mirror of
https://github.com/bilawalsidhu/gods-eye-view.git
synced 2026-11-11 13:52:19 +00:00
Hand features the engine instead of guessing it from a viewer
No code outside src/globe calls isGlobeEngine or engineFromViewer any more (14 calls left before this). The features that still sniffed take the engine from their caller: - Projection and surface helpers (focus de-emphasis, icon orientation, ground snap, the mesh floor sampler, ground picks) take the engine; the engine view's scene carries its projector instead of registering itself as a viewer. - Credits go only through engine.credits, so annotations and layers share one OSM credit state on Cesium too (it could show twice). - The annotation board and the resolver work on the engine: camera assists, visibility and picks go through engine.camera, engine.projector and src/geo, without Cesium. - The Recent Imagery box tool has one implementation for both engines, on capture-phase canvas pointer events with the layer's engine.ground preview; the Navara copy goes. On Cesium the preview outline is solid now, as on Navara. - Scene interactions take the engine, and the render governor has an engine variant beside the Cesium one. Remaining engine-specific features stay behind explicit seams until the contract covers them: the draw tool's Cesium surface (stock click actions cannot be suspended), the annotation drapes (animated materials), share follow, Cesium post effects and cyber sonar, and data packs (meshes). Coupling: Cesium-importing files fall from 31 to 27, `viewer` lines from 1367 to 1234, engine sniffing calls from 14 to 0.
This commit is contained in:
1 parent
406dd9122e
commit
f1ec9d4a22
61 files changed
+823
-1230
No files matched your search
@@ -3415,7 +3415,6 @@
|
||||
"src/layers/vessels/icons.js",
|
||||
"src/maps/sceneApply.js",
|
||||
"src/layers/localAdsb/qaDrawn.js",
|
||||
"src/ui/imageryBoxNavara.js",
|
||||
"src/geo/",
|
||||
"src/time/clock.js",
|
||||
"src/globe/navara/overlay.js",
|
||||
|
||||
Reference in new issue
Block a user