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release: v0.1.0 — one-click install, keyless boot, in-app Provider Settings (#142)
The first formal release. - One-click install via Pinokio; keyless boot lands on a live Esri World Imagery satellite globe with keyless terrain, with automatic OSM fallback and graceful degradation when terrain is unavailable. - Provider Settings (the POWER UP panel): add, replace, or remove API keys inside the app; credential files made owner-only before any secret is written; external keys shown read-only; the panel refuses shared or proxied servers. - Keyless capability responses for the optional HUD summary and place search. - Aircraft-identity voice answers cover operator, type, and route, and say so plainly when enrichment is unavailable. - README rewritten keyless-first; concise 0.1.0 changelog section; CI workflow included. Gates: 2,672 unit tests pass / 0 fail, build clean, tracking regression 108/108, map-source tray QA pass, setup doctor ready.
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@@ -11,13 +11,13 @@ export const GLOBE_EXIT_CLEARANCE_PX = 12;
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export const CELESTIAL_PLANE_EPSILON = 0.045;
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/** Responsive radial fade band used by every keyhole-aligned text overlay —
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* this is the Detection FADE (label/card fading), NOT the scope-mask feather
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* in scopeMask.js. 0.07 since the 2026-08-24 final value (was 0.16). */
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* in scopeMask.js. 0.07 since the 2026-08-24 owner final lock (was 0.16). */
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export const KEYHOLE_LABEL_FEATHER_RATIO = 0.07;
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export const KEYHOLE_LABEL_FEATHER_MAX_RATIO = 0.4;
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/**
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* First-run OUTSIDE opacity for keyhole-aligned world overlays.
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*
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* 0.01 since 2026-08-24 (final value; 0.03 on 08-23, 0.05 before). Keep in lockstep with
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* 0.01 since 2026-08-24 (owner final lock; 0.03 on 08-23, 0.05 before). Keep in lockstep with
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* `#detection-opacity-slider`'s markup value AND readout in index.html,
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* `_detectionOutsideOpacityPct` in sharelink.js,
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* `GLOBAL_POST_DEFAULTS.detectionOutsideOpacityPct` in ui.js, and
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@@ -374,7 +374,7 @@ export class CelestialRing {
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// Always mark dirty so a long-hidden interval can't serve stale
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// sun/moon vectors on return — but only request the repaint frame
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// while visible; the visibility-restore request (main.js) picks the
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// dirty flag up immediately. (review review finding)
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// dirty flag up immediately. (review finding)
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this._ephemerisDirty = true;
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if (typeof document !== 'undefined' && document.hidden) return;
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governorRequestRender('celestial-ephemeris');
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@@ -427,7 +427,7 @@ export class CelestialRing {
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// rendered frames — under the idle render governor an enable (or the
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// clearing disable) must request its frame or the ring never draws at
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// all. Camera motion covers every later repaint; the 60 s ephemeris
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// timer requests its own. (perf wave 2 fix — field test finding)
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// timer requests its own. (perf wave 2 fix — owner playtest finding)
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if (this.enabled !== wasEnabled) governorRequestRender('celestial-ring');
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this._root.classList.toggle('disabled', !this.enabled);
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if (!this.enabled) {
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