fix(infrastructure): stop idle republishing and respect settled terrain

Skip unchanged overlay cohorts while detecting moved positions and lifecycle changes. Defer ground sampling until visible terrain settles, retain the loaded surface as a floor, and preserve roof heights and bounded retries. Keep regression and idle-render gates intact.
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Sameh Khamis committed 2026-09-11 08:59:32 -07:00
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@@ -13,6 +13,10 @@ of current runtime behavior, see [`docs/CURRENT-STATE.md`](docs/CURRENT-STATE.md
## [Unreleased]
- Unchanged local infrastructure overlays no longer sustain idle rendering.
Ground samples wait for visible terrain to settle and cannot place a marker
below its loaded surface; roofs and valid below-sea-level heights are retained.
- Datacenter and dam marker stems use bounded, zoom-dependent active sets with
stable selection during camera motion. Close-up stems scale to the actual
camera distance; source totals and submarine cables remain unchanged.