feat(street-level): OPEN STREET VIEW, and Street View only on Google 3D

- OPEN STREET VIEW in the PROVIDERS row opens Street View's nearest
  panorama at the ground under the middle of the screen, without moving
  the camera: Street View no longer needs a pointer. It is disabled (and
  says so) until the camera is at street zoom.
- Off the Google 3D map Street View does not appear at all: no chip,
  legend swatch, globe credit, layer source or button, and Google's script
  is not loaded (the viewer has no prewarm; the script loads on first use).
  The share option keeps the user's choice for when Google 3D returns.
- A ground click measures the camera height at the click rather than
  reading the cached flag.
- A chip without a usable key explains it instead of lighting; it darkens
  beside a lit chip, and the other chips keep switching, so a refused
  Street View key cannot lock Mapillary out.
- The gate checks that nothing of Street View shows off Google 3D even when
  a share link switches it on, presses OPEN STREET VIEW on Google 3D, and
  asserts that each chip it switches really switched.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
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Said TurkseverandClaude Opus 5.5 committed 2026-10-08 12:55:08 +01:00
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commit ef396655fc
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@@ -113,6 +113,7 @@
<div class="sl-providers" role="group" aria-label="Imagery providers">
<span class="cctv-summary-label">PROVIDERS</span>
<div id="sl-provider-chips" class="sl-chips"></div>
<button id="sl-nearest-btn" class="scene-btn sl-nearest-btn" type="button" hidden>OPEN STREET VIEW</button>
</div>
<div id="sl-error" class="sl-error" role="alert" hidden><span aria-hidden="true">⚠</span> <span id="sl-error-text"></span></div>
<!-- A missing key gates the filters only: the chips above stay