From d5f7926c7e32c3b4bdd71d950ec34607b0fb1aeb Mon Sep 17 00:00:00 2001 From: Mazeyar Moeini Feizabadi Date: Thu, 12 Nov 2026 21:50:22 +0100 Subject: [PATCH] docs(changelog): name the transit height fragment after its pull request Co-Authored-By: Claude Fable 5.2 --- ...ain-height-cache.md => 1688-transit-terrain-height-cache.md} | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) rename changelog.d/{0000-transit-terrain-height-cache.md => 1688-transit-terrain-height-cache.md} (94%) diff --git a/changelog.d/0000-transit-terrain-height-cache.md b/changelog.d/1688-transit-terrain-height-cache.md similarity index 94% rename from changelog.d/0000-transit-terrain-height-cache.md rename to changelog.d/1688-transit-terrain-height-cache.md index f846f015d..27cef4638 100644 --- a/changelog.d/0000-transit-terrain-height-cache.md +++ b/changelog.d/1688-transit-terrain-height-cache.md @@ -3,4 +3,4 @@ terrain for the height of every trail fix of every vehicle in view; heights are now kept per point, read again only while the camera moves or tiles load, and read within a time budget that puts vehicle positions first - (mazy1998). + (mazy1998, #1688).