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feat(ui): render the Display panel's detection controls from the store
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@@ -524,9 +524,9 @@ test('every explicit visual UI gesture claims restore authority before it mutate
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['setScopeFeather:', 'setSharpenIntensity:', 'setScopeMaskFeather(', 'setScopeFeather control'],
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['setSharpenIntensity:', 'setHudLayout:', 'this._setSharpenIntensity(', 'setSharpenIntensity control'],
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['setHudLayout:', 'toggleCleanView:', 'this._setHudVariant(', 'setHudLayout control'],
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['setDensity:', 'setAllocation:', 'this._applyDetectionDensityFromUi()', 'setDensity control'],
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['setDensity:', 'setAllocation:', 'this._setDetectionDensity(', 'setDensity control'],
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['setAllocation:', 'setFade:', 'this._setDetectionAllocation(', 'setAllocation control'],
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['setFade:', 'toggleCelestial:', 'this._applyDetectionFadeFromUi()', 'setFade control'],
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['setFade:', 'toggleCelestial:', 'this._setDetectionFade(', 'setFade control'],
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];
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for (const [start, end, mutation, label] of gestureRoutes) {
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const startIndex = initUi.indexOf(start);
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