fix(terrain): end retries early on a long Retry-After; cover the 429 pause

A Retry-After longer than the 10 s retry budget used to sleep the whole
budget out and then give up, so the proxy's 429 pause started 10 s late
and every new-point poll in that window still went upstream and logged.
The retry loop now stops at once in that case.

Tests: the retry loop no longer sleeps for an unreachable Retry-After;
fully cached points, including stale ones, are served during the pause
with no upstream call; a 503 does not pause; a shorter concurrent
Retry-After never cuts the pause short. CURRENT-STATE now says which
requests are still served and which log.
This commit is contained in:
Said Turksever committed 2026-10-28 14:09:12 +00:00
1 parent a75534e4d3
commit c1820aea49
6 files changed
+135 -7

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@@ -91,6 +91,36 @@ test('429 retry honors Retry-After before the next attempt', async () => {
assert.equal(results[0].id, 'recovered');
});
test('a Retry-After longer than the retry budget ends the retries without sleeping', async () => {
let clock = 3_000_000;
let attempts = 0;
const sleeps = [];
await assert.rejects(
fetchTerrainChunkWithRetry([[1, 1]], {
now: () => clock,
random: () => 0.5,
makeSignal: () => undefined,
sleep: async (ms) => {
sleeps.push(ms);
clock += ms;
},
fetchImpl: async () => {
attempts += 1;
return {
ok: false,
status: 429,
headers: {
get: (name) => (name.toLowerCase() === 'retry-after' ? '30' : null),
},
};
},
}),
(error) => error.status === 429 && error.retryAfter === '30',
);
assert.equal(attempts, 1);
assert.deepEqual(sleeps, [], 'no sleep that cannot reach the Retry-After');
});
test('permanently failing upstream exhausts retries and returns 502 without fake results', async () => {
let clock = 2_000_000;
let attempts = 0;