fix(director): turn heading and roll the short way for any authored angle

A single % made the seek delta negative when the target angle was more than
540° below the start, so 350° to -350° turned 340° through 180°. Uses the
same double modulo as playback, and adds tests for exact ±180° endpoints and
a near-antipodal seek.
This commit is contained in:
Sameh Khamis committed 2026-10-14 15:05:09 -07:00
1 parent b80ef27eb9
commit cbefd529f9
3 files changed
+33 -2

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@@ -24,3 +24,30 @@ test('director seek follows the short dateline arc in both directions', () => {
}
assert.equal(cameraAtProgress(camera(20), camera(24), 0.5).lon, 22);
});
test('director seek keeps exact ±180 endpoints and picks the short arc near the antipode', () => {
for (const [a, b] of [
[180, -180],
[-180, 180],
]) {
assert.equal(cameraAtProgress(camera(a), camera(b), 0).lon, a);
assert.equal(cameraAtProgress(camera(a), camera(b), 1).lon, b);
assert.equal(
Math.abs(cameraAtProgress(camera(a), camera(b), 0.5).lon),
180,
);
}
// 10°E to 169.9°W is 179.9° westward through Greenwich, not 180.1° east.
const mid = cameraAtProgress(camera(10), camera(-169.9), 0.5).lon;
assert.ok(mid > -81 && mid < -79, `short arc midpoint, got ${mid}`);
});
test('director seek turns heading and roll the short way for any authored angles', () => {
const pose = (heading, roll) => ({ ...camera(0), heading, roll });
const mid = cameraAtProgress(pose(350, 350), pose(-350, -350), 0.5);
// 350° and -350° are 20° apart through 0°/360°, not 340° through 180°.
for (const value of [mid.heading, mid.roll]) {
const wrapped = ((value % 360) + 360) % 360;
assert.ok(wrapped < 1e-9 || 360 - wrapped < 1e-9, `got ${value}`);
}
});
+3 -1
View File
@@ -41,7 +41,9 @@ export function cameraAtProgress(fromCamera, toCamera, progress) {
const lerp = (from, to) => Number(from) + (Number(to) - Number(from)) * eased;
const lerpAngle = (from, to) => {
const start = Number(from) || 0;
const delta = ((Number(to) - start + 540) % 360) - 180;
// Double modulo keeps the delta in [-180, 180) for any authored angles,
// as sampleCameraMove does; a single % goes negative below -540.
const delta = ((((Number(to) - start + 540) % 360) + 360) % 360) - 180;
return start + delta * eased;
};
return {