feat(outlines): restore voice outlines without public Overpass

use bundled place boundaries and shared OpenFreeMap tiles before a guarded Nominatim fallback

preserve multipart shapes, holes and cancellation,
and keep pending annotations visible while ground sampling finishes across frames

keep non-Latin name distinctions when selecting provider results,
and retain an outline anchor only when it lies in filled geometry
This commit is contained in:
manjunath committed 2026-10-27 13:24:02 +00:00
commit d4434aa6d7
1489 files changed
+196442 -12353

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+49 -18
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@@ -4,6 +4,12 @@ import {
getActiveTrackedReadoutId,
TRACKED_OVERLAY_SOURCE_ID,
} from '../data/trackedReadout.js';
import { t } from '../i18n/index.js';
/** A label whose detailed outline could not be resolved. */
function outlineUnavailableLabel(label) {
return t('{label} · Detailed outline unavailable', { label: label || '' });
}
/**
* Screen-space annotation renderer (Direction B — the "whiteboard" aesthetic).
@@ -151,9 +157,10 @@ export function createScreenAnnotationRenderer(
if (anno.type === 'area' && anno.ring && anno.ring.length >= 3) {
// Synthesized (buffered/approximate) areas render DASHED + fainter, with no
// "draw-on" gesture, so they never masquerade as an authoritative boundary.
parts.poly = svgEl('polygon', {
parts.poly = svgEl('path', {
class: anno.synthesized ? 'gev-anno-area' : 'gev-anno-area gev-draw',
fill: c,
'fill-rule': 'evenodd',
stroke: c,
'fill-opacity': anno.synthesized ? '0.08' : '0.14',
'stroke-width': '2.5',
@@ -163,7 +170,7 @@ export function createScreenAnnotationRenderer(
group.appendChild(parts.poly);
parts.label = makeCallout(
anno.outlineUnavailable
? `${anno.label || ''} · Detailed outline unavailable`
? outlineUnavailableLabel(anno.label)
: anno.label,
c,
);
@@ -181,7 +188,7 @@ export function createScreenAnnotationRenderer(
group.appendChild(parts.path);
parts.label = makeCallout(
anno.outlineUnavailable
? `${anno.label || ''} · Detailed outline unavailable`
? outlineUnavailableLabel(anno.label)
: anno.label,
c,
);
@@ -215,7 +222,7 @@ export function createScreenAnnotationRenderer(
});
parts.label = makeCallout(
anno.outlineUnavailable
? `${anno.label || ''} · Detailed outline unavailable`
? outlineUnavailableLabel(anno.label)
: anno.label,
c,
);
@@ -259,7 +266,7 @@ export function createScreenAnnotationRenderer(
group.appendChild(parts.leader);
parts.label = makeCallout(
anno.outlineUnavailable
? `${anno.label || ''} · Detailed outline unavailable`
? outlineUnavailableLabel(anno.label)
: anno.label,
c,
);
@@ -322,7 +329,7 @@ export function createScreenAnnotationRenderer(
}
rec.anno = anno;
if (anno.outlineUnavailable && rec.parts.label) {
rec.parts.label.text.textContent = `${anno.label || ''} · Detailed outline unavailable`;
rec.parts.label.text.textContent = outlineUnavailableLabel(anno.label);
sizeCallout(rec.parts.label);
}
@@ -352,7 +359,7 @@ export function createScreenAnnotationRenderer(
// Area-type updates route through the hybrid proxy only.
}
function project(lon, lat) {
function project(lon, lat, allowOffscreen = false) {
// Anchor at the real surface height (cached + validated), so marks sit on
// the ground/building instead of at sea level. The settle-once cache keeps
// it stable (no per-frame jitter that earlier broke nearby projections).
@@ -376,7 +383,11 @@ export function createScreenAnnotationRenderer(
// Reject absurd off-screen projections (anchor not in view).
const w = scene.canvas.clientWidth || scene.canvas.width;
const h = scene.canvas.clientHeight || scene.canvas.height;
if (win.x < -w || win.x > 2 * w || win.y < -h || win.y > 2 * h) return null;
if (
!allowOffscreen &&
(win.x < -w || win.x > 2 * w || win.y < -h || win.y > 2 * h)
)
return null;
return { x: win.x, y: win.y };
}
@@ -481,20 +492,40 @@ export function createScreenAnnotationRenderer(
group.setAttribute('opacity', String(anno.alpha ?? 1));
if (anno.type === 'area' && parts.poly) {
const pts = [];
const paths = [];
let cx = 0;
let cy = 0;
let n = 0;
for (const [lon, lat] of anno.ring) {
const p = project(lon, lat);
if (!p) continue;
pts.push(`${p.x.toFixed(1)},${p.y.toFixed(1)}`);
cx += p.x;
cy += p.y;
n++;
const polygons = anno.polygons?.length ? anno.polygons : [[anno.ring]];
for (const polygon of polygons) {
const projectedRings = polygon.map((ring) =>
ring.map(([lon, lat]) => project(lon, lat, polygon.length > 1)),
);
// Keep the historical visible-outer projection, but never fill over
// an unprojectable hole or hide another independently visible part.
const outer = projectedRings[0].filter(Boolean);
const holes = projectedRings.slice(1);
if (
outer.length < 3 ||
(holes.length && projectedRings[0].some((p) => !p)) ||
holes.some((ring) => ring.length < 3 || ring.some((p) => !p))
)
continue;
for (const projected of [outer, ...holes]) {
paths.push(
`M ${projected.map((p) => `${p.x.toFixed(1)},${p.y.toFixed(1)}`).join(' L ')} Z`,
);
}
if (!n) {
for (const p of outer) {
cx += p.x;
cy += p.y;
n++;
}
}
}
if (pts.length >= 3) {
parts.poly.setAttribute('points', pts.join(' '));
if (paths.length) {
parts.poly.setAttribute('d', paths.join(' '));
group.style.display = '';
if (parts.label)
positionCallout(parts.label, cx / n, cy / n - 6, true);