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feat(camera): add globe rotation (#1225)
Add continuous globe rotation with direction and speed controls, viewport fit checks, camera ownership handoff, and voice refusal guards.
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@@ -209,6 +209,35 @@ test('no unchanged Realtime tool definition drifts silently', () => {
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const hudLayout = unchanged.find((tool) => tool.name === 'set_hud').parameters.properties.layout;
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assert.deepEqual(hudLayout.enum, ['tactical', 'operator', 'minimal', 'cyber']);
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hudLayout.enum = hudLayout.enum.filter((layout) => layout !== 'cyber');
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// Globe rotation adds one motion and clarifies the two affected descriptions.
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// Check those edits explicitly, then keep the legacy pin for every other field.
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const camera = unchanged.find((tool) => tool.name === 'move_camera');
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assert.deepEqual(camera.parameters.properties.motion.enum, [
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'orbit',
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'pan',
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'tilt',
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'rotate',
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'rotate_globe',
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'stop',
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]);
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assert.equal(
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camera.description,
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'Direct the camera like a drone operator: orbit the current view target, pan, tilt, or rotate — one bounded nudge (mode=once) or continuous motion until stopped (mode=continuous). Continuous motion also stops on any manual camera input or when a navigation tool runs. Say the RESULTING state when confirming ("Orbiting slowly"). Globe rotation (rotate_globe) spins Earth right continuously by default; explicit direction, mode and speed take precedence. It checks fit and may refuse.',
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);
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assert.equal(
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camera.parameters.properties.direction.description,
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'Required for pan/tilt/rotate; orbit/rotate_globe default right.',
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);
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assert.equal(camera.parameters.properties.mode.description, 'once = bounded eased nudge; continuous = until stop/manual input. rotate_globe defaults continuous; other motions default once.');
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camera.parameters.properties.mode.description = 'once = bounded eased nudge (default); continuous = until stop/manual input.';
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camera.parameters.properties.motion.enum =
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camera.parameters.properties.motion.enum.filter(
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(motion) => motion !== 'rotate_globe',
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);
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camera.description =
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'Direct the camera like a drone operator: orbit the current view target, pan, tilt, or rotate — one bounded nudge (mode=once) or continuous motion until stopped (mode=continuous). Continuous motion also stops on any manual camera input or when a navigation tool runs. Say the RESULTING state when confirming ("Orbiting slowly").';
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camera.parameters.properties.direction.description =
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'Required except for orbit (defaults right/clockwise) and stop.';
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assert.equal(unchanged.length, 14);
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const digest = createHash('sha256')
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.update(JSON.stringify(unchanged))
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