Merge branch 'main' into fix/remove-operator-hud-layout

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Said Turksever authored and GitHub committed 2026-10-29 14:22:01 +00:00
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@@ -1598,7 +1598,7 @@ export class StyleManager extends ShellFacade {
* 2. Crossfades the new shader stage intensity to 1.
* 3. Applies style preset defaults (bloom/sharpen/HUD) if applyPreset is true.
* 4. Updates button highlights, style indicator, slider panel, HUD, and detection overlay.
* @param {string} styleName - Target style ('normal'|'retro'|'surveillance'|'thermal'|'anime'|'noir'|'snow').
* @param {string} styleName - Target style ('normal'|'retro'|'surveillance'|'thermal'|'anime'|'noir').
* @param {object} [options]
* @param {boolean} [options.applyPreset=true] - Whether to apply STYLE_PRESET_DEFAULTS for the new style.
* @param {boolean} [options.userInitiated=false] - Whether a direct user preset choice owns the Cyber exit style.