Classify the Navara launch pad zone onto terrain and 3D tiles with Cesium's fill, rim and emission

The zone was a flat disc at ellipsoid height in Navara's opaque scene: it floated over low pads and sank under raised ground or 3D tiles, with hard edges and an unlit rim. A screen-space pass now paints the ground pixels within the radius of the pad from the scene depth, as Cesium's GroundPrimitive classifies them, using one style shared by both engines (LAUNCH_PAD_ZONE_STYLE).
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German Khokhlov committed 2026-11-03 21:30:36 +04:00
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commit d8ef366ab1
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@@ -3689,6 +3689,7 @@
"src/layers/localAdsb/render/navara.js",
"src/layers/vessels/render/navara.js",
"src/layers/launches/render/navara.js",
"src/layers/launches/render/navaraPadGround.js",
"src/layers/satellites/render/navara.js",
"src/layers/shared/render/engineView.js",
"src/celestialRing/render/cesium.js",