mirror of
https://github.com/bilawalsidhu/gods-eye-view.git
synced 2026-11-05 10:53:59 +00:00
Merge public main into Nepal media follow-up
This commit is contained in:
commit
cf0b9927de
125 files changed
+18116
-6427
No files matched your search
@@ -5,6 +5,8 @@ import { INCIDENT_OVERVIEW_HOLD_SEC, INCIDENT_OVERVIEW_PLACES } from './bhoteKos
|
||||
import { BHOTE_KOSHI_FLOOD_PATH } from './bhoteKoshiFloodPath.js';
|
||||
import * as Cesium from 'cesium';
|
||||
import { SceneDirector } from '../scenes/director.js';
|
||||
import { createPlaybackClock } from '../director/clock.js';
|
||||
import { createDefaultScenePacks } from '../scenes/packs/defaults.js';
|
||||
import {
|
||||
anchoredCalloutPresentation,
|
||||
BHOTE_KOSHI_CITY_CONTEXT_PRESENTATION,
|
||||
@@ -503,6 +505,8 @@ for (const phase of ['timer', 'move-end', 'approach', 'orbit']) {
|
||||
...nonRunningAnimation(),
|
||||
});
|
||||
const director = {
|
||||
_clock: createPlaybackClock({ isRunning: () => false, timingForShot: () => null, onProgress() {} }),
|
||||
_scenePacks: createDefaultScenePacks(),
|
||||
dataManager: { layers: new Map([[layer.id, { module: layer }]]) },
|
||||
viewer,
|
||||
_sceneSeekGeneration: 0,
|
||||
|
||||
@@ -21,23 +21,70 @@ export function trailAlpha(ageMs) {
|
||||
|
||||
/** One static history batch and one frequently updated head. Never entities. */
|
||||
export function createContactTrailRenderer(scene) {
|
||||
const heads = scene.primitives.add(new Cesium.PolylineCollection());
|
||||
const backing = heads.add({
|
||||
positions: [],
|
||||
width: 4,
|
||||
show: false,
|
||||
material: Cesium.Material.fromType('Color', {
|
||||
color: new Cesium.Color(0.02, 0.03, 0.05, 0.8),
|
||||
}),
|
||||
});
|
||||
const head = heads.add({
|
||||
positions: [],
|
||||
width: 2,
|
||||
show: false,
|
||||
material: Cesium.Material.fromType('Color', {
|
||||
color: Cesium.Color.WHITE.clone(),
|
||||
}),
|
||||
});
|
||||
const ground =
|
||||
!!scene.frameState?.context &&
|
||||
Cesium.GroundPolylinePrimitive.isSupported(scene);
|
||||
const collection = ground ? scene.groundPrimitives : scene.primitives;
|
||||
// One 25 m corridor is clipped in material coordinates. Only subdivision
|
||||
// crossings build geometry; frame updates write a scalar, never vertex buffers.
|
||||
const headMaterial = (alpha) =>
|
||||
new Cesium.Material({
|
||||
fabric: {
|
||||
type: 'TransitTrailHead',
|
||||
uniforms: {
|
||||
color: new Cesium.Color(0.37, 0.94, 0.54, alpha),
|
||||
fraction: 0,
|
||||
backing: true,
|
||||
},
|
||||
source: `czm_material czm_getMaterial(czm_materialInput materialInput) {
|
||||
if (materialInput.st.s > fraction) discard;
|
||||
czm_material m = czm_getDefaultMaterial(materialInput);
|
||||
bool edge = abs(materialInput.st.t - 0.5) > 0.3;
|
||||
m.diffuse = czm_gammaCorrect(vec4(edge && backing ? vec3(0.02, 0.03, 0.05) : color.rgb, 1.0)).rgb;
|
||||
m.alpha = color.a;
|
||||
return m;
|
||||
}`,
|
||||
},
|
||||
translucent: true,
|
||||
});
|
||||
const material = headMaterial(0.8),
|
||||
depthMaterial = headMaterial(0.55);
|
||||
depthMaterial.uniforms.backing = false;
|
||||
const head = { positions: [], show: false, width: 3, material };
|
||||
const backing = { positions: [], show: false, width: 5 };
|
||||
let headPrimitive = null,
|
||||
headRebuilds = 0;
|
||||
function geometry(positions, width, material = false) {
|
||||
return ground
|
||||
? new Cesium.GroundPolylineGeometry({ positions, width, granularity: 0 })
|
||||
: new Cesium.PolylineGeometry({
|
||||
positions,
|
||||
width,
|
||||
arcType: Cesium.ArcType.NONE,
|
||||
vertexFormat: material
|
||||
? Cesium.PolylineMaterialAppearance.VERTEX_FORMAT
|
||||
: Cesium.PolylineColorAppearance.VERTEX_FORMAT,
|
||||
});
|
||||
}
|
||||
function primitive(instances, appearance, depthFailAppearance) {
|
||||
return ground
|
||||
? new Cesium.GroundPolylinePrimitive({
|
||||
geometryInstances: instances,
|
||||
appearance,
|
||||
classificationType: Cesium.ClassificationType.BOTH,
|
||||
allowPicking: false,
|
||||
asynchronous: true,
|
||||
show: visible,
|
||||
})
|
||||
: new Cesium.Primitive({
|
||||
geometryInstances: instances,
|
||||
appearance,
|
||||
depthFailAppearance,
|
||||
allowPicking: false,
|
||||
asynchronous: false,
|
||||
show: visible,
|
||||
});
|
||||
}
|
||||
let body = null,
|
||||
segments = [],
|
||||
revision = -1,
|
||||
@@ -68,7 +115,10 @@ export function createContactTrailRenderer(scene) {
|
||||
completed = -1;
|
||||
lastSecond = -1;
|
||||
active = null;
|
||||
if (body) scene.primitives.remove(body);
|
||||
if (headPrimitive) collection.remove(headPrimitive);
|
||||
headPrimitive = null;
|
||||
head.show = backing.show = false;
|
||||
if (body) collection.remove(body);
|
||||
body = null;
|
||||
const instances = [];
|
||||
attributeIds.length = 0;
|
||||
@@ -80,18 +130,13 @@ export function createContactTrailRenderer(scene) {
|
||||
instances.push(
|
||||
new Cesium.GeometryInstance({
|
||||
id: `${i}:${lane}`,
|
||||
geometry: new Cesium.PolylineGeometry({
|
||||
positions: segment.positions,
|
||||
width: lane ? 2 : 4,
|
||||
arcType: Cesium.ArcType.NONE,
|
||||
vertexFormat: Cesium.PolylineColorAppearance.VERTEX_FORMAT,
|
||||
}),
|
||||
geometry: geometry(segment.positions, lane ? 3 : 5),
|
||||
attributes: {
|
||||
color: Cesium.ColorGeometryInstanceAttribute.fromColor(
|
||||
tint(0.8, !lane),
|
||||
),
|
||||
depthFailColor: Cesium.ColorGeometryInstanceAttribute.fromColor(
|
||||
tint(0.8, !lane),
|
||||
tint(0.55),
|
||||
),
|
||||
show: new Cesium.ShowGeometryInstanceAttribute(false),
|
||||
},
|
||||
@@ -100,20 +145,12 @@ export function createContactTrailRenderer(scene) {
|
||||
}
|
||||
}
|
||||
if (instances.length) {
|
||||
const depthFailAppearance = new Cesium.PolylineColorAppearance({
|
||||
translucent: true,
|
||||
fragmentShaderSource:
|
||||
'in vec4 v_color; void main() { out_FragColor = czm_gammaCorrect(vec4(v_color.rgb, v_color.a * 0.2)); }',
|
||||
});
|
||||
body = scene.primitives.add(
|
||||
new Cesium.Primitive({
|
||||
geometryInstances: instances,
|
||||
appearance: new Cesium.PolylineColorAppearance({ translucent: true }),
|
||||
depthFailAppearance,
|
||||
allowPicking: false,
|
||||
asynchronous: false,
|
||||
show: visible,
|
||||
}),
|
||||
body = collection.add(
|
||||
primitive(
|
||||
instances,
|
||||
new Cesium.PolylineColorAppearance({ translucent: true }),
|
||||
new Cesium.PolylineColorAppearance({ translucent: true }),
|
||||
),
|
||||
);
|
||||
rebuilds++;
|
||||
}
|
||||
@@ -122,6 +159,7 @@ export function createContactTrailRenderer(scene) {
|
||||
if (!sample || !renderedPosition) {
|
||||
head.show = false;
|
||||
backing.show = false;
|
||||
if (headPrimitive) headPrimitive.show = false;
|
||||
return;
|
||||
}
|
||||
const second = Math.floor(sample.displayT / 1000);
|
||||
@@ -152,8 +190,10 @@ export function createContactTrailRenderer(scene) {
|
||||
attributeIds[i][lane],
|
||||
);
|
||||
if (!attributes) continue;
|
||||
attributes.show[0] = i <= done ? 1 : 0;
|
||||
attributes.show = attributes.show;
|
||||
// Cesium getters return copies. Write back the array we changed.
|
||||
const show = attributes.show;
|
||||
show[0] = i <= done ? 1 : 0;
|
||||
attributes.show = show;
|
||||
}
|
||||
}
|
||||
completed = done;
|
||||
@@ -166,16 +206,20 @@ export function createContactTrailRenderer(scene) {
|
||||
attributeIds[i][lane],
|
||||
);
|
||||
if (!attributes) continue;
|
||||
const rgba = attributes.color;
|
||||
Cesium.ColorGeometryInstanceAttribute.toValue(
|
||||
tint(alpha, !lane),
|
||||
attributes.color,
|
||||
rgba,
|
||||
);
|
||||
attributes.color = attributes.color;
|
||||
Cesium.ColorGeometryInstanceAttribute.toValue(
|
||||
tint(alpha, !lane),
|
||||
attributes.depthFailColor,
|
||||
);
|
||||
attributes.depthFailColor = attributes.depthFailColor;
|
||||
attributes.color = rgba;
|
||||
if (!ground) {
|
||||
const depthRgba = attributes.depthFailColor;
|
||||
Cesium.ColorGeometryInstanceAttribute.toValue(
|
||||
tint(0.55),
|
||||
depthRgba,
|
||||
);
|
||||
attributes.depthFailColor = depthRgba;
|
||||
}
|
||||
}
|
||||
}
|
||||
lastSecond = second;
|
||||
@@ -183,16 +227,43 @@ export function createContactTrailRenderer(scene) {
|
||||
const show = visible && !!segment && sample.fraction < 1;
|
||||
head.show = show;
|
||||
backing.show = show;
|
||||
if (headPrimitive) headPrimitive.show = show;
|
||||
if (!show) return;
|
||||
if (active !== segment) {
|
||||
active = segment;
|
||||
if (headPrimitive) collection.remove(headPrimitive);
|
||||
headPrimitive = collection.add(
|
||||
primitive(
|
||||
new Cesium.GeometryInstance({
|
||||
geometry: geometry(segment.positions, 5, true),
|
||||
}),
|
||||
new Cesium.PolylineMaterialAppearance({
|
||||
material,
|
||||
translucent: true,
|
||||
}),
|
||||
new Cesium.PolylineMaterialAppearance({
|
||||
material: depthMaterial,
|
||||
translucent: true,
|
||||
}),
|
||||
),
|
||||
);
|
||||
headRebuilds++;
|
||||
headPositions[0] = segment.positions[0];
|
||||
headPositions[1] = endpoint;
|
||||
}
|
||||
Cesium.Cartesian3.clone(renderedPosition, endpoint);
|
||||
head.positions = headPositions;
|
||||
backing.positions = headPositions;
|
||||
Cesium.Color.clone(tint(0.8), head.material.uniforms.color);
|
||||
material.uniforms.fraction = Math.max(
|
||||
0,
|
||||
Math.min(
|
||||
1,
|
||||
(sample.displayT - segment.fromT) / (segment.toT - segment.fromT),
|
||||
),
|
||||
);
|
||||
depthMaterial.uniforms.fraction = material.uniforms.fraction;
|
||||
Cesium.Color.clone(tint(0.8), material.uniforms.color);
|
||||
Cesium.Color.clone(tint(0.55), depthMaterial.uniforms.color);
|
||||
}
|
||||
return {
|
||||
replaceHistory,
|
||||
@@ -205,12 +276,15 @@ export function createContactTrailRenderer(scene) {
|
||||
},
|
||||
setVisible(next) {
|
||||
visible = next;
|
||||
heads.show = next;
|
||||
if (headPrimitive) headPrimitive.show = next && head.show;
|
||||
if (body) body.show = next;
|
||||
},
|
||||
destroy() {
|
||||
if (body) scene.primitives.remove(body);
|
||||
scene.primitives.remove(heads);
|
||||
if (body) collection.remove(body);
|
||||
if (headPrimitive) collection.remove(headPrimitive);
|
||||
headPrimitive = null;
|
||||
material.destroy();
|
||||
depthMaterial.destroy();
|
||||
body = null;
|
||||
segments = [];
|
||||
},
|
||||
@@ -222,6 +296,12 @@ export function createContactTrailRenderer(scene) {
|
||||
body,
|
||||
head,
|
||||
backing,
|
||||
headPrimitive,
|
||||
headStrategy: ground
|
||||
? 'draped corridor with material clip'
|
||||
: 'depth-fail corridor with material clip',
|
||||
ground,
|
||||
headRebuilds,
|
||||
entitiesAdded: 0,
|
||||
};
|
||||
},
|
||||
|
||||
@@ -1,12 +1,14 @@
|
||||
import test from 'node:test';
|
||||
import assert from 'node:assert/strict';
|
||||
import * as Cesium from 'cesium';
|
||||
import { readFileSync } from 'node:fs';
|
||||
import { TRAIL_VERTEX_LIMIT } from '../layers/transit/trails.js';
|
||||
import {
|
||||
createContactTrailRenderer,
|
||||
trailAlpha,
|
||||
} from './contactTrailRenderer.js';
|
||||
|
||||
function fixture(t) {
|
||||
function fixture(t, ground = false) {
|
||||
for (const key of [
|
||||
'HTMLCanvasElement',
|
||||
'HTMLImageElement',
|
||||
@@ -20,9 +22,21 @@ function fixture(t) {
|
||||
else globalThis[key] = prior;
|
||||
});
|
||||
}
|
||||
const width = Cesium.ContextLimits._maximumAliasedLineWidth;
|
||||
Cesium.ContextLimits._maximumAliasedLineWidth = 1;
|
||||
t.after(() => {
|
||||
Cesium.ContextLimits._maximumAliasedLineWidth = width;
|
||||
});
|
||||
const primitives = new Cesium.PrimitiveCollection();
|
||||
t.after(() => primitives.destroy());
|
||||
return { primitives };
|
||||
const groundPrimitives = new Cesium.PrimitiveCollection();
|
||||
t.after(() => groundPrimitives.destroy());
|
||||
return {
|
||||
primitives,
|
||||
groundPrimitives,
|
||||
frameState: { context: { depthTexture: ground } },
|
||||
globe: { show: false },
|
||||
};
|
||||
}
|
||||
test('body clips future subdivisions, head ends at exact marker, and frames retain geometry', (t) => {
|
||||
const scene = fixture(t),
|
||||
@@ -62,7 +76,9 @@ test('body clips future subdivisions, head ends at exact marker, and frames reta
|
||||
for (const instance of body.geometryInstances) {
|
||||
assert.deepEqual(
|
||||
instance.attributes.depthFailColor.value,
|
||||
instance.attributes.color.value,
|
||||
Cesium.ColorGeometryInstanceAttribute.toValue(
|
||||
Cesium.Color.fromCssColorString('#5EF08A').withAlpha(0.55),
|
||||
),
|
||||
);
|
||||
}
|
||||
body._batchTableAttributeIndices = { color: 0, depthFailColor: 1 };
|
||||
@@ -81,7 +97,18 @@ test('body clips future subdivisions, head ends at exact marker, and frames reta
|
||||
);
|
||||
// Simulate Cesium's completed upload; exercise public attribute writes.
|
||||
body._ready = true;
|
||||
body.getGeometryInstanceAttributes = (id) => attributes.get(id);
|
||||
body.getGeometryInstanceAttributes = (id) => {
|
||||
const stored = attributes.get(id),
|
||||
accessor = {};
|
||||
for (const name of ['show', 'color', 'depthFailColor'])
|
||||
Object.defineProperty(accessor, name, {
|
||||
get: () => stored[name].slice(),
|
||||
set: (value) => {
|
||||
stored[name] = value.slice();
|
||||
},
|
||||
});
|
||||
return accessor;
|
||||
};
|
||||
const marker = Cesium.Cartesian3.lerp(
|
||||
positions[1],
|
||||
positions[2],
|
||||
@@ -95,10 +122,19 @@ test('body clips future subdivisions, head ends at exact marker, and frames reta
|
||||
[1, 1, 0, 0],
|
||||
);
|
||||
for (const a of attributes.values())
|
||||
assert.deepEqual(a.depthFailColor, a.color);
|
||||
assert.deepEqual(
|
||||
a.depthFailColor,
|
||||
Cesium.ColorGeometryInstanceAttribute.toValue(
|
||||
Cesium.Color.fromCssColorString('#5EF08A').withAlpha(0.55),
|
||||
),
|
||||
);
|
||||
const result = renderer.diagnostics();
|
||||
assert.equal(result.body, body);
|
||||
assert.equal(result.rebuilds, 1);
|
||||
assert.equal(result.headRebuilds, 1, '120 frames retain head geometry');
|
||||
assert.equal(result.head.material.uniforms.fraction, 0.5);
|
||||
assert.equal(result.head.width, 3);
|
||||
assert.equal(result.backing.width, 5);
|
||||
assert.ok(Cesium.Cartesian3.equals(result.head.positions.at(-1), marker));
|
||||
assert.equal(result.head.positions.length, 2);
|
||||
renderer.setDisplaySample(
|
||||
@@ -120,24 +156,130 @@ test('trail age curve uses the specified four alpha anchors', () => {
|
||||
assert.ok(Math.abs(trailAlpha(60000) - 0.625) < 1e-10);
|
||||
});
|
||||
|
||||
test('the maximum prepared body stays below the 2 MiB geometry budget', () => {
|
||||
const geometry = Cesium.PolylineGeometry.createGeometry(
|
||||
new Cesium.PolylineGeometry({
|
||||
positions: [
|
||||
Cesium.Cartesian3.fromDegrees(-71, 42, 11.5),
|
||||
Cesium.Cartesian3.fromDegrees(-71, 42.0002, 11.5),
|
||||
],
|
||||
width: 2,
|
||||
arcType: Cesium.ArcType.NONE,
|
||||
vertexFormat: Cesium.PolylineColorAppearance.VERTEX_FORMAT,
|
||||
}),
|
||||
test('ground body and clipped head stay inside rebuild and frame geometry budgets', async () => {
|
||||
Cesium.ApproximateTerrainHeights._terrainHeights = JSON.parse(
|
||||
readFileSync(
|
||||
new URL(
|
||||
import.meta
|
||||
.resolve('@cesium/engine/Source/Assets/approximateTerrainHeights.json'),
|
||||
),
|
||||
),
|
||||
);
|
||||
const bytes =
|
||||
Object.values(geometry.attributes).reduce(
|
||||
(total, attribute) => total + (attribute?.values?.byteLength || 0),
|
||||
const positions = [
|
||||
Cesium.Cartesian3.fromDegrees(-97.7431, 30.267),
|
||||
Cesium.Cartesian3.fromDegrees(-97.7431, 30.2672),
|
||||
];
|
||||
const start = performance.now();
|
||||
const instances = async (count) =>
|
||||
Promise.all(
|
||||
Array.from(
|
||||
{ length: count },
|
||||
async (_, i) =>
|
||||
new Cesium.GeometryInstance({
|
||||
id: i,
|
||||
geometry: await Cesium.GroundPolylineGeometry.createGeometry(
|
||||
new Cesium.GroundPolylineGeometry({
|
||||
positions,
|
||||
width: i % 2 ? 3 : 5,
|
||||
granularity: 0,
|
||||
}),
|
||||
),
|
||||
}),
|
||||
),
|
||||
);
|
||||
const pipelineBytes = async (count) => {
|
||||
// Match GroundPolylinePrimitive's internal Primitive options and the
|
||||
// application's morph-capable scene, including batch IDs and encoding.
|
||||
const result = Cesium.PrimitivePipeline.combineGeometry({
|
||||
instances: await instances(count),
|
||||
projection: new Cesium.GeographicProjection(),
|
||||
ellipsoid: Cesium.Ellipsoid.WGS84,
|
||||
modelMatrix: Cesium.Matrix4.clone(Cesium.Matrix4.IDENTITY),
|
||||
elementIndexUintSupported: true,
|
||||
scene3DOnly: false,
|
||||
vertexCacheOptimize: false,
|
||||
compressVertices: false,
|
||||
createPickOffsets: false,
|
||||
});
|
||||
return result.geometries.reduce(
|
||||
(sum, geometry) =>
|
||||
sum +
|
||||
Object.values(geometry.attributes).reduce(
|
||||
(n, a) => n + (a?.values?.byteLength || 0),
|
||||
0,
|
||||
) +
|
||||
geometry.indices.byteLength,
|
||||
0,
|
||||
) + geometry.indices.byteLength;
|
||||
assert.ok(bytes * 2 * 2047 < 2 * 1024 * 1024);
|
||||
);
|
||||
};
|
||||
const bytes = await pipelineBytes(1);
|
||||
const bodyInstances = 2 * (TRAIL_VERTEX_LIMIT - 1);
|
||||
const bodyBytes = await pipelineBytes(bodyInstances);
|
||||
assert.equal(bytes, 1576, 'measure final encoded and batched geometry');
|
||||
assert.equal(bodyBytes, 2014128);
|
||||
const instanceReserve = 64 * bodyInstances;
|
||||
assert.ok(bodyBytes + instanceReserve <= 2 * 1024 * 1024);
|
||||
assert.ok(
|
||||
bytes <= 2048,
|
||||
'subdivision crossings stay below 2 KiB of head geometry',
|
||||
);
|
||||
console.log(
|
||||
`trail final pipeline: ${bytes} bytes/head crossing, 0 bytes/ordinary head frame, ${bodyBytes} bytes/body (${bodyInstances} instances), ${instanceReserve} bytes instance reserve; geometry CPU ${(performance.now() - start).toFixed(3)} ms`,
|
||||
);
|
||||
});
|
||||
|
||||
test('supported scenes drape body and clipped head on 3D tiles and retain head geometry', (t) => {
|
||||
const scene = fixture(t, true),
|
||||
renderer = createContactTrailRenderer(scene);
|
||||
const positions = [
|
||||
Cesium.Cartesian3.fromDegrees(-97.7431, 30.267),
|
||||
Cesium.Cartesian3.fromDegrees(-97.7431, 30.2672),
|
||||
];
|
||||
renderer.replaceHistory({
|
||||
revision: 1,
|
||||
segments: [{ fromSeq: 0, toSeq: 1, fromT: 0, toT: 20000, positions }],
|
||||
});
|
||||
const first = renderer.diagnostics();
|
||||
assert.ok(first.body instanceof Cesium.GroundPolylinePrimitive);
|
||||
assert.equal(first.body.classificationType, Cesium.ClassificationType.BOTH);
|
||||
assert.ok(scene.groundPrimitives.contains(first.body));
|
||||
for (const instance of first.body.geometryInstances)
|
||||
assert.ok(instance.geometry instanceof Cesium.GroundPolylineGeometry);
|
||||
for (let i = 1; i <= 120; i++)
|
||||
renderer.setDisplaySample(
|
||||
{ displayT: i * 100, fromSeq: 0, toSeq: 1, fraction: i / 200 },
|
||||
positions[1],
|
||||
);
|
||||
const result = renderer.diagnostics();
|
||||
assert.equal(result.body, first.body);
|
||||
assert.equal(result.headRebuilds, 1);
|
||||
assert.ok(result.headPrimitive instanceof Cesium.GroundPolylinePrimitive);
|
||||
assert.equal(result.head.material.uniforms.fraction, 0.6);
|
||||
assert.match(result.head.material.shaderSource, /discard/);
|
||||
for (const stack of ['Google', 'OSM', 'Bing', 'Google']) {
|
||||
scene.globe.show = stack !== 'Google';
|
||||
renderer.setDisplaySample(
|
||||
{ displayT: 12000, fromSeq: 0, toSeq: 1, fraction: 0.6 },
|
||||
positions[1],
|
||||
);
|
||||
const retained = renderer.diagnostics();
|
||||
assert.equal(retained.body, result.body, `${stack}: retained history`);
|
||||
assert.equal(retained.headPrimitive, result.headPrimitive);
|
||||
for (const primitive of [retained.body, retained.headPrimitive]) {
|
||||
assert.equal(
|
||||
primitive.classificationType,
|
||||
Cesium.ClassificationType.BOTH,
|
||||
stack,
|
||||
);
|
||||
assert.equal(primitive.show, true, stack);
|
||||
}
|
||||
}
|
||||
renderer.setVisible(false);
|
||||
assert.equal(result.body.show, false);
|
||||
assert.equal(result.headPrimitive.show, false);
|
||||
renderer.destroy();
|
||||
assert.equal(scene.groundPrimitives.length, 0);
|
||||
assert.equal(scene.primitives.length, 0);
|
||||
});
|
||||
|
||||
test('subdivision crossings only write the changed show range and age colors once per second', (t) => {
|
||||
@@ -206,5 +348,10 @@ test('subdivision crossings only write the changed show range and age colors onc
|
||||
display(1200);
|
||||
assert.deepEqual(counts, { show: 0, color: 200, depthFailColor: 200 });
|
||||
for (const a of attributes.values())
|
||||
assert.deepEqual(a.color, a.depthFailColor);
|
||||
assert.deepEqual(
|
||||
a.depthFailColor,
|
||||
Cesium.ColorGeometryInstanceAttribute.toValue(
|
||||
Cesium.Color.fromCssColorString('#FF4538').withAlpha(0.55),
|
||||
),
|
||||
);
|
||||
});
|
||||
+13
-12
@@ -189,20 +189,21 @@ export function transitIcon(kind, px = FLEET_RASTER_PX, options = {}) {
|
||||
let uri = _iconCache.get(key);
|
||||
if (!uri) {
|
||||
const size = VIEW + 2 * frame.pad;
|
||||
// Sensor signatures use a broad rounded envelope, without dark interior
|
||||
// joints or a second outline eating into the hot core at display resolution.
|
||||
const halfW = k === 'bus' || k === 'ferry' || k === 'unknown' ? 48 : 47;
|
||||
const halfH = 48;
|
||||
const radius = k === 'subway' ? 8 : k === 'rail' ? 12 : 14;
|
||||
const capsule = `<path d="M${-halfW + radius},${-halfH} H${halfW - radius} Q${halfW},${-halfH} ${halfW},${-halfH + radius} V${halfH - radius} Q${halfW},${halfH} ${halfW - radius},${halfH} H${-halfW + radius} Q${-halfW},${halfH} ${-halfW},${halfH - radius} V${-halfH + radius} Q${-halfW},${-halfH} ${-halfW + radius},${-halfH} Z" fill="white" />`;
|
||||
const body = profile === 'mono' ? capsule : BODIES[k];
|
||||
// Reuse the exact outer path. Sensors fill its interior without panel ink.
|
||||
const silhouette = BODIES[k].match(/<path d="([^"]+)"/)[1];
|
||||
const body =
|
||||
profile === 'mono'
|
||||
? `<path d="${silhouette}" fill="white" />`
|
||||
: BODIES[k];
|
||||
const halo =
|
||||
frame.units > 0
|
||||
? body.replace(
|
||||
/<path d="([^"]+)"\s+fill="white" [^/]*\/>/,
|
||||
(_m, d) =>
|
||||
`<path d="${d}" fill="none" stroke="${profile === 'mono' ? '#000000' : '#05080C'}" stroke-opacity="${profile === 'mono' ? 1 : 0.95}" stroke-width="${frame.units.toFixed(2)}" stroke-linejoin="round"/>`,
|
||||
)
|
||||
? profile === 'mono'
|
||||
? `<path d="${silhouette}" fill="none" stroke="#05080C" stroke-opacity="1" stroke-width="${frame.units.toFixed(2)}" stroke-linejoin="round"/>`
|
||||
: body.replace(
|
||||
/<path d="([^"]+)"\s+fill="white" [^/]*\/>/,
|
||||
(_m, d) =>
|
||||
`<path d="${d}" fill="none" stroke="#05080C" stroke-opacity="0.95" stroke-width="${frame.units.toFixed(2)}" stroke-linejoin="round"/>`,
|
||||
)
|
||||
: '';
|
||||
const svg =
|
||||
`<svg xmlns="http://www.w3.org/2000/svg" width="${Math.round(px * frame.ratio)}" height="${Math.round(px * frame.ratio)}" viewBox="${-frame.pad} ${-frame.pad} ${size} ${size}">` +
|
||||
|
||||
+128
-24
@@ -32,10 +32,10 @@ test('a haloed glyph draws the dark ring under the shipped white body', () => {
|
||||
assert.notEqual(plain, haloed);
|
||||
assert.match(
|
||||
haloed,
|
||||
/stroke="#000000" stroke-opacity="1" stroke-width="19\.20"/,
|
||||
/stroke="#05080C" stroke-opacity="1" stroke-width="14\.77"/,
|
||||
);
|
||||
assert.ok(
|
||||
haloed.indexOf('#000000') < haloed.indexOf('fill="white"'),
|
||||
haloed.indexOf('#05080C') < haloed.indexOf('fill="white"'),
|
||||
'ring first, body on top',
|
||||
);
|
||||
assert.match(haloed, /viewBox="-\d+ -\d+ \d+ \d+"/, 'padded frame');
|
||||
@@ -97,40 +97,144 @@ test('all 36 variants retain the specified final halo at both display sizes', as
|
||||
assert.equal(transitIconCacheSize(), 36);
|
||||
});
|
||||
|
||||
test('sensor bodies cover sixty percent of the padded display with opaque white', async () => {
|
||||
test('every mono raster preserves the normal silhouette mask and aspect at CRT display size', async () => {
|
||||
const sharp = (await import('sharp')).default;
|
||||
const { presetSpriteScale, presetSpriteOutlinePx } =
|
||||
await import('./transitPresetStyle.js');
|
||||
const rasterBody = async (svg) => {
|
||||
// Compare fills in the same frame; the separately tested external halo is excluded.
|
||||
const d =
|
||||
[...svg.matchAll(/<path d="([^"]+)" fill="white"/g)][0]?.[1] ??
|
||||
svg.match(/<path d="([^"]+)"\s+fill="white"/)[1];
|
||||
const { data, info } = await sharp(
|
||||
Buffer.from(
|
||||
`<svg xmlns="http://www.w3.org/2000/svg" width="192" height="192" viewBox="-48 -48 96 96"><path d="${d}" fill="white"/></svg>`,
|
||||
),
|
||||
)
|
||||
.ensureAlpha()
|
||||
.raw()
|
||||
.toBuffer({ resolveWithObject: true });
|
||||
const mask = [];
|
||||
let minX = info.width,
|
||||
minY = info.height,
|
||||
maxX = 0,
|
||||
maxY = 0;
|
||||
for (let y = 0; y < info.height; y++)
|
||||
for (let x = 0; x < info.width; x++) {
|
||||
const alpha = data[(y * info.width + x) * 4 + 3];
|
||||
mask.push(alpha);
|
||||
if (alpha > 127) {
|
||||
minX = Math.min(minX, x);
|
||||
maxX = Math.max(maxX, x);
|
||||
minY = Math.min(minY, y);
|
||||
maxY = Math.max(maxY, y);
|
||||
}
|
||||
}
|
||||
return { mask, aspect: (maxX - minX + 1) / (maxY - minY + 1) };
|
||||
};
|
||||
for (const selected of [false, true])
|
||||
for (const kind of TRANSIT_ICON_KINDS) {
|
||||
const normal = await rasterBody(
|
||||
decode(transitIcon(kind, selected ? 96 : 48, { style: 'normal' })),
|
||||
);
|
||||
for (const style of ['surveillance', 'thermal', 'noir', 'nvg']) {
|
||||
const svg = decode(transitIcon(kind, selected ? 96 : 48, { style }));
|
||||
const mono = await rasterBody(svg);
|
||||
assert.deepEqual(
|
||||
mono.mask,
|
||||
normal.mask,
|
||||
`${kind}/${style}: no envelope`,
|
||||
);
|
||||
assert.ok(
|
||||
Math.abs(mono.aspect / normal.aspect - 1) <= 0.05,
|
||||
`${kind}/${style}: aspect`,
|
||||
);
|
||||
const display =
|
||||
(selected ? 30 : 20) * presetSpriteScale(style, selected);
|
||||
const crt = (selected ? 30 : 20) * presetSpriteScale('retro', selected);
|
||||
assert.equal(display, crt);
|
||||
const frame = haloFrame(
|
||||
presetSpriteOutlinePx(style, selected),
|
||||
display,
|
||||
);
|
||||
const crtFrame = haloFrame(
|
||||
presetSpriteOutlinePx('retro', selected),
|
||||
crt,
|
||||
);
|
||||
assert.equal(
|
||||
(display * frame.ratio) / frame.ratio,
|
||||
(crt * crtFrame.ratio) / crtFrame.ratio,
|
||||
'unpadded silhouette matches CRT; only external halo padding grows',
|
||||
);
|
||||
assert.equal(
|
||||
(svg.match(/<path /g) || []).length,
|
||||
2,
|
||||
'only outer halo and opaque silhouette',
|
||||
);
|
||||
assert.match(svg, /fill="white" \/>/);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
test('sensor raster halo stays dark across its screen-space band on a white roof', async () => {
|
||||
const sharp = (await import('sharp')).default;
|
||||
const { presetSpriteScale, presetSpriteOutlinePx } =
|
||||
await import('./transitPresetStyle.js');
|
||||
const { reduceSensorContrast } =
|
||||
await import('../layers/transit/qaMetrics.js');
|
||||
const sides = {
|
||||
bus: 17,
|
||||
tram: 10,
|
||||
subway: 11.5,
|
||||
rail: 10.5,
|
||||
ferry: 12.5,
|
||||
unknown: 10,
|
||||
};
|
||||
for (const selected of [false, true]) {
|
||||
const pixels = [];
|
||||
for (const kind of TRANSIT_ICON_KINDS) {
|
||||
const display =
|
||||
(selected ? 30 : 20) * presetSpriteScale('thermal', selected);
|
||||
assert.equal(display, selected ? 36 : 30);
|
||||
assert.equal(presetSpriteOutlinePx('thermal', selected), 3);
|
||||
const frame = haloFrame(
|
||||
presetSpriteOutlinePx('thermal', selected),
|
||||
display,
|
||||
);
|
||||
const size = Math.round(display * frame.ratio * 8);
|
||||
const svg = decode(
|
||||
transitIcon(kind, selected ? 96 : 48, { style: 'thermal' }),
|
||||
);
|
||||
const frame = haloFrame(3, display);
|
||||
const width = Math.round(display * frame.ratio);
|
||||
const { data, info } = await sharp(Buffer.from(svg))
|
||||
.resize(width, width)
|
||||
.ensureAlpha()
|
||||
.resize(size, size)
|
||||
.flatten({ background: '#ffffff' })
|
||||
.raw()
|
||||
.toBuffer({ resolveWithObject: true });
|
||||
let white = 0;
|
||||
for (let i = 0; i < data.length; i += 4)
|
||||
if (
|
||||
data[i] >= 240 &&
|
||||
data[i + 1] >= 240 &&
|
||||
data[i + 2] >= 240 &&
|
||||
data[i + 3] >= 240
|
||||
)
|
||||
white++;
|
||||
assert.ok(
|
||||
white / (info.width * info.height) >= 0.6,
|
||||
`${kind}/${display}: white ${white / (info.width * info.height)}`,
|
||||
);
|
||||
const c = (Math.floor(width / 2) * width + Math.floor(width / 2)) * 4;
|
||||
assert.deepEqual([...data.subarray(c, c + 4)], [255, 255, 255, 255]);
|
||||
const sample = (offsetPx) => {
|
||||
const x = Math.floor(
|
||||
size / 2 + (offsetPx * size) / (display * frame.ratio),
|
||||
);
|
||||
const i = (Math.floor(size / 2) * info.width + x) * info.channels;
|
||||
return (
|
||||
(0.299 * data[i] + 0.587 * data[i + 1] + 0.114 * data[i + 2]) / 255
|
||||
);
|
||||
};
|
||||
// The body stays at CRT size; the ring must cover this fixed external band.
|
||||
const ringMin = sample((sides[kind] * display) / 96 + 1.25);
|
||||
pixels.push({
|
||||
key: kind,
|
||||
verified: true,
|
||||
centre: sample(0),
|
||||
ringMin,
|
||||
ringMax: 1 - ringMin,
|
||||
background: 1,
|
||||
});
|
||||
}
|
||||
const white = reduceSensorContrast(pixels, 'white', 'thermal');
|
||||
assert.ok(white.pass, JSON.stringify({ selected, pixels, white }));
|
||||
const black = reduceSensorContrast(
|
||||
pixels.map((p) => ({ ...p, centre: 1 - p.centre })),
|
||||
'black',
|
||||
'thermal',
|
||||
);
|
||||
assert.ok(black.pass, JSON.stringify({ selected, black }));
|
||||
}
|
||||
});
|
||||
@@ -12,7 +12,7 @@
|
||||
* Encoding per profile, the traffic-dot precedent applied to a glyph:
|
||||
* - `mono` (surveillance/NVG, thermal/FLIR, noir, cockpit nvg/thermal): the
|
||||
* sprite is WHITE — the hottest end of grayscale FLIR and of the Ironbow
|
||||
* ramp, and the brightest phosphor under NVG — drawn larger, with a dark
|
||||
* ramp, and the brightest phosphor under NVG — at CRT size, with a thin dark
|
||||
* halo sized in SCREEN pixels so it keeps local contrast on a bright road
|
||||
* through any luma mapping. Black-hot FLIR inverts it, deliberately: a
|
||||
* black sprite with a light ring is what a hot object looks like there.
|
||||
@@ -52,8 +52,8 @@ const PROFILE_BY_STYLE = Object.freeze({
|
||||
const SPRITE_STYLE = Object.freeze({
|
||||
mono: Object.freeze({
|
||||
rgba: Object.freeze([255, 255, 255, 1]),
|
||||
scale: 1.5,
|
||||
outlinePx: 3,
|
||||
scale: 1.3,
|
||||
outlinePx: 2,
|
||||
}),
|
||||
crt: Object.freeze({
|
||||
scale: 1.3,
|
||||
@@ -111,8 +111,6 @@ export function presetSpriteRgba(styleName, mode) {
|
||||
* @returns {number} 1 under the normal profile.
|
||||
*/
|
||||
export function presetSpriteScale(styleName, selected = false) {
|
||||
if (transitStyleProfile(styleName) === 'mono')
|
||||
return selected ? 36 / 30 : 30 / 20;
|
||||
return SPRITE_STYLE[transitStyleProfile(styleName)]?.scale ?? 1;
|
||||
}
|
||||
|
||||
|
||||
@@ -45,13 +45,13 @@ test('mono: every mode is a white core, larger, with a dark halo in screen pixel
|
||||
`${style} ${mode}`,
|
||||
);
|
||||
}
|
||||
assert.ok(presetSpriteScale(style) === 1.5, `${style} is drawn larger`);
|
||||
// At least a whole screen pixel and a half of ring around a five-pixel
|
||||
// body: thinner than that vanishes through blur and pixelation.
|
||||
assert.ok(
|
||||
presetSpriteOutlinePx(style) >= 1.5,
|
||||
`${style} halo is ${presetSpriteOutlinePx(style)} px`,
|
||||
);
|
||||
for (const selected of [false, true]) {
|
||||
assert.equal(
|
||||
presetSpriteScale(style, selected),
|
||||
presetSpriteScale('retro', selected),
|
||||
);
|
||||
assert.equal(presetSpriteOutlinePx(style, selected), 2);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
Reference in new issue
Block a user