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fix(street-level): keep cones on low ground, and gekh's P3s
From gekh's review of db79027, each with a test that fails before:
- P2: image cones and the photo marker no longer disappear where the
ground lies below the WGS84 ellipsoid (NYC -22 m, Colombo -95 m). The
horizon cull's occluder is WGS84 shrunk by 1 km (HORIZON_CULL_DEPTH_M),
below any real surface, so a camera near or under the ellipsoid no
longer treats every lower point as behind the horizon; the far side of
the Earth is still hidden from orbit (tested).
- Mesh range across the date line: the camera's longitude is taken to the
box's side of +-180 before clamping (meshBoxInRange), so a tile just
across the line is not measured from its far edge.
- MapillaryJS no longer tracks window resizes (trackResize: false): the
panel's ResizeObserver resizes the viewer and skips it while hidden, so
a window resize after closing a photo cannot ask for a tile at z=NaN.
- A key-less install sends no tile requests before the key status is
known: coverage waits for the first status answer and the provider
refreshes it once the status lands.
- constructCatalog takes the source method list from MAPILLARY_SOURCE_
METHODS; sequences.js imports view.js once; the provider's unused
re-exports are gone.
Verified: unit 5970 pass; strict fixture gate on a production build 28 ok
+ 2 "no Google 3D" skips and the panel gate 6/6 (QA_FAIL_ON_RETRY=1);
live gate with a real token 25 ok + 3 fixture-only skips.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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@@ -2,9 +2,8 @@ import * as Cesium from 'cesium';
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import { imageConeGlyph } from '../../glyphs.js';
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import { passesImageryFilter } from '../../filter.js';
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import { refineHeights } from '../../groundCast.js';
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import { createHorizonCull } from '../../view.js';
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import { createHorizonCull, metresBetween } from '../../view.js';
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import { meshCellKey } from '../../meshSampler.js';
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import { metresBetween } from '../../view.js';
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import {
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COLORS,
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IMAGE_CONE_MIN_SPACING_M,
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