (it did not float),
right after a run where its box never held still: the rail is shifting
there, so the press can land beside the header. It does not reproduce
locally (both gates pass on a fresh key-less dev server). The gate now
waits, bounded at 10 s, until the title point is on the CCTV header before
pressing, and a failed lift reports the element pressed, whether it was in
the header, and where the panel was when docked and at the press.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
On the CI runner the CCTV box never held pixel-identical for ten animation
frames within 15 s, so settle() timed out and failed the gate although the
street-level gate before it passed. The wait now rounds the box to whole
pixels, polls every 100 ms for half a second of stillness, and only logs if
the rail keeps moving: the lift is checked against the box recorded at
pointerdown, so settling is only there to make that box the docked one.
Co-Authored-By: Claude Opus 5.5 <[email protected]>