mirror of
https://github.com/bilawalsidhu/gods-eye-view.git
synced 2026-11-13 06:42:23 +00:00
Settle imagery, world data and sky capabilities in the renderer contract
- setFrames takes a timed source (URL frames, or video tiles in segments) on the scene clock by default or its own; frameReady fires once each time the shown frame is drawn. - drapeOn is 'surface' | 'objects' | 'all' plus lit; imagery.host() and onHostChange go, and the drape rule Core derives is written out. - ImagerySpec.fetchTile answers bytes, missing or defer on every renderer; tileTransform, admit and canvas imagery need imageHooks, and add() throws for them without it. - Generic names for the default renderer's world data: worldDataToken, the photoreal fallback route, and world terrain and imagery. - clouds and water capabilities, with globe.setClouds and setWater.
This commit is contained in:
1 parent
e9c0dc5405
commit
fefdf242ee
7 files changed
+360
-52
No files matched your search
@@ -166,4 +166,6 @@ easing (`courseBlendMs`, `courseGlide`), and a hidden row keeping its eased
|
||||
course. The stub keeps no drawn course. These wait for scenes that capture
|
||||
an icon mid-turn. Height queries that count a set
|
||||
(`includeInHeightQueries`) are not checked either: the stub's heights are
|
||||
scripted, so it does not model them.
|
||||
scripted, so it does not model them. Nor are video frames (a check needs a
|
||||
video), `fetchTile` (the stub fetches nothing) or what clouds and water
|
||||
draw.
|
||||
Reference in new issue
Block a user