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feat(hud): render the Intel HUD from a store
IntelHUD no longer builds #intel-hud with innerHTML or writes its readouts by id: it publishes its readouts, typing summary, REC blink, visibility, layout variant and style colors through its publish option to the gev-hud store, and the intel-hud application view renders them. The corners render from mount so the panel layout controllers register them as obstacles. The vessel layer presents the selected vessel's readout through src/hudReadouts.js, which IntelHUD follows, instead of writing into the HUD. The Cyber sonar state answers a HUD toggle from IntelHUD's visibility rather than the class the view renders on its next update.
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@@ -480,11 +480,16 @@ export function setCyberSonarEnabled(
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return enabled;
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}
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/** Whether the map-mode sweep should alter flight presentation. */
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/**
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* Whether the map-mode sweep should alter flight presentation. `hudActive`
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* is the HUD's visibility from its owner, which a caller acting on it in the
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* same turn passes; otherwise the rendered `#intel-hud` class answers.
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*/
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export function isCyberSonarActive({
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root = globalThis.document?.documentElement,
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body = globalThis.document?.body,
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hud,
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hudActive,
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reducedMotion,
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} = {}) {
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// Keep optional method calls in the body: production downleveling of nested
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@@ -498,7 +503,7 @@ export function isCyberSonarActive({
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return !!(
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root?.dataset?.uiTheme === 'cyber' &&
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isCyberSonarEnabled(root) &&
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hud?.classList?.contains?.('active') &&
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(hudActive ?? hud?.classList?.contains?.('active')) &&
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!body?.classList?.contains?.('cockpit-mode') &&
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!reducedMotion
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);
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@@ -508,12 +513,13 @@ export function isCyberMapThemeActive({
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root = globalThis.document?.documentElement,
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body = globalThis.document?.body,
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hud,
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hudActive,
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} = {}) {
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if (hud === undefined)
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hud = globalThis.document?.getElementById?.('intel-hud');
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return !!(
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root?.dataset?.uiTheme === 'cyber' &&
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hud?.classList?.contains?.('active') &&
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(hudActive ?? hud?.classList?.contains?.('active')) &&
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!body?.classList?.contains?.('cockpit-mode')
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);
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}
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