Merge remote-tracking branch 'fork/codex/fix-seek-layer-state' into codex/fix-seek-layer-state

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Alex O'Neill committed 2026-10-25 19:55:02 +00:00
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@@ -1,5 +1,21 @@
# God's Eye View Current State
Aircraft detection candidates reuse normalized display text until callsign or
registration changes, including in-place enrichment. Each candidate resolves its
fleet model once per collection. Positions, model ownership and tracked-aircraft
anchors remain live on every collection; contact admission is unchanged.
Civil aircraft share one delayed render timestamp per fleet update. Extrapolated
fixes reuse their local coordinate frame until their coordinates change, including
in-place ground-height corrections. Update cadence, contact counts, interpolation,
turn rates and tracked-aircraft motion are unchanged. Cached frames are weakly
keyed by each position fix and do not retain retired history.
Touch-first devices use three times the default Cesium zoom sensitivity, so
pinching traverses globe and street scales with fewer gestures. Cesium retains
its distance-aware zoom, collision handling and minimum/maximum distance limits.
Fine-pointer desktop mouse and trackpad sensitivity is unchanged.
Analyst region queries resolve unique Natural Earth names offline without
geocoding, so Gold Coast and Ivory Coast name the West African natural regions.
Duplicate names require a geocoded containment anchor; when several entries for
@@ -9,13 +25,7 @@ broader suffix variants. Follow-ups retain boundary provenance, and cancelled
lookups preserve the previous analyst cohort and boundary source. Navigation
search keeps a successful geocode, with no search or view-based region recovery.
Overpass reserves each normalized query before its disk-cache lookup. The
initial disk lookup, upstream quota admission, fetching and memory publication
are coalesced under that reservation. A caller that joined a reservation
rejected by another client's quota retries admission with its own quota.
Stale fallback runs per response after the reservation is released, and disk
writes finish asynchronously. Settled and rejected reservations are removed
only while they still own their map entry.
Manager-owned periodic network updates pause while the document is hidden. Returning to a visible tab runs one overdue update per enabled layer without overlapping an active refresh and restarts that layer's polling schedule from the return, so the next poll follows one interval later whether or not the catch-up update succeeds; explicit refresh requests remain available. Transit also defers camera-driven feed admission while hidden and rechecks coverage on return. Visibility listeners are released with their polling intervals.
Terrain height requests accept at most 64 points, matching the browser service's
existing batch size and one bounded upstream chunk. Larger requests return HTTP
@@ -411,6 +421,9 @@ Cyclones combine fixed NHC/CPHC status and summary GIS endpoints through a bound
same-origin provider. The status endpoint lacks browser CORS; each installation
fetches keyless public sources at runtime, with no centralized ingestion service.
The five-minute snapshot covers Atlantic and eastern/central North Pacific only.
Classification labels follow NHC status codes: `PC` is a potential tropical
cyclone, `PTC` a post-tropical cyclone, and `STS`/`STD` a subtropical
storm/depression. Unknown codes remain visible unchanged.
Current positions, advisory issue time and position time stay distinct. NHC may
release an advisory before its nominal time (routinely up to about 30 minutes,
rarely about an hour), so advisory issue and position times up to and including
@@ -423,6 +436,8 @@ than relabeling older geometry. The cone represents forecast center uncertainty,
not storm size or the full hazard area. Successful empty and unavailable states
are distinct. One owned native Cesium data source preserves polygon holes and
geographic seams and releases on disable; forecast animation is not implied.
NHC movement speed is converted from miles per hour to rounded knots by the
proxy; advisory wind intensity is already in knots and is passed through.
Cyclone markers, labels, tracks and cones are hidden beyond the horizon on every map source.
Consult the linked official advisory for safety decisions.
@@ -459,6 +474,14 @@ than a reading. Heading keeps its existing separate check for its own sentinel.
Genuine readings are unchanged, including a stopped vessel's zero and the
highest speed and course the fields can encode.
For an already tracked vessel, AISStream static messages update name, type,
destination and IMO without changing its position, motion, fix timestamps,
position freshness or trail. Non-empty static values replace earlier values;
omitted, empty or unavailable fields retain known metadata across Class B's
separate reports and in the cache used by the next position update. Position
reports still prefer their own metadata name. Invalid Class B parts are ignored;
absent fields prefer the latest live value over the static cache.
Native `<select>` controls declare a dark colour scheme and explicit option
colours, so the browser-painted option list matches the panel it drops out of.
The scheme is declared on the controls rather than on the document root, so
@@ -536,6 +559,9 @@ to layer toggles, fly_to_location, frame_overhead, select_nearest_aircraft,
get_entity_context, annotate_map and analyst_query. Analyst speech and the card
share one deterministic count/scope headline; lower bounds use "At least" and
partial answers name the unanswered layers. `get_current_view_state` lists enabled layers only.
FIRMS and ALPR entity labels remain English in shared context and tool data;
voice-card titles and pointer presentation translate those known labels at display
time, while arbitrary names and callsigns remain unchanged.
The model-free `gods-eye-view/agent/world-packet` export exposes
`getWorldPacket({ viewer, styleManager, dataManager, sceneDirector })` to
non-voice consumers. It reads the same enabled-only state and feed
@@ -755,6 +781,12 @@ transports and cancellation through response parsing. Stop and application
teardown abort pending connections; reconnect requests a new client secret.
Microphone, radio handoff, tool schemas and default model behavior are preserved.
Coordinate search accepts whitespace-separated decimal degrees with prefix or
suffix hemisphere letters, including `40.7128 N 74.0060 W`. Components require
an actual separator and an unambiguous hemisphere assignment; malformed numeric
fragments and scientific notation fall through to geocoders instead of becoming
exact coordinate results.
Geospatial lookups are composed through `src/search`: forward/reverse geocoding,
text/nearby search and routing use configurable providers/endpoints. Annotation,
HUD and voice consumers share the configured service. Existing Google/Photon
@@ -1674,6 +1706,14 @@ The TomTom `/api/tomtom/*` routes run the shared same-site admission gate before
status, cache or upstream work, refusing cross-site browser requests while
preserving same-origin app requests and non-browser local callers. The browser
layers and their rendering remain in their existing modules.
Past the daily tile budget, or while TomTom fails, the proxy answers with its
last copy of a tile (`x-tomtom-cache: STALE-BUDGET` / `STALE-ERROR`) however old
it is, and every tile carries `x-tomtom-fetched-at`, the proxy fetch time
(or the persisted cache file time after restart). The flow source keeps that mark with each decoded tile, so
`get_traffic_flow` returns `stale` and `oldest_tile_at` and says when traffic
may be out of date instead of presenting cached tiles as live. Pending freshness
metadata is released when body reads fail, are cancelled, or exceed their size
limit, as well as when a tile decodes or the source resets.
GBFS null or empty availability counts retain an unknown value through station
parsing and rendering; they use the neutral station color rather than reporting
an empty dock. Explicit zero and caller-supplied numeric fallbacks remain valid.
@@ -2052,10 +2092,18 @@ fetching, trailing-24-hour filtering and partial-success caching are unchanged.
> `localStorage['gev:first-run-mission:v1'] === 'suppressed'`, written **only**
> by the "Don't show this again" checkbox → the per-session
> `sessionStorage['gev:first-run-mission-session:v1'] === 'dismissed'`, written
> by **every** close path (mission, Explore, ESC). So it returns each fresh
> browser session until the visitor ticks the box; clearing storage un-ticks it,
> which is accepted. Both stores fail open — an unreadable store still shows the
> launcher rather than silently swallowing first launch.
> by **every** close path (mission, Explore, ESC, the footer dismiss button). So
> it returns each fresh browser session until the visitor ticks the box; clearing
> storage un-ticks it, which is accepted. Both stores fail open — an unreadable
> store still shows the launcher rather than silently swallowing first launch.
>
> **The footer dismiss button is the keyboardless ESC.** Phones and tablets have
> no ESC key, so the footer hint is a `data-first-run-dismiss` button that calls
> the same `dismiss()` as ESC. It stays visible at every width (phones used to
> hide it, leaving a mission as the only way out) and reads DISMISS on a
> `(hover: none) and (pointer: coarse)` screen, "ESC to dismiss" otherwise. Its
> 44px touch target is a `::before` outside the layout, so the footer row keeps
> its one-line height.
>
> **What a mission may persist (do not "simplify" this).** Layer enablement is
> durable in this app (`gev:layer-state:v2`, written by
@@ -2116,6 +2164,16 @@ fetching, trailing-24-hour filtering and partial-success caching are unchanged.
> always exits non-zero, `1` meaning the control is healthy and `2` meaning it
> is not. Plus the unit pins above.
> **2026-10-24 — a turned-off layer's memory is released:** Cesium 1.138
> keeps the draw commands past each frame's count in the opaque and other
> per-pass arrays (`View.frustumCommandsList`) and in the offscreen pick view,
> so a turned-off layer's entities stayed reachable (Data Centers kept 116
> MiB). `src/sceneCommandRelease.js`, installed in `src/app/tools.js`,
> requests one frame through `governorRequestRender` after every layer
> disable and then trims those arrays. It reads private Cesium fields;
> `src/sceneCommandRelease.test.mjs` pins them and fails if Cesium renames
> them or changes which passes it truncates.
> **2026-08-08 — performance waves 1+2:** the app idles via an explicit render
> governor (`src/renderGovernor.js` — hold/release from every per-frame
> animator; discrete mutators call `governorRequestRender`). Any NEW
@@ -3740,6 +3798,10 @@ disabled. With it, coverage draws as z11–14 sequence lines below 60 km; the pr
tiles (12 MB → ~80 KB) and shares one upstream fetch between concurrent
requests for a tile.
Line coverage accepts a provider’s numeric `zoomFor` result or its legacy
`{zoom, kind}` shape. Overview levels and invalid zooms show the zoom-in hint
instead of silently requesting no tiles.
Coverage is z11–14 sequence lines below 60 km; above that nothing is drawn and
the panel says to zoom in. Tiles come from the visible ground within range of
the camera, nearest first, at most 9 (the halves of a view across
@@ -4034,6 +4096,10 @@ routing it shows `Routing…`, and a router miss reads
The layer holds continuous render only while a route is drawn (the dashes
animate). Disable clears all state.
At the metre/kilometre boundary, route distance labels use the rounded
ten-metre value to select the unit, switching to kilometres at 995 metres;
a 996-metre leg displays as `1.0 km` rather than `1000 m`.
**Keys needed: none.** Directions works on a keyless boot, and the layer is off
until the operator turns it on.
@@ -4086,6 +4152,9 @@ and as the last line of the list, because the arrival step is among the ones
dropped. A route of exactly 200 is complete, and a roundabout exit after the
200th keeps folding into it.
Route duration labels select their unit after rounding seconds, switching to
minutes at 59.5 seconds; a 59.6-second leg displays as `1 min`, rather than `60 s`.
A step's card opens from its dot on the globe or from its line in the list, and
the list covers every step including departure and arrival, which have no dot.
What a card needs is a resolved ground anchor: a step whose ground cell has not
@@ -4198,7 +4267,9 @@ to 0.45 at two minutes, 0.20 at ten minutes and 0.08 at fifteen minutes.
**Cards and DETECT.** The card presents route, mode/operator, displayed motion,
display delay and newest-report age, reported speed/stop, vehicle ID, and
available trail duration. Its anchor follows the rendered marker; text is
available trail duration. Report age is rounded to whole seconds and stays in seconds while that rounded
count is below 90; otherwise it shows completed minutes calculated from the
rounded second count. Its anchor follows the rendered marker; text is
checked at 4 Hz and published when it changes. DETECT labels retain route,
mode and motion, with the selected label suppressed beside its fuller card.
Candidate membership changes on revisions, coalesced at 4 Hz; paints read
@@ -4226,6 +4297,8 @@ animation. Polls, surface completions and trail fades request individual renders
Disable clears vehicles, detection references, requests, timers and holds;
destruction also releases collections and registrations.
The `scripts/qa-layer-visibility.mjs` gate uses the development-only registration seam and real browser tab visibility to prove periodic work pauses while hidden, explicit refresh still works, resume performs one overdue refresh, and disabled layers stay stopped.
**Acceptance harness.** Run against an already running development server:
```sh
@@ -4312,6 +4385,9 @@ silent for five minutes are removed. Credits appear when the feed is used.
coordinator, but it is not a user-visible Data Layers entry. Its visible entry
point is the right-side `CONTEXT` chooser's `CONTACTS` mode.
Contacts distance labels select metres or kilometres after rounding to the
nearest metre, so a 999.5-metre contact displays as `1.0 km`, not `1000 m`.
At global scale, ambient Radio cluster badges are hard-opacity shared-host
entries: count/category updates and identity replacement do not run keyhole or
enter/exit ramps. Shared collision, viewport rejection, allocation, and horizon
@@ -4642,7 +4718,7 @@ silently demoting every later lookup for the session.
multi-sensor datasheets publish a capability range, not the lens's current zoom, so those
cameras keep their estimate and show `SPEC FOV min–max° (CAPABILITY)` beside it. Public
camera state carries `fovSource`, `specFovMinDeg`, `specFovMaxDeg` and `spec` (#452).
- **FIRMS**: no ground clamping (zero 3D-tiles height sampling), ≤18 screen-decluttered ambient labels, click-to-inspect detail card, 2.5k/3k sprite budgets viewport-clipped by FRP.
- **FIRMS**: no ground clamping (zero 3D-tiles height sampling), ≤18 screen-decluttered ambient labels, click-to-inspect detail card, 2.5k/3k sprite budgets viewport-clipped by FRP. Fire-power labels share display rounding before localization: one decimal below the rounded 10 MW boundary, then whole megawatts (for example, 9.96 MW reads 10 MW).
- **CCTV v2 foundation:** a pitched
frustum wireframe (4 corner rays + far-cap rectangle) with a monitor plane at the frustum's
far cap, retargeting the existing video/canvas texture pipeline. Stills are drawn at their source aspect, centered on the placeholder dark (`#01070c`), instead of being stretched to the 16:9 canvas. Manual calibration only —
@@ -5046,6 +5122,7 @@ and unreachable upstream (502/504) separately from road geometry.
- HUD `SUMMARY` readout requests a five-word intelligence-style summary from `/api/openai/hud-summary` (model `OPENAI_HUD_SUMMARY_MODEL`, default `gpt-5-nano`, minimal reasoning).
- Input is the live basemap label context (place/street/nearby-place labels + enabled layers) — the model is instructed not to infer from coordinates.
- Output is sanitized to exactly five words; falls back to the deterministic telemetry summary on error/timeout (5s abort); typewriter animation on update.
- A summary asked for before the camera starts moving never paints over the next view: `moveStart` marks the summary dirty and bumps its revision, as `moveEnd` does, aborts the request in flight and stops a reply still typing; neither a reply nor a fallback line (on an error, the 5 s timeout, the abort, or a failed context build) paints once the revision has moved. A dropped request forgets its signature and a timeout counts as a failure, so the next 15 s tick asks again even over the same place. An interrupted typewriter reply also forgets its signature; fully displayed answers remain reusable.
### Place-search providers
@@ -5178,6 +5255,7 @@ are omitted rather than framing the wrong part of the globe.
- **A vertex is a lon/lat, and the mark is DRAPED.** Clicks are picked through `pickWorldFromScreen` — one of two scene helpers the annotation resolver factory (`src/annotations/resolver.js`) exposes alongside `sampleGroundHeight`, so the app has ONE depth-aware pick cascade rather than a second written beside it — which returns the height the pick landed on as well as the coordinate, so the live preview hangs on the roof or hillside under the pointer instead of sinking to sea level. The world renderer draws areas and routes with `clampToGround`, so the height is dropped at finish in one place (`finishSpec`) rather than being carried downstream and discarded silently: what you get is the outline you drew, lying on the surface beneath it.
- **Draped marks classify onto `ClassificationType.BOTH`** — terrain AND 3D tiles — not onto 3D tiles alone. With only `CESIUM_3D_TILE`, every area fill, area outline, route and arrow rendered to nothing on a keyless boot, where Cesium's own globe carries Esri/OSM imagery and there are no tiles to classify against; the labels appeared and the geometry did not. That hit spoken annotations exactly as hard as hand-drawn ones. `scripts/qa-draw-tool.mjs` counts the mark's own colour in the rendered frame before and after a shape is finished, on a keyed AND a keyless server, so "the board says there is a mark" can no longer pass for "the mark is on screen".
- **A finished area is a CLOSED ring.** The fill polygon closes itself but the outline beside it is a polyline, so an open ring drew every edge except the one back to the first vertex — a triangle with two sides. `finishSpec` repeats the first position at the end. A line is never closed: joining its ends would invent a segment nobody drew.
- Drawn-line distance labels select metres or kilometres after rounding to the nearest metre, so a 999.5-metre line displays as `1.0 km` rather than `1000 m`.
- **Measurements and centres are computed on unwrapped longitudes** (`unwrapLongitudes` / `wrapLongitude` in `drawMode.js`, used by `ringAreaM2`, `ringCentroid` and the engine's manual-area anchor). A ~50,000 m² rectangle straddling the antimeridian reads its 0.002° width as 359.998° under raw arithmetic: it measured thousands of square kilometres and anchored on the Greenwich meridian, half a world from the shape. Path length was already safe — haversine is periodic in the longitude delta — and a test pins that so a "fix" cannot break it.
- **Bounds.** One shape holds at most `MAX_VERTICES` = 512 points; two clicks within 0.5 m are one vertex (that is what makes a double-click finish without leaving a stray point); a vertex that is not a finite on-globe coordinate is refused. A shape that encloses nothing is refused rather than placed: three collinear points are not an area and a line under a metre long is not a line, and the hint says which.
- Pointer ownership: while a session is open the tool holds the single pointer claim (`claimPointer('draw')`, `src/data/inputOwnership.js`) and **every** ambient scene selection handler — the shared tracking click gesture behind flights, military and CCTV, plus vessels, satellites, launches, fires, installations, bikeshare, radio, submarine cables, the bundled GeoJSON layers and the CCTV calibration gizmo — returns before picking. A vertex over an aircraft is a vertex, not a selection.
@@ -5223,6 +5301,7 @@ pins and share links already supply complete boxes.
- **The TRACKED contact's 2D↔3D handoff is DEFAULT behaviour (2026-08-19), driven by camera distance alone.** It does NOT consult the DISPLAY-rail `3D` toggle, which continues to own the FLEET (the un-instanced draw-call budget stays the operator's decision). Policy lives in `src/data/trackedModelRegime.js` and is shared by both layers: enter below `TRACKED_MODEL_ENTER_ALT_M` = 150,000 m and hand back to the billboard only above `TRACKED_MODEL_EXIT_ALT_M` = 172,500 m. **The swap distance was set by playtesting on 2026-08-20:** a first pass at 1,000,000 m switched too early; 2D reads correctly at ~600 km and the handoff belongs at ~150 km. **Consequence, recorded on purpose:** the tracked contact now enters 3D NEARER than the FLEET does (`MODEL_ALT_CEIL_M` = 800,000 m, unchanged), so with the DISPLAY-rail `3D` toggle on, 150–800 km draws surrounding contacts as models while the selected one is still a glyph. Nothing double-draws (the fleet pass skips the tracked icao) and aligning the two is a fleet-side decision, deliberately out of scope. **The two thresholds are asymmetric on purpose:** a single threshold makes a tracked orbit sitting ON the boundary strobe billboard↔model as the camera's altitude wobbles across it. Do not collapse them. The latch is scoped per selection, so a new target re-evaluates against the ENTER ceiling rather than inheriting the previous target's exit band. Exactly ONE model is involved; it loads on demand when the regime opens, is HIDDEN (not released) on regime exit so re-entry has no load gap, and is released by the existing teardown on deselect/re-track/destroy. Cockpit and TR-3B suppression are unchanged. **Two invariants around it:** (a) the hysteresis latch AND the load-failure latch are per-selection state cleared by `_resetTrackedSelectionState()` in the tracking lifecycle (deselect / re-track / cross-layer / init / destroy) — the predicate's icao-change guard is defence only, since it needs a drawn frame while nothing is selected and the render governor's idle mode does not promise one; (b) on-demand loading is bounded at 3 attempts per selection with a 1.5 s backoff and one console warning naming the asset — the driver runs every `scene.preUpdate`, so an unbounded catch means a missing GLB spins load→reject at frame rate. The billboard stays the visual throughout a failed load.
- **Grounded 3D handoff is terrain-validity gated (2026-08-23).** A ready civilian or military glTF does not own the visual until `groundSnap` (`src/data/groundSnap.js`) can answer with a MEASURED photoreal-surface height. On success the layer writes `height + the model's measured belly offset` before revealing the model. Cache movement is measured on the WGS84 surface, not across altitude, so a stationary contact keeps its snap through poll-time vertical-datum changes. Model existence or GPU readiness alone never suppresses the billboard floor, and ordinary zoom/style/deselect transitions preserve a valid snap cache. **Two states, and the difference is the whole design.** COLD — nothing has ever resolved for this icao (tiles still streaming on first sight, sample failure, backoff after a first miss): there is no evidence of where the ground is, `heightFor` returns null, the model stays hidden and the depth-test-free 2D billboard remains opaque and floored. WARM — a snap resolved and then a >`MOVE_INVALIDATE_M` (50 m) taxi move stopped it answering directly: the measurement is DEMOTED to a bounded last-known rather than deleted, and it keeps answering while the resample is outstanding, so a taxiing aircraft does not pop 3D→2D→3D across a 2–30 s retry backoff. The bound is `HELD_SNAP_MAX_DRIFT_M` = 250 m from the spot the value was measured at, past which the hold is dropped rather than stretched and the contact is COLD again. It is spatial with no timer beside it (ground under a contact that has not moved does not change; what invalidates the value is the contact MOVING) and deliberately a quarter of the billboard chain's `HELD_FLOOR_MAX_DRIFT_KM` — that hold only ever RAISES a sprite, while a held snap IS the model's placement, so its error shows in both directions. A fresh sample releases the hold, and so does a ground flip (which already calls `forget`). **A loading model is HIDDEN, never zero-scaled:** admission sets `show = false` (Cesium's default is `true`, and an unplaced primitive would claim the visual at the identity matrix), and ownership is `ready && show` — Cesium 1.138's `Model.update` has no `show` guard, so hiding a primitive costs its load nothing.
- Commercial and military aircraft use the same high-level FLEET model regime: 2D billboards when zoomed out, optional glTF models when closer, controlled by the DISPLAY rail `3D` toggle and `Proximity` / `All` modes. Since 2026-08-16 (Hangar fleet) models are PER-CLASS: real CC-BY GLBs for light/bizjet/turboprop/widebody/helicopter/uav (`CLASS_MODEL_REAL` in `src/data/aircraftClass.js` — meters-baked, scale 1, per-model belly/radius; provenance in `public/models/README.md`), the shared `airplane.glb` for the remaining civilian classes, and the military layer maps weight classes (real GLBs / 747 heavies / `jet.glb` fastjets, per-model heading offsets, flat amber or emergency red). Textured civilians carry a HEAVY tint, not a light one: `MODEL_COLOR_BLEND_AMOUNT` is `0.94` in BOTH layers under Cesium's `ColorBlendMode.MIX`, so the class colour supplies 94% of the surface and the asset's own texture ~6%. The visual direction is clean light silhouettes with only a weak diffuse contribution from the approved textures, so liveries deliberately do NOT read. IR boost raises the blend to a full `1.0`. Under NVG/FLIR (map preset or Cockpit vision) models render unlit flat-white at full alpha and scene fog is disabled (fog otherwise blacks out distant models with the globe hidden); state restores on exit.
- **Aircraft models skip Cesium's dynamic environment map (2026-10-24).** Flights, Military Flights and Local ADS-B pass `environmentMapOptions: AIRCRAFT_ENVIRONMENT_MAP_OPTIONS` (`{ enabled: false }`, `src/data/aircraftModelLighting.js`) to every drawn model. Otherwise each `Model` renders the sky around it and reads it back from the GPU (`readPixels`) when it is first placed, and again whenever it moves more than 1 km, the scene's atmosphere settings change, or (under sunlight dynamic lighting) an hour of scene time passes (`DynamicEnvironmentMapManager`, Cesium 1.138). With the class colour supplying 94% of the surface, the models are lit from Cesium's default spherical harmonics instead, with no specular environment map, so the sky's model-lighting cube map no longer reaches aircraft. `src/data/aircraftModelLighting.test.mjs` pins the option at every drawn model call; the two preload calls only warm the glTF cache and are never drawn.
- The DISPLAY-rail `3D` toggle is the user-facing activation path for both aircraft layers. Their small approved GLBs build their render resources without Cesium's frame-spread job queue, preventing continuous Photorealistic 3D Tiles streaming from starving model readiness; model caps, tracking, camera, and fallback billboards are unchanged.
- **The `3D` toggle DEFAULTS ON in `proximity` on a first run.** Proximity is itself the budget — models appear only below `MODEL_ALT_CEIL_M` and only for the nearest `MODEL_MAX` in view — so the default costs nothing at globe scale, and `all` remains a deliberate opt-in. A fresh boot runs NO layer-state restoration (`LayerStateCoordinator.start()` returns early with neither a share payload nor stored state), so four independent initializers decide what a first-run operator sees and must agree: `booleanOption('models3d', 'e', true)` in `src/data/layerState.js`, `_models3dEnabled = true` in BOTH flight layers, `this._models3dEnabled = true` in `src/ui/aircraftDisplay.js`, and the `active` / `visible` classes on `#models3d-toggle` / `#models3d-mode-row` in `index.html`. All four are pinned together in `src/data/layerState.test.mjs`. Explicit state still wins: because the codec omits default-valued options, `models3d: false` is now what travels in a link (`lo=…f.e.0`) and restores OFF at both aircraft layers. **Consequence for returning users:** a stored `gev:layer-state:v2` blob is a FULL options snapshot, so a session that wrote one before this change carries `models3d:false` and keeps 3D off until the operator flips it (or clears the key) — the durable snapshot is treated as the recipient's own state, by design.
- **Consequence of the flip on the recorded tracked/fleet inversion:** the 150–800 km band where surrounding contacts draw as models while the SELECTED one is still a glyph is now what an operator sees WITHOUT arming anything. The inversion itself is unchanged and still deliberate (see `src/data/trackedModelRegime.js`); only its reachability changed.
@@ -5396,7 +5475,8 @@ pins and share links already supply complete boxes.
- **Cockpit left-panel clearance:** the Cockpit Contact card and peripheral HUD participate in the adaptive left accordion's live obstacle measurements, including live viewport-height changes. Expanding Layers or Scenes keeps the active panel in the available upper-left corridor with internal scrolling; it does not cover the Contact card, lower Cockpit controls, or Cesium credit line. Outside Cockpit the hidden card does not alter the normal corridor.
- **Cockpit Context scope:** the 250 km radius applies to the air/sea proximity cohorts. Installation counts come only from the currently loaded viewport and are labeled `CURRENT VIEWPORT ONLY` in the cockpit as well as the normal Context panel; neither surface presents them as a complete 250 km installation survey.
- **Cockpit camera anchor:** first-person mode does not write feed-boundary corrections directly into the camera. A cockpit-only inertial anchor advances from the selected aircraft's displayed course and speed, then converges toward the authoritative delayed track with correction capped below forward motion. The displayed kinematics are derived from the same consecutive fix segment as the rendered position, with raw feed speed/course used only as fallback; a transient zero/missing feed speed therefore cannot freeze a visibly moving aircraft after layer enable or a map/cockpit handoff. Rendered altitude continues to come from that interpolated track position. Late ADS-B fixes and short render stalls can remove drift without accelerating or reversing the view. Camera placement runs before scene update/culling at a bounded 20 Hz so a moving cockpit does not force Photoreal 3D Tiles to retraverse on every display frame; textual instruments update at 10 Hz and context/layout work at 4 Hz. Every far Cockpit contact pip shares one stable Cesium texture-atlas entry and skips unused screen-projected course calculations, while only in-range 2D aircraft silhouettes pay the screen-projected rotation cost; ambient glTF collections are hidden/retained rather than synchronously destroyed at cockpit entry, and context rails lay out only on explicit content/state changes and viewport resize. The deliberate 15/30-second layer interpolation delays and per-Cesium-frame position caches remain unchanged.
- **Cockpit route, vision, and view controls:** visible on-screen `COCKPIT`, `RESET`, and `EXIT COCKPIT` controls replace reliance on the `C` shortcut. RESET uses the same canonical globe route as the map and voice actions, exits Cockpit, and releases its camera ownership rather than exposing the hidden map-style top action. When the tracked commercial flight has a plausible ADSBDB route, the top of the right briefing rail shows a compact `FROM → TO` airport strip and the visor shows a centered estimated-destination chevron with its relative bearing; absent or implausible route data hides the strip and cue rather than guessing. The cockpit-local vision control is an interactive `PREV / CURRENT / NEXT` carousel over `NORMAL`, `CRT`, `NVG`, `FLIR`, `ANIME`, `NOIR`, and `SNOW`; its previous/next actions wrap, and activating the current value advances to the next style. Cockpit enters on the active map preset, so a Cyber FLIR map opens Cockpit on FLIR while Normal remains a distinct option instead of producing a second FLIR entry. Cockpit choices temporarily activate the existing Cesium post-process stages, while exiting Cockpit through either EXIT or RESET restores the pre-entry map style. The regional-news page uses a free Google News RSS locality query first, with the existing GDELT query retained only as a fail-soft fallback; linked headlines remain reporting, not verified incidents or risk intelligence.
- **Cockpit route, vision, and view controls:** visible on-screen `COCKPIT`, `RESET`, and `EXIT COCKPIT` controls replace reliance on the `C` shortcut. RESET uses the same canonical globe route as the map and voice actions, exits Cockpit, and releases its camera ownership rather than exposing the hidden map-style top action. When the tracked commercial flight has a plausible ADSBDB route, the top of the right briefing rail shows a compact `FROM → TO` airport strip and the visor shows a centered estimated-destination chevron with its relative bearing; its destination label rounds to whole degrees in 000–359, wrapping rounded north to 000° while the chevron continues to use the relative bearing independently of label rounding; absent or implausible route data hides the strip and cue rather than guessing. The cockpit-local vision control is an interactive `PREV / CURRENT / NEXT` carousel over `NORMAL`, `CRT`, `NVG`, `FLIR`, `ANIME`, `NOIR`, and `SNOW`; its previous/next actions wrap, and activating the current value advances to the next style. Cockpit enters on the active map preset, so a Cyber FLIR map opens Cockpit on FLIR while Normal remains a distinct option instead of producing a second FLIR entry. Cockpit choices temporarily activate the existing Cesium post-process stages, while exiting Cockpit through either EXIT or RESET restores the pre-entry map style. The regional-news page uses a free Google News RSS locality query first, with the existing GDELT query retained only as a fail-soft fallback; linked headlines remain reporting, not verified incidents or risk intelligence.
- Cockpit wind-direction labels wrap after rounding to whole degrees, so a direction of 359.5° displays as `N · 0°` rather than `N · 360°`.
- **Cockpit missing observations:** missing local weather observations remain unknown rather than being converted to zero or clear skies, in the briefing and in the cloud effects; a missing temperature drops the whole local weather record, including its wind and condition.
- **Cockpit weather status:** the earlier multi-canvas atmospheric compositor remains fail-closed and is not attached to the live viewer. Cockpit clouds are a separate transparent WebGL pass with a capped 520×320 framebuffer, 24 ray steps, three FBM octaves, and a 12 FPS ceiling. It defaults off and starts only when local storage explicitly contains the persisted `WX ON` opt-in (`'1'`). When opted in, observations refresh after five minutes or 25 km of aircraft movement, fail transparent when unavailable or clear, and stop on exit or disable. `WX OFF` governs atmospheric rendering only: the briefing still fetches source-backed Natural Earth region, headline, and Open-Meteo local-information data, aborting and replacing any in-flight request when the selected aircraft changes. No weather effect runs in map mode and no synthetic fallback is shown.
- **Cockpit trail visibility:** entering cockpit hides the selected aircraft's trail body and head so they cannot cross the first-person view; exit restores them. This cockpit-only presentation change does not alter the normal map-mode invariant that aircraft trails render through terrain using their depth-fail material.
@@ -6025,7 +6105,7 @@ closed. Performance and live agency reliability require recorded validation.
## Wind forecast models
Wind supports selectable GFS/IFS models with persisted model choice. Each fetch chooses the available cycle and forecast step nearest the current time; rows show both issue and valid UTC timestamps. Grid identities include model, cycle, forecast step and any requested scalar field. The six model/field cache slots each retain the last two issued grids for manifest/grid rollover, coalesce concurrent requests, retain last-good data on failures and retry no faster than once per minute. Model changes clear the old field immediately, cancel old acquisition and ignore superseded results.
Wind supports selectable GFS/IFS models with persisted model choice. Each fetch chooses the available cycle and forecast step nearest the current time; rows show both issue and valid UTC timestamps. Grid identities include model, cycle, forecast step and any requested scalar field. The six model/field cache slots each retain the last two issued grids for manifest/grid rollover, coalesce concurrent requests, retain last-good data on failures and retry no faster than once per minute. Model changes clear the old field immediately, cancel old acquisition and ignore superseded results. Last-good data is marked stale; the wind row shows it, and `get_wind` returns `stale` and adds "(forecast may be stale)" to its summary.
### Local Weather review candidate