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Merge branch 'main' into fix/remove-operator-hud-layout
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@@ -1598,7 +1598,7 @@ export class StyleManager extends ShellFacade {
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* 2. Crossfades the new shader stage intensity to 1.
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* 3. Applies style preset defaults (bloom/sharpen/HUD) if applyPreset is true.
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* 4. Updates button highlights, style indicator, slider panel, HUD, and detection overlay.
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* @param {string} styleName - Target style ('normal'|'retro'|'surveillance'|'thermal'|'anime'|'noir'|'snow').
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* @param {string} styleName - Target style ('normal'|'retro'|'surveillance'|'thermal'|'anime'|'noir').
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* @param {object} [options]
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* @param {boolean} [options.applyPreset=true] - Whether to apply STYLE_PRESET_DEFAULTS for the new style.
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* @param {boolean} [options.userInitiated=false] - Whether a direct user preset choice owns the Cyber exit style.
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