refactor(maps): separate source factories and scene coordination

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Sameh Khamis committed 2026-09-13 18:59:29 -07:00
1 parent 561a781099
commit e59282dc9c
22 files changed
+1807 -798

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import * as Cesium from 'cesium';
/** These factories are lazy: a hidden globe must not trigger terrain loading. */
export async function createWorldTerrain(accessToken, { signal } = {}) {
accessToken = String(accessToken || '').trim();
if (!accessToken)
throw new Error('World terrain requires an explicit ion token');
signal?.throwIfAborted();
const resource = await Cesium.IonResource.fromAssetId(1, { accessToken });
signal?.throwIfAborted();
return {
provider: await Cesium.CesiumTerrainProvider.fromUrl(resource, {
requestVertexNormals: true,
requestWaterMask: false,
ellipsoid: Cesium.Ellipsoid.WGS84,
}),
};
}
export async function createKeylessTerrain() {
try {
// Re:Earth / Mapterhorn ellipsoidal quantized mesh, CC BY 4.0.
return {
provider: await Cesium.CesiumTerrainProvider.fromUrl(
'https://terrain.reearth.land/cesium-mesh/ellipsoid',
),
};
} catch (error) {
console.warn(
'[MapStack] Re:Earth terrain unavailable, falling back to flat ellipsoid terrain:',
error,
);
return { provider: new Cesium.EllipsoidTerrainProvider() };
}
}