Commit Graph
12 Commits
Author SHA1 Message Date
German KhokhlovandClaude Opus 5.5 00704ddc89 i18n: fix review findings and polish ru/es strings
Fixes the 51 P0–P2 findings from the full review of the i18n branch and
the issues found while checking every new string on screen in ru and es.

- Translate errors and statuses that still reached ru/es in English:
  feed and tile errors, provider statuses, the ALPR chip, the traffic
  mode chip, voice plan step labels, fire feed values, receiver bands,
  scene save reasons and the Cesium attribution link.
- Show preset city names in the UI language (src/ui/placeNames.js);
  data and everything sent to the model stay English.
- Share layer names between the layer panel, HUD and voice card
  (src/ui/layerNames.js).
- Keep long ru/es strings whole: voice card error lines, analyst
  titles, the voice tier status, the Nepal evidence button, the ALPR
  retry chip. English layout is unchanged.
- Ask before a language switch drops unsaved work.
- Catalog fixes: glossary terms (пуск, пресет), gender agreement and
  consistent "peticiones" in es, fewer calques in both languages.
- Fix English text that was itself wrong (e.g. "Exit cockpit to fly to
  a weather", raw tool ids in voice plan steps).

Catalogs: es/ru 2535 messages each, complete.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-15 23:49:52 +04:00
German KhokhlovandClaude Opus 5.5 3129e531e6 feat(i18n): translate the whole interface
Mark every UI string the unmarked-text check reported (534) plus text it
cannot see (helpers, joined labels, runtime-built panels), and translate
the result to Spanish and Russian: 1,679 messages each.

- Kept on purpose, with the reason where the text lives: provider and
  product names, place and camera names, codes and units, dB values, the HUD
  terminal readouts, demo shot titles that saved projects look up by title,
  and text for AI tools and the voice model.
- Modules shared with the server or AI tools stay free of the i18n import
  (local msg); the wind reading and voice session stay English and are
  translated where the page shows them.
- npm test now runs the unmarked-text check.
- Fixes on the way: a duplicated radio privacy paragraph, the contact panel
  toggle saying Expand while open, the CSS filter mistaking &amp; for CSS.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-12 19:24:42 +04:00
Sameh KhamisandClaude Opus 5.5 3318390e3f fix(mcp): require the panel key for panel requests
panel_request now requires a key that each MCP server generates and places
in its panel page, which keeps the tool from clients that list it to the
model without loading the panel. The key is not access control: any MCP
client can read the panel page. Routes the panel never loads (provider
settings, credential and model endpoints, the MCP endpoint and development
server internals) are refused to every caller, regardless of letter case or
encoding.

Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
2026-10-02 19:47:37 -07:00
Sameh Khamis e82ab7440d Run the worker prelude ahead of Cesium's own workers script
Cesium's script sets CESIUM_WORKERS itself when it loads, so the panel's
combined workers script was never used, and neither was the embedded
terrain-heights file: the worker still requested it from the panel
page's site. The panel build now writes only the prelude, and the panel
puts it ahead of whatever Cesium assigns to CESIUM_WORKERS. The separate
esbuild bundle of Cesium's workers is gone.
2026-10-02 18:29:42 -07:00
Sameh Khamis d4311a9d54 Let a view show an aircraft's cockpit view
A view's follow may ask for cockpit view, which the app enters after it
follows the aircraft; links cannot carry it and open the app following.
Applying a view no longer flies the camera when the followed entity is
already there, since the flight ended the follow; it flies only while
waiting for the entity. The panel applies its first view again only
when it asks for cockpit view.
2026-10-02 18:29:42 -07:00
Sameh Khamis 89a448ee83 Do not apply a panel's first view twice
The panel starts the app from the first view's link, which the app
restores, following included. Sending the same view again once the app
was ready flew the camera to it, which ended the follow and left cockpit
view. The panel now sends only views that arrive while the app loads.
2026-10-02 18:29:42 -07:00
Sameh Khamis abca609708 Keep panel requests on the app's server and bounded
panel_request resolved paths with a check for a leading //, but URL
parsing also reads /\host as another host, so it could request other
servers. It now resolves the path against the app's address, refuses
any other origin, matches refused routes decoded as well, and does not
follow redirects. Responses are capped at 64 MiB while reading, with a
deadline; held responses make room on arrival and expire by time only,
so a response being read keeps its parts.

The panel keeps converted images only for its build files, so live
camera frames no longer accumulate, and failed build loads are retried.
The dev server answers a malformed /panel/ path with 400 instead of
crashing.
2026-10-02 18:29:42 -07:00
Sameh Khamis efdee8d255 Clean up the panel after host testing
Drop the render restarts added while chasing the black overlays; keep
the full render-error report and stop the timer after an error, as
Cesium does. Correct comments the investigation outran, share the
panel_request name, and document the host differences the panel works
around.
2026-10-02 18:29:42 -07:00
Sameh Khamis d0da4b0722 Keep the panel's 2D canvases in memory
In Claude, the app's 2D overlay canvases covered the globe in black
while the host treated the panel as off screen, and the globe showed
once they were hidden. The panel now asks for 2D canvases backed by
memory rather than the GPU.
2026-10-02 18:29:42 -07:00
Sameh Khamis dbbdef0f78 Offer fullscreen in the panel, and hold images in inserted HTML
Where the host offers fullscreen, an Expand button asks for it; the page
fills the room it is given. Images in markup the app inserts as HTML
text now wait for their files instead of requesting the panel host's
site, which ended the mic.svg and Cesium credit 404s.
2026-10-02 18:29:42 -07:00
Sameh Khamis 62468c547f Fit the panel to Codex's and Claude's panel rules
Images and stylesheet files load as data: URLs, which hosts allow where
some refuse blob: images; the scene-asset source gets an https app
address the panel serves, since Codex pages use their own scheme; and a
panel whose 3D context the browser takes back says so.
2026-10-02 18:29:42 -07:00
Sameh Khamis 996b95eb45 Load the God's Eye View panel through the MCP server
Hosts serve panels from their own sites and may refuse other addresses;
Codex refuses any address on the user's machine. The panel now never
requests the app's server: it loads the app's panel build and data
through panel_request, a tool only the panel may call, which requests
the path from the app's server. One path in every host; only map
providers load directly.

npm run build:panel writes the panel build to dist/panel, served at
/panel/: one app script, one stylesheet, Cesium's script, and Cesium's
workers as one script Cesium runs from memory. Tools may now be marked
app-only. The panel CORS rules are gone.
2026-10-02 18:29:42 -07:00