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feat(ui): render the Display panel's Draw controls from the store
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@@ -6,10 +6,11 @@ import { vRangeValue } from '../../rail/rangeValue.js';
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import { useDisplayStore } from '../../stores/display.js';
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// The Display panel. VisualSettings presents the HUD, Sonar, Scope,
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// Celestial, detection, bloom and sharpen and AircraftDisplay the 3D group,
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// and each publishes them; until they do, the panel shows its initial
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// markup. The other groups keep their owners' element bindings.
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const { view, models3d } = storeToRefs(useDisplayStore());
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// Celestial, detection, bloom and sharpen, AircraftDisplay the 3D group and
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// the draw tool its controls, and each publishes them; until they do, the
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// panel shows its initial markup. The other groups keep their owners'
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// element bindings.
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const { view, models3d, draw } = storeToRefs(useDisplayStore());
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const pct = (value) => `${value}%`;
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const hud = computed(() => view.value?.hud ?? null);
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const sonar = computed(() => view.value?.sonar ?? null);
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@@ -33,6 +34,8 @@ const segment = (current) => (value) => ({
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'aria-checked': String(current.value === value),
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});
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const modelsSegment = segment(modelsMode);
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const drawShape = computed(() => draw.value?.shape ?? 'area');
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const drawSegment = segment(drawShape);
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const allocationSegment = segment(allocation);
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</script>
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@@ -156,19 +159,19 @@ const allocationSegment = segment(allocation);
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</div>
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</div>
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<div class="pp-toggle-group">
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<button class="pp-toggle-btn" id="draw-toggle" title="Draw on the world — click vertices, double-click or Enter to finish, Esc to cancel" aria-pressed="false" data-i18n-title>
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<button class="pp-toggle-btn" :class="{ active: draw?.active }" id="draw-toggle" title="Draw on the world — click vertices, double-click or Enter to finish, Esc to cancel" :aria-pressed="String(draw?.active ?? false)" data-i18n-title>
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<span class="pp-icon material-symbols-outlined" aria-hidden="true">draw</span>
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<span class="pp-label" data-i18n>Draw</span>
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</button>
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<div class="pp-slider-row" id="draw-mode-row">
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<div class="pp-slider-row" :class="{ visible: draw?.active }" id="draw-mode-row">
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<span class="pp-slider-mini-label" data-i18n>Shape</span>
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<div class="gev-segmented pp-mode-seg" role="radiogroup" aria-label="Shape to draw" data-i18n-aria-label>
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<button class="gev-segment pp-mode-btn active" data-shape="area" role="radio" aria-checked="true" data-i18n>Area</button>
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<button class="gev-segment pp-mode-btn" data-shape="line" role="radio" aria-checked="false" data-i18n>Line</button>
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<button class="gev-segment pp-mode-btn" data-shape="pin" role="radio" aria-checked="false" data-i18n>Pin</button>
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<button class="gev-segment pp-mode-btn" data-shape="area" role="radio" v-bind="drawSegment('area')" data-i18n>Area</button>
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<button class="gev-segment pp-mode-btn" data-shape="line" role="radio" v-bind="drawSegment('line')" data-i18n>Line</button>
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<button class="gev-segment pp-mode-btn" data-shape="pin" role="radio" v-bind="drawSegment('pin')" data-i18n>Pin</button>
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</div>
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</div>
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<div class="pp-slider-row" id="draw-label-row">
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<div class="pp-slider-row" :class="{ visible: draw?.active }" id="draw-label-row">
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<input type="text" class="pp-text-input" id="draw-label-input" maxlength="120" placeholder="Label (optional)" aria-label="Label for the drawn shape" data-i18n-placeholder data-i18n-aria-label autocomplete="off" spellcheck="false">
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<select class="pp-select draw-color-select gev-field gev-field--compact" id="draw-color-select" aria-label="Colour of the drawn shape" data-i18n-aria-label>
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<option value="primary" data-i18n>Primary</option>
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@@ -178,7 +181,7 @@ const allocationSegment = segment(allocation);
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<option value="red" data-i18n>Red</option>
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</select>
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<button class="pp-mode-btn draw-clear-btn" id="draw-clear" type="button" title="Remove every mark from the board" data-i18n-title data-i18n>Clear</button>
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<span class="draw-hint" id="draw-hint" aria-live="polite"></span>
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<span class="draw-hint" id="draw-hint" aria-live="polite">{{ draw?.hint ?? '' }}</span>
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</div>
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</div>
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<div class="pp-toggle-group" id="geo-import-group">
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