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fix: handle antimeridian crossing in clampBoundsAroundCenter
east - west assumed a linear longitude axis, so a viewport crossing the antimeridian (west=179.98, east=-179.98) produced a negative span and unnormalized output coordinates outside [-180, 180). Wrap the span through 360 and normalize the clamped west/east back into range. Fixes #352.
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@@ -113,6 +113,33 @@ export function deriveFetchCenter({ nadirLat, nadirLon, hitLat, hitLon, maxPullK
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return { lat: pulled.lat, lon: pulled.lon, source: 'pulled' };
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}
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/**
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* Wrapped longitude span between two meridians, in degrees.
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*
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* Longitude is cyclic, so a box crossing the antimeridian (±180°) has
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* `east < west` (e.g. `west = 179.98, east = -179.98`). A plain `east - west`
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* goes negative in that case; wrap through 360° instead.
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*
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* @param {number} west - West edge longitude (degrees).
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* @param {number} east - East edge longitude (degrees).
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* @returns {number} Span in degrees, always >= 0.
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*/
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function longitudeSpanDeg(west, east) {
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const raw = east - west;
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return raw >= 0 ? raw : raw + 360;
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}
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/**
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* Normalize a longitude into [-180, 180). Matches the wrap idiom already
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* used by `destinationPoint()` above.
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*
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* @param {number} lon - Longitude in degrees.
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* @returns {number} Longitude normalized to [-180, 180).
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*/
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function normalizeLonDeg(lon) {
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return ((lon + 540) % 360) - 180;
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}
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/**
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* Clamp a bounding box's spans to `maxSpanDeg` and recenter it on `center`.
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*
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@@ -120,6 +147,10 @@ export function deriveFetchCenter({ nadirLat, nadirLon, hitLat, hitLon, maxPullK
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* but centers the box on the derived look-at point instead of the view
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* rectangle's midpoint. Idempotent when `center` is the box's own midpoint.
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*
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* Longitude is handled as a cyclic axis: the input span wraps correctly
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* across the antimeridian, and the output west/east are normalized back into
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* [-180, 180) instead of drifting outside the normal coordinate range.
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*
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* @param {{south:number, west:number, north:number, east:number}} bounds
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* Source bounds (span donor).
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* @param {{lat:number, lon:number}} center - Fetch center (degrees).
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@@ -128,11 +159,11 @@ export function deriveFetchCenter({ nadirLat, nadirLon, hitLat, hitLon, maxPullK
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*/
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export function clampBoundsAroundCenter(bounds, center, maxSpanDeg = 0.05) {
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const latSpan = Math.min(bounds.north - bounds.south, maxSpanDeg);
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const lonSpan = Math.min(bounds.east - bounds.west, maxSpanDeg);
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const lonSpan = Math.min(longitudeSpanDeg(bounds.west, bounds.east), maxSpanDeg);
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return {
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south: center.lat - latSpan / 2,
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north: center.lat + latSpan / 2,
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west: center.lon - lonSpan / 2,
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east: center.lon + lonSpan / 2,
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west: normalizeLonDeg(center.lon - lonSpan / 2),
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east: normalizeLonDeg(center.lon + lonSpan / 2),
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};
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}
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