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feat(overlay): draw selected and tracked map cards as a Vue component, without the accent bar
Detail and selected cards and annotation callouts no longer carry a coloured bar down their left edge. The world overlay still solves each card's place and paints its leader; WorldOverlayCards draws the plate and text of selected and tracked cards at that rectangle, positioned by a transform written each painted frame. ?overlayCards=all draws ambient detail cards the same way and ?overlayCards=off paints every card on the canvas. Co-Authored-By: Claude Fable 5.2 <[email protected]>
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@@ -136,6 +136,8 @@
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"src/ui/stores/screenAnnotations.js",
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"src/ui/views/panels/ScreenAnnotations.vue",
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"src/ui/stores/worldOverlayActions.js",
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"src/ui/stores/worldOverlayCards.js",
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"src/ui/views/panels/WorldOverlayCards.vue",
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"src/ui/stores/awarenessDirection.js",
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"src/ui/views/panels/AwarenessDirection.vue",
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"src/ui/stores/hud.js",
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@@ -1295,6 +1297,7 @@
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"src/ui/stores/missionReplay.js",
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"src/ui/stores/celestialRing.js",
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"src/ui/stores/worldOverlayActions.js",
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"src/ui/stores/worldOverlayCards.js",
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"src/ui/stores/awarenessDirection.js",
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"src/ui/stores/hud.js",
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"src/ui/stores/panelChrome.js",
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@@ -3548,6 +3551,7 @@
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"src/ui/stores/celestialRing.js",
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"src/ui/stores/screenAnnotations.js",
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"src/ui/stores/worldOverlayActions.js",
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"src/ui/stores/worldOverlayCards.js",
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"src/ui/stores/awarenessDirection.js",
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"src/hudReadouts.js",
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"src/ui/stores/hud.js",
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