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refactor(street-level): remove the remaining duplicated code and fakes
A duplicate scan of every module the PR adds (repeated 4-line blocks, normalised) after gekh's dedup round left these: - glyphs.js: the cone, ring and position glyphs share cachedGlyph(), wedge(), ring() and dot(). Checked with a recording canvas: all 20 draw calls keep the same path and fill/stroke state, so the glyphs are pixel-identical. - panelPositionControls.js: one placeAt() for the three places that pin a panel's top-left corner as a fixed window. - tiles.js: one warn() for the three background-failure logs. - Tests: src/testSupport/streetLevelFakes.mjs holds the provider snapshot (uiState + presentation tests), the stand-in provider (core + controls tests) and one real-ray pinhole camera (view + coverage tests, which had each written their own). The coverage line-of-sight test still fails when refresh() stops passing its focus. - qa-street-level.mjs: one waitForCoverage() for the five copies of the "on, drawn, settled, not key-gated" wait. No behaviour change: unit 5862 pass, fixture gate 16/16, panel gate 5/5. Co-Authored-By: Claude Opus 5.5 <[email protected]>
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@@ -72,6 +72,14 @@ function fitWindowExtent(value, minimum, viewportExtent) {
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* Only a mouse or pen lifts and resizes a portable panel. On a phone the
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* rail is a scroll container, so a finger on a header is a swipe.
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*/
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/** Pin a panel's top-left corner at (left, top) as a fixed window would sit. */
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function placeAt(panelEl, left, top) {
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panelEl.style.left = `${left}px`;
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panelEl.style.top = `${top}px`;
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panelEl.style.right = 'auto';
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panelEl.style.bottom = 'auto';
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}
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function isPrecisePointer(event) {
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const pointerType = event.pointerType || 'mouse';
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return pointerType === 'mouse' || pointerType === 'pen';
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@@ -433,10 +441,7 @@ export class PanelPositionControls {
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Math.round(pos.top),
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panelEl,
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);
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panelEl.style.left = `${left}px`;
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panelEl.style.top = `${top}px`;
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panelEl.style.right = 'auto';
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panelEl.style.bottom = 'auto';
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placeAt(panelEl, left, top);
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if (panelId === 'pp-toggles') {
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this._pinPanelToRight(panelEl);
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}
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@@ -513,10 +518,7 @@ export class PanelPositionControls {
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*/
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_liftPanelOut(panelId, panelEl, rect = panelEl.getBoundingClientRect()) {
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if (panelEl.classList.contains('panel-floating')) return false;
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panelEl.style.left = `${Math.round(rect.left)}px`;
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panelEl.style.top = `${Math.round(rect.top)}px`;
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panelEl.style.right = 'auto';
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panelEl.style.bottom = 'auto';
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placeAt(panelEl, Math.round(rect.left), Math.round(rect.top));
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if (!panelEl.classList.contains('collapsed')) {
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panelEl.style.width = `${Math.round(rect.width)}px`;
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}
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@@ -580,10 +582,7 @@ export class PanelPositionControls {
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const offsetX = event.clientX - rect.left;
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const offsetY = event.clientY - rect.top;
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panelEl.style.left = `${rect.left}px`;
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panelEl.style.top = `${rect.top}px`;
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panelEl.style.right = 'auto';
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panelEl.style.bottom = 'auto';
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placeAt(panelEl, rect.left, rect.top);
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panelEl.classList.add('panel-dragging');
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this._promotePanelZ(panelEl);
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